forked from bartvdbraak/blender
ec60c74f08
in fact I redid part of the last "fix", making it working properly now. Before we were changing Lamp->la . This is the Blender Lamp, we shouldn't touch it. So this part of the code is correct now. Things that could be tackled: - color attribute is returning negative values when NEGATIVE is toggled - objects with no material (default gray one) still don't support lamp spots (not spot lamp but the spot of the lamps) |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |