forked from bartvdbraak/blender
569 lines
20 KiB
Python
569 lines
20 KiB
Python
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ***** END GPL LICENSE BLOCK *****
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# <pep8 compliant>
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# Global settings used by all scripts in this dir.
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# XXX Before any use of the tools in this dir, please make a copy of this file
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# named "setting.py"
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# XXX This is a template, most values should be OK, but some you’ll have to
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# edit (most probably, BLENDER_EXEC and SOURCE_DIR).
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import json
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import os
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import sys
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import bpy
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###############################################################################
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# MISC
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###############################################################################
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# The languages defined in Blender.
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LANGUAGES_CATEGORIES = (
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# Min completeness level, UI english label.
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( 0.95, "Complete"),
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( 0.33, "In Progress"),
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( -1.0, "Starting"),
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)
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LANGUAGES = (
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# ID, UI english label, ISO code.
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( 0, "Default (Default)", "DEFAULT"),
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( 1, "English (English)", "en_US"),
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( 2, "Japanese (日本語)", "ja_JP"),
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( 3, "Dutch (Nederlandse taal)", "nl_NL"),
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( 4, "Italian (Italiano)", "it_IT"),
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( 5, "German (Deutsch)", "de_DE"),
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( 6, "Finnish (Suomi)", "fi_FI"),
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( 7, "Swedish (Svenska)", "sv_SE"),
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( 8, "French (Français)", "fr_FR"),
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( 9, "Spanish (Español)", "es"),
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(10, "Catalan (Català)", "ca_AD"),
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(11, "Czech (Český)", "cs_CZ"),
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(12, "Portuguese (Português)", "pt_PT"),
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(13, "Simplified Chinese (简体中文)", "zh_CN"),
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(14, "Traditional Chinese (繁體中文)", "zh_TW"),
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(15, "Russian (Русский)", "ru_RU"),
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(16, "Croatian (Hrvatski)", "hr_HR"),
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(17, "Serbian (Српски)", "sr_RS"),
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(18, "Ukrainian (Український)", "uk_UA"),
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(19, "Polish (Polski)", "pl_PL"),
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(20, "Romanian (Român)", "ro_RO"),
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# Using the utf8 flipped form of Arabic (العربية).
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(21, "Arabic (ﺔﻴﺑﺮﻌﻟﺍ)", "ar_EG"),
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(22, "Bulgarian (Български)", "bg_BG"),
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(23, "Greek (Ελληνικά)", "el_GR"),
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(24, "Korean (한국 언어)", "ko_KR"),
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(25, "Nepali (नेपाली)", "ne_NP"),
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# Using the utf8 flipped form of Persian (فارسی).
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(26, "Persian (ﯽﺳﺭﺎﻓ)", "fa_IR"),
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(27, "Indonesian (Bahasa indonesia)", "id_ID"),
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(28, "Serbian Latin (Srpski latinica)", "sr_RS@latin"),
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(29, "Kyrgyz (Кыргыз тили)", "ky_KG"),
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(30, "Turkish (Türkçe)", "tr_TR"),
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(31, "Hungarian (Magyar)", "hu_HU"),
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(32, "Brazilian Portuguese (Português do Brasil)", "pt_BR"),
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# Using the utf8 flipped form of Hebrew (עִבְרִית)).
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(33, "Hebrew (תירִבְעִ)", "he_IL"),
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(34, "Estonian (Eestlane)", "et_EE"),
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(35, "Esperanto (Esperanto)", "eo"),
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(36, "Spanish from Spain (Español de España)", "es_ES"),
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(37, "Amharic (አማርኛ)", "am_ET"),
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(38, "Uzbek (Oʻzbek)", "uz_UZ"),
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(39, "Uzbek Cyrillic (Ўзбек)", "uz_UZ@cyrillic"),
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(40, "Hindi (मानक हिन्दी)", "hi_IN"),
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)
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# Default context, in py!
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DEFAULT_CONTEXT = bpy.app.translations.contexts.default
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# Name of language file used by Blender to generate translations' menu.
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LANGUAGES_FILE = "languages"
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# The min level of completeness for a po file to be imported from /branches into /trunk, as a percentage.
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IMPORT_MIN_LEVEL = 0.0
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# Languages in /branches we do not want to import in /trunk currently...
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IMPORT_LANGUAGES_SKIP = {
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'am_ET', 'bg_BG', 'fi_FI', 'el_GR', 'et_EE', 'ne_NP', 'pl_PL', 'ro_RO', 'uz_UZ', 'uz_UZ@cyrillic',
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}
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# Languages that need RTL pre-processing.
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IMPORT_LANGUAGES_RTL = {
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'ar_EG', 'fa_IR', 'he_IL',
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}
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# The comment prefix used in generated messages.txt file.
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MSG_COMMENT_PREFIX = "#~ "
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# The comment prefix used in generated messages.txt file.
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MSG_CONTEXT_PREFIX = "MSGCTXT:"
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# The default comment prefix used in po's.
