blender/source
Matt Ebb e8f32d0c05 Fix [#21519] UV Editor header doesn't update when changing proportional editing mode
Would be nice to separate these properties, so proportional edit/snap are 
not linked between 3D View and UV Editor (different areas of workflow).
2010-03-09 06:49:58 +00:00
..
blender Fix [#21519] UV Editor header doesn't update when changing proportional editing mode 2010-03-09 06:49:58 +00:00
blenderplayer fix for minor errors/warnings 2010-03-03 13:59:57 +00:00
creator workaround for [#21486] Python debuger pdb don't work 2010-03-08 12:29:58 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine image re-project now uses offscreen render function and has input for render size. 2010-03-08 20:08:04 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel correct fsf address 2010-02-12 13:34:04 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Change order of linking slightly so things link. 2010-01-22 16:28:16 +00:00
nan_compile.mk Fix #21374: OS X Makefiles missed optimization flags in 2.5 since at least 2010-03-05 14:29:48 +00:00
nan_definitions.mk OSX buildscripts update following ffmpeg precompiled libs update 2010-02-22 16:34:27 +00:00
nan_link.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00