blender/source/gameengine/Physics/Bullet
HG1 47ebf96de4 BGE: Fix Rigid body constraint deletion
Fix for T41294.
Rigid body constraints are not deleted, if the corresponding game objects are deleted.

Reviewers: moguri

Differential Revision: https://developer.blender.org/D701
2014-12-02 19:26:06 -08:00
..
CcdGraphicController.cpp BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00
CcdGraphicController.h BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp Cleanup: typo 2014-11-21 14:16:35 +01:00
CcdPhysicsController.h BGE: Fix for applyImpulse function 2014-07-07 08:06:39 -07:00
CcdPhysicsEnvironment.cpp BGE: Fix Rigid body constraint deletion 2014-12-02 19:26:06 -08:00
CcdPhysicsEnvironment.h BGE debug API and actuator 2014-07-11 16:00:14 -07:00
CMakeLists.txt Ghost Context Refactor 2014-10-07 15:47:32 -05:00
SConscript Ghost Context Refactor 2014-10-07 15:47:32 -05:00