blender/source/gameengine/PyDoc/BL_Shader.py
Campbell Barton eee8dd9086 - Updated BGE docs to match the game engines class inheritance more closely.
- Grouped deprecated functions for KX_Camera, KX_GameObject, SCA_ISensor, SCA_ILogicBrick, KX_Scene
2009-04-28 13:02:49 +00:00

232 lines
4.0 KiB
Python

from PyObjectPlus import *
class BL_Shader(PyObjectPlus):
"""
BL_Shader GLSL shaders.
All placeholders have a __ prefix
"""
def __setUniformfv(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __delSource(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __getFragmentProg(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __getVertexProg(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __isValid(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setAttrib(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setNumberOfPasses(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setSampler(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setSource(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform1f(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform1i(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform2f(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform2i(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform3f(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform3i(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform4f(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniform4i(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniformDef(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniformMatrix3(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniformMatrix4(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setUniformiv(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __validate(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""