blender/release/scripts/templates_osl/wavelength_to_rgb.osl
Thomas Dinges 0440d77dbc Cycles / OSL:
* Add a few more OSL templates to the Text Editor, so people can use some of the OSL only shaders and closures.

* Temperature (Kelvin) to RGB converter
* Wavelength to RGB converter
* Ramp closure (Phong and Diffuse)
* Toon closure (Diffuse and Specular)
2013-05-01 13:21:15 +00:00

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shader wavelength_to_rgb(
float Wavelength = 500.0,
output color Color = 0.8)
{
/* Wavelength to RGB */
Color = wavelength_color(Wavelength);
}