blender/release
Antony Riakiotakis eb7485389b Use tabs for image editor.
For initial discussion see T38371

This commit organized panels for image editor to new tab categories dependent
on the image editor mode:

View Mode:
Tools - contains UV tools (currently only transform and UV Sculpting)
Scopes - contains scopes
Grease Pencil - contains Grease Pencil operators

Paint Mode:
Tools - contains brush options
Scopes - as above
Grease Pencil - as above

Mask Mode
Mask - contains mask tools
Scopes - as above
Grease Pencil - as above

Grease Pencil panel/tab now includes operators, not view options which have been
moved to the UI region on the right.
To make this work better, image editor toolbar now is of type TOOLS instead
of PREVIEW as was the case previously. A nice version patch makes sure all
works predictably, but opening newer files with older blender executables
could backfire.

This commit does not address which UV Tools will be included in the
Tools tab for the view mode, but does include some basic tools (transform)
and provides a class to inherit from to avoid conflicts with UV Sculpting.

Reviewers: brecht, dingto, sergey

Differential Revision: https://developer.blender.org/D315
2014-02-19 17:22:01 +02:00
..
bin blender-thumbnailer.py: Fix GVFS support not working with Python 3 2014-02-19 15:32:54 +11:00
darwin OSX/codesigning: Instructions on codesigning in case i get lost :-P 2013-10-28 18:13:27 +00:00
datafiles Splash screen: use a retina resolution image for Mac OS X. 2014-02-18 19:38:44 +01:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Use tabs for image editor. 2014-02-19 17:22:01 +02:00
text Documentation: 2013-11-17 00:37:12 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix