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sandey
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blender
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e8ca7abb9a
blender
/
source
/
gameengine
/
GamePlayer
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Mitchell Stokes
29f8dfd37a
BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
2013-07-29 22:31:32 +00:00
..
common
BGE Fix [
#18804
] Shadow type faces cast onto invisible faces (non-GLSL)
2013-07-25 23:42:20 +00:00
ghost
BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
2013-07-29 22:31:32 +00:00
CMakeLists.txt
BGE cleanup: Removing the GamePlayer/xembed folder and associated build options. This code was very old and not used. For example web player code, look at Burster.
2013-07-09 01:24:51 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00