forked from bartvdbraak/blender
This adds redcode (the file format of RED one, R3D) support to blender. Seems to work fine with the footage I found on the web, but keep in mind, that because of the unoptimized nature of libopenjpeg, frame decoding isn't that fast. It is also a rather challenging task, to make 4k-float-footage realtime :)
200 lines
5.5 KiB
Python
200 lines
5.5 KiB
Python
LCGDIR = '../lib/linux2'
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LIBDIR = "${LCGDIR}"
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WITH_BF_VERSE = 'false'
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BF_VERSE_INCLUDE = "#extern/verse/dist"
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BF_PYTHON = '/usr'
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BF_PYTHON_VERSION = '2.5'
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BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
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BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
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BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}' #BF_PYTHON+'/lib/python'+BF_PYTHON_VERSION+'/config/libpython'+BF_PYTHON_VERSION+'.a'
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BF_PYTHON_LINKFLAGS = ['-Xlinker', '-export-dynamic']
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WITH_BF_OPENAL = 'true'
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BF_OPENAL = '/usr'
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BF_OPENAL_INC = '${BF_OPENAL}/include'
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BF_OPENAL_LIB = 'openal'
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# some distros have a separate libalut
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# if you get linker complaints, you need to uncomment the line below
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# BF_OPENAL_LIB = 'openal alut'
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WITH_BF_SDL = 'true'
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BF_SDL = '/usr' #$(shell sdl-config --prefix)
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BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
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BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
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WITH_BF_FMOD = 'false'
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BF_FMOD = LIBDIR + '/fmod'
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WITH_BF_OPENEXR = 'true'
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BF_OPENEXR = '/usr'
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# when compiling with your own openexr lib you might need to set...
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# BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR ${BF_OPENEXR}/include'
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BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR'
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BF_OPENEXR_LIB = 'Half IlmImf Iex Imath '
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# BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
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WITH_BF_DDS = 'true'
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WITH_BF_JPEG = 'true'
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BF_JPEG = '/usr'
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BF_JPEG_INC = '${BF_JPEG}/include'
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BF_JPEG_LIB = 'jpeg'
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WITH_BF_PNG = 'true'
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BF_PNG = '/usr'
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BF_PNG_INC = '${BF_PNG}/include'
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BF_PNG_LIB = 'png'
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BF_TIFF = '/usr'
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BF_TIFF_INC = '${BF_TIFF}/include'
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WITH_BF_ZLIB = 'true'
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BF_ZLIB = '/usr'
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BF_ZLIB_INC = '${BF_ZLIB}/include'
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BF_ZLIB_LIB = 'z'
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WITH_BF_INTERNATIONAL = 'true'
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BF_GETTEXT = '/usr'
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BF_GETTEXT_INC = '${BF_GETTEXT}/include'
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BF_GETTEXT_LIB = 'gettextlib'
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BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
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WITH_BF_FTGL = 'true'
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BF_FTGL = '#extern/bFTGL'
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BF_FTGL_INC = '${BF_FTGL}/include'
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BF_FTGL_LIB = 'extern_ftgl'
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WITH_BF_GAMEENGINE='false'
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WITH_BF_ODE = 'false'
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BF_ODE = LIBDIR + '/ode'
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BF_ODE_INC = BF_ODE + '/include'
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BF_ODE_LIB = BF_ODE + '/lib/libode.a'
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WITH_BF_BULLET = 'true'
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BF_BULLET = '#extern/bullet2/src'
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BF_BULLET_INC = '${BF_BULLET}'
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BF_BULLET_LIB = 'extern_bullet'
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BF_SOLID = '#extern/solid'
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BF_SOLID_INC = '${BF_SOLID}'
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BF_SOLID_LIB = 'extern_solid'
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WITH_BF_YAFRAY = 'true'
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#WITH_BF_NSPR = 'true'
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#BF_NSPR = $(LIBDIR)/nspr
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#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
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#BF_NSPR_LIB =
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# Uncomment the following line to use Mozilla inplace of netscape
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#CPPFLAGS += -DMOZ_NOT_NET
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# Location of MOZILLA/Netscape header files...
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#BF_MOZILLA = $(LIBDIR)/mozilla
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#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
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#BF_MOZILLA_LIB =
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# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
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# if this is not set.
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#
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# Be paranoid regarding library creation (do not update archives)
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#BF_PARANOID = 'true'
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# enable freetype2 support for text objects
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BF_FREETYPE = '/usr'
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BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
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BF_FREETYPE_LIB = 'freetype'
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WITH_BF_QUICKTIME = 'false' # -DWITH_QUICKTIME
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BF_QUICKTIME = '/usr/local'
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BF_QUICKTIME_INC = '${BF_QUICKTIME}/include'
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WITH_BF_ICONV = 'false'
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BF_ICONV = LIBDIR + "/iconv"
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BF_ICONV_INC = '${BF_ICONV}/include'
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BF_ICONV_LIB = 'iconv'
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BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
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WITH_BF_BINRELOC = 'true'
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# enable ffmpeg support
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WITH_BF_FFMPEG = 'true' # -DWITH_FFMPEG
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BF_FFMPEG = '#extern/ffmpeg'
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BF_FFMPEG_LIB = ''
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# Uncomment the following two lines to use system's ffmpeg
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# BF_FFMPEG = '/usr'
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# BF_FFMPEG_LIB = 'avformat avcodec swscale avutil'
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BF_FFMPEG_INC = '${BF_FFMPEG}/include'
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BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
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WITH_BF_OPENJPEG = 'true'
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BF_OPENJPEG = '#extern/libopenjpeg'
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BF_OPENJPEG_LIB = ''
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# Uncomment the following two lines to use system's ffmpeg
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# BF_FFMPEG = '/usr'
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# BF_FFMPEG_LIB = 'avformat avcodec swscale avutil'
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BF_OPENJPEG_INC = '${BF_OPENJPEG}/include'
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BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib'
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WITH_BF_REDCODE = 'true'
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BF_REDCODE = '#extern/libredcode'
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BF_REDCODE_LIB = ''
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# Uncomment the following two lines to use system's ffmpeg
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# BF_FFMPEG = '/usr'
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# BF_FFMPEG_LIB = 'avformat avcodec swscale avutil'
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BF_REDCODE_INC = '${BF_REDCODE}/include'
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BF_REDCODE_LIBPATH='${BF_REDCODE}/lib'
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# Mesa Libs should go here if your using them as well....
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WITH_BF_STATICOPENGL = 'false'
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BF_OPENGL = '/usr'
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BF_OPENGL_INC = '${BF_OPENGL}/include'
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BF_OPENGL_LIB = 'GL GLU X11 Xi'
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BF_OPENGL_LIBPATH = '/usr/X11R6/lib'
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BF_OPENGL_LIB_STATIC = '${BF_OPENGL}/libGL.a ${BF_OPENGL}/libGLU.a ${BF_OPENGL}/libXxf86vm.a ${BF_OPENGL}/libX11.a ${BF_OPENGL}/libXi.a ${BF_OPENGL}/libXext.a ${BF_OPENGL}/libXxf86vm.a'
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##
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CC = 'gcc'
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CXX = 'g++'
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##ifeq ($CPU),alpha)
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## CFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing -mieee
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CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
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CPPFLAGS = ['-DXP_UNIX']
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CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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##BF_DEPEND = 'true'
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##
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##AR = ar
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##ARFLAGS = ruv
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##ARFLAGSQUIET = ru
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##
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C_WARN = '-Wall -Wno-char-subscripts -Wdeclaration-after-statement'
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CC_WARN = '-Wall'
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##FIX_STUBS_WARNINGS = -Wno-unused
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LLIBS = 'util c m dl pthread stdc++'
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##LOPTS = --dynamic
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##DYNLDFLAGS = -shared $(LDFLAGS)
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BF_PROFILE_FLAGS = ['-pg','-g']
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BF_PROFILE = 'false'
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BF_DEBUG = 'false'
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BF_DEBUG_FLAGS = '-g'
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BF_BUILDDIR = '../build/linux2'
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BF_INSTALLDIR='../install/linux2'
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#Link against pthread
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PLATFORM_LINKFLAGS = ['-pthread']
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