forked from bartvdbraak/blender
ea265fc697
replacements... "__idname__" -> "bl_idname" "__props__" -> "bl_props" "__label__" -> "bl_label" "__register__" -> "bl_register" "__undo__" -> "bl_undo" "__space_type__" -> "bl_space_type" "__default_closed__" -> "bl_default_closed" "__region_type__" -> "bl_region_type" "__context__" -> "bl_context" "__show_header__" -> "bl_show_header" "__URL__" -> "_url"
30 lines
859 B
Python
30 lines
859 B
Python
import bpy
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class LOGIC_PT_properties(bpy.types.Panel):
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bl_space_type = 'LOGIC_EDITOR'
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bl_region_type = 'UI'
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bl_label = "Properties"
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def poll(self, context):
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ob = context.active_object
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return ob and ob.game
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def draw(self, context):
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layout = self.layout
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ob = context.active_object
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game = ob.game
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layout.itemO("object.game_property_new", text="Add Game Property")
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for i, prop in enumerate(game.properties):
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row = layout.row(align=True)
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row.itemR(prop, "name", text="")
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row.itemR(prop, "type", text="")
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row.itemR(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly
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row.itemR(prop, "debug", text="", toggle=True, icon='ICON_INFO')
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row.item_intO("object.game_property_remove", "index", i, text="", icon='ICON_X')
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bpy.types.register(LOGIC_PT_properties)
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