blender/intern/cycles/util/util_version.h
Thomas Dinges ed050753ce Add a version number to Cycles standalone
Now Cycles has its own versioning, that is mainly interesting for external projects, which integrate the engine.

We start with version 1.7.0. Reasons for that:

* The engine is too mature for a 1.0 release.
* We assume that Cycles inside of Blender 2.61 was version 0.1. We count upwards in 0.1 steps, therefore Cycles inside of Blender 2.77 would be 1.7.

We use a common versioning scheme here, with 3 decimals for the major, minor and patch level.

At the moment cycles --version can be used to display the version, easy to parse for external projects. The info will be added to the UI later aswell.
2016-04-13 09:45:23 +02:00

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1.1 KiB
C

/*
* Copyright 2011-2016 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_VERSION_H__
#define __UTIL_VERSION_H__
/* Cycles version number */
#include <util_string.h>
CCL_NAMESPACE_BEGIN
#define CYCLES_VERSION_MAJOR 1
#define CYCLES_VERSION_MINOR 7
#define CYCLES_VERSION_PATCH 0
/* Create string number, like "1.7.0" */
string cycles_version_number()
{
stringstream ss;
ss << CYCLES_VERSION_MAJOR << "."
<< CYCLES_VERSION_MINOR << "."
<< CYCLES_VERSION_PATCH;
return ss.str();
}
CCL_NAMESPACE_END
#endif /* __UTIL_VERSION_H__ */