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Ton Roosendaal e81041bb98 TEMPORAL HACK!!!
Added the is_a_really_crappy_nvidia_card() call in BMF_DrawString(), this
to solve a bug in NVidia 6800 drivers of MacOSX G5. It is #ifdeffed for
OSX only, and queries for a NVidia 6800 card to activate the patch.

The issue is that these drivers forgot to correctly implement viewport()
offset for drawing bitmap fonts, causing text display in Blender to be
invisible, except for the leftmost/bottom sub window.

This hack will be removed when Apple releases a driver upgrade, which is
unknown when to happen. Has to be decided still if this is worth for a
release, or that we provide the hack as separate download.

Thanks Randall Rickert for all testing, and Daniel for code review! :)
2005-03-26 10:59:49 +00:00
bin/.blender Bugfix #2094 2005-01-05 10:27:48 +00:00
doc Updated channel listing for help with compiling Blender to reflect (once 2005-03-22 23:38:34 +00:00
extern Removed freetype project from extern solution 2005-02-25 21:24:50 +00:00
intern TEMPORAL HACK!!! 2005-03-26 10:59:49 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles Added transform_manipulator.c to the windows MSVC 6.0 projectfile 2005-03-19 14:13:45 +00:00
projectfiles_vc7 - adds /GR to compiler options for generating run time type info for c++ classes in the debug release 2005-03-18 16:12:17 +00:00
release Scripts (making some changes to the scripts dir): 2005-03-21 05:26:52 +00:00
source - made give_mesh_mvert static 2005-03-25 21:18:14 +00:00
tools This commit reverses the OpenEXR specific stuff in the OpenEXR commit I 2005-03-14 14:56:40 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile windows-gcc vs. solid, round 2 2004-07-19 02:43:07 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct This commit reverses the OpenEXR specific stuff in the OpenEXR commit I 2005-03-14 14:56:40 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse