forked from bartvdbraak/blender
46deddcc62
draws into the frame. This patch includes some changes I made... * use blenders bitmap fonts (rather then own fonts) * select font size * user interface layout changes * Marker as another image stamp option Also added some new API calls BMF_GetFontHeight(font); BMF_DrawStringBuf(...); - so we can draw text into an imbuf's image buffer. get_frame_marker(frame) - get the last marker from the frame. IMB_rectfill_area(...) - fill in an image buffer with a rectangle area of color. TODO - draw stamp info in 3d view, at the moment it just displays in the animation. |
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.. | ||
bmfont | ||
boolop | ||
bsp | ||
container | ||
decimation | ||
elbeem | ||
ghost | ||
guardedalloc | ||
iksolver | ||
make | ||
memutil | ||
moto | ||
opennl | ||
SoundSystem | ||
string | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |