blender/release/scripts
Antony Riakiotakis 8676530b7d Texture paint refactoring commit
Adding new file paint_image_proj.c which includes the projective texture painting part of texture
painting, using the stroke system. To access the new code path use Shift-LClick.
The new code path still is problematic with tablet pressure and I will be looking
into ways to unify this across paint systems next.

The old code is still present and can be accessed by regular Lclick as usual.

Also removed 3D (non-projective) painting from 3D viewport.

TODO:
* Add pressure influence code to stroke, remove from every other paint
system code, including texpaint.
* Put UnifiedPaintSettings update in PaintStroke code.
2013-03-06 19:54:43 +00:00
..
modules More tweaks (gaining about ten seconds for each po in update branches process!). 2013-03-01 14:28:38 +00:00
presets Collada: Added support for ngon export/import and added triangulate option to export 2013-03-02 15:58:13 +00:00
startup Texture paint refactoring commit 2013-03-06 19:54:43 +00:00
templates_osl OSL Templates: remove unnecessary stdosl.h include. 2012-12-30 10:37:32 +00:00
templates_py Missed instance of ThemeGeneric.back -> ThemeGradient.gradients.high_gradient 2013-02-23 12:55:19 +00:00