blender/source
Campbell Barton ed61900e5e - avoid loop within loop for unique naming function (even though it wasnt likely to run often).
- off by 1 error with outliner naming length. was 1 too short.
2010-11-07 09:33:10 +00:00
..
blender - avoid loop within loop for unique naming function (even though it wasnt likely to run often). 2010-11-07 09:33:10 +00:00
blenderplayer fix for linking the player, also fixes building without python and bullet. 2010-11-05 01:47:55 +00:00
creator warn if blender is compiled without python 2010-11-04 13:13:31 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine fix for linking the player, also fixes building without python and bullet. 2010-11-05 01:47:55 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
CMakeLists.txt dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00
Makefile Fully disable AUD's FFTW3 usage. 2010-10-24 00:09:23 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00