blender/intern/cycles/device
Brecht Van Lommel 3b53fffb77 Cycles: revert async CUDA changes, these are giving too much trouble still.
Fixes T40027. This means we get more CPU usage again when using multiple CUDA,
but the impact on performance is too big a problem with the current code.
2014-05-19 19:33:09 +02:00
..
CMakeLists.txt Cycles: Build SSE41 kernel per default, remove build option. This hopefully also fixes some compile errors on various systems. 2014-01-14 22:04:32 +01:00
device_cpu.cpp Cycles Bake 2014-05-02 21:19:09 -03:00
device_cuda.cpp Cycles: revert async CUDA changes, these are giving too much trouble still. 2014-05-19 19:33:09 +02:00
device_intern.h Cycles: network render code updated for latest changes and improved 2013-12-07 12:26:58 +01:00
device_memory.h Cycles code internals: add CPU kernel support for 3D image textures. 2014-03-29 13:03:48 +01:00
device_multi.cpp Cycles / CUDA: Increase maximum image textures on GPU. 2014-05-11 03:38:39 +02:00
device_network.cpp Style cleanup: indentation, braces 2014-05-05 02:19:08 +10:00
device_network.h Style cleanup: indentation, braces 2014-05-05 02:19:08 +10:00
device_opencl.cpp Style cleanup: indentation, braces 2014-05-05 02:19:08 +10:00
device_task.cpp Cycles: viewport render now takes scene color management settings into account, 2013-08-30 23:49:38 +00:00
device_task.h Cycles: viewport render now takes scene color management settings into account, 2013-08-30 23:49:38 +00:00
device.cpp Fix T39420: Cycles viewport/preview flickers, when moving mouse across editors 2014-03-26 15:58:53 +06:00
device.h Cycles / CUDA: Increase maximum image textures on GPU. 2014-05-11 03:38:39 +02:00