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Antony Riakiotakis e7fc8d98f5 Failure to alllocate vertex buffer would not fall back to vertex array
properly.

This should fix failure to use vertex arrays in OSX with high
polycounts.

Note this will not suffice as a fix when we move to VBOs exclusively
(GL 3+), we'll have to think of some way to separate huge meshes to many
VBOs.
2015-07-21 15:42:11 +02:00
build_files SCons: Weirdly enough at some point scons became broken in OpenSubdiv branch 2015-07-20 22:43:13 +02:00
doc Docs; Py API gotcha's section 2015-07-12 20:50:44 +10:00
extern OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00
intern Cycles: Another attempt to solve CUDA compilation errors on 32bit platforms 2015-07-21 11:42:59 +02:00
release OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Failure to alllocate vertex buffer would not fall back to vertex array 2015-07-21 15:42:11 +02:00
tests BLI_math 'compare' cleanup & enhancements. 2015-07-10 15:02:43 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile CMake: use functions instead of macros 2015-06-17 09:38:24 +10:00
SConstruct OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00