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PO_COMMENT_PREFIX= "# "
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# The comment prefix used to mark sources of msgids, in po's.
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PO_COMMENT_PREFIX_SOURCE = "#: "
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# The comment prefix used to mark sources of msgids, in po's.
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PO_COMMENT_PREFIX_SOURCE_CUSTOM = "#. :src: "
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# The general "generated" comment prefix, in po's.
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PO_COMMENT_PREFIX_GENERATED = "#. "
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# The comment prefix used to comment entries in po's.
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PO_COMMENT_PREFIX_MSG= "#~ "
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# The comment prefix used to mark fuzzy msgids, in po's.
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PO_COMMENT_FUZZY = "#, fuzzy"
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# The prefix used to define context, in po's.
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PO_MSGCTXT = "msgctxt "
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# The prefix used to define msgid, in po's.
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PO_MSGID = "msgid "
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# The prefix used to define msgstr, in po's.
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PO_MSGSTR = "msgstr "
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# The 'header' key of po files.
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PO_HEADER_KEY = (DEFAULT_CONTEXT, "")
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PO_HEADER_MSGSTR = (
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"Project-Id-Version: {blender_ver} ({blender_hash})\\n\n"
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"Report-Msgid-Bugs-To: \\n\n"
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"POT-Creation-Date: {time}\\n\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\\n\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\\n\n"
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"Language-Team: LANGUAGE <LL@li.org>\\n\n"
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"Language: {uid}\\n\n"
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"MIME-Version: 1.0\\n\n"
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"Content-Type: text/plain; charset=UTF-8\\n\n"
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"Content-Transfer-Encoding: 8bit\n"
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)
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PO_HEADER_COMMENT_COPYRIGHT = (
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"# Blender's translation file (po format).\n"
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"# Copyright (C) {year} The Blender Foundation.\n"
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"# This file is distributed under the same license as the Blender package.\n"
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"#\n"
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)
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PO_HEADER_COMMENT = (
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"# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.\n"
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"#"
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)
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TEMPLATE_ISO_ID = "__TEMPLATE__"
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# Num buttons report their label with a trailing ': '...
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NUM_BUTTON_SUFFIX = ": "
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# Undocumented operator placeholder string.
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UNDOC_OPS_STR = "(undocumented operator)"
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# The gettext domain.
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DOMAIN = "blender"
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# Our own "gettext" stuff.
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# File type (ext) to parse.
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PYGETTEXT_ALLOWED_EXTS = {".c", ".cpp", ".cxx", ".hpp", ".hxx", ".h"}
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# Max number of contexts into a BLF_I18N_MSGID_MULTI_CTXT macro...
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PYGETTEXT_MAX_MULTI_CTXT = 16
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# Where to search contexts definitions, relative to SOURCE_DIR (defined below).
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PYGETTEXT_CONTEXTS_DEFSRC = os.path.join("source", "blender", "blenfont", "BLF_translation.h")
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# Regex to extract contexts defined in BLF_translation.h
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# XXX Not full-proof, but should be enough here!
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PYGETTEXT_CONTEXTS = "#define\\s+(BLF_I18NCONTEXT_[A-Z_0-9]+)\\s+\"([^\"]*)\""
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# Keywords' regex.
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# XXX Most unfortunately, we can't use named backreferences inside character sets,
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# which makes the regexes even more twisty... :/
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_str_base = (
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# Match void string
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"(?P<{_}1>[\"'])(?P={_}1)" # Get opening quote (' or "), and closing immediately.
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"|"
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# Or match non-void string
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"(?P<{_}2>[\"'])" # Get opening quote (' or ").
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"(?{capt}(?:"
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# This one is for crazy things like "hi \\\\\" folks!"...
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r"(?:(?!<\\)(?:\\\\)*\\(?=(?P={_}2)))|"
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# The most common case.
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".(?!(?P={_}2))"
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")+.)" # Don't forget the last char!
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"(?P={_}2)" # And closing quote.
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)
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str_clean_re = _str_base.format(_="g", capt="P<clean>")
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_inbetween_str_re = (
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# XXX Strings may have comments between their pieces too, not only spaces!
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r"(?:\s*(?:"
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# A C comment
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r"/\*.*(?!\*/).\*/|"
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# Or a C++ one!
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r"//[^\n]*\n"
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# And we are done!
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r")?)*"
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)
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# Here we have to consider two different cases (empty string and other).
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_str_whole_re = (
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_str_base.format(_="{_}1_", capt=":") +
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# Optional loop start, this handles "split" strings...
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"(?:(?<=[\"'])" + _inbetween_str_re + "(?=[\"'])(?:"
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+ _str_base.format(_="{_}2_", capt=":") +
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# End of loop.
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"))*"
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)
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_ctxt_re_gen = lambda uid : r"(?P<ctxt_raw{uid}>(?:".format(uid=uid) + \
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_str_whole_re.format(_="_ctxt{uid}".format(uid=uid)) + \
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r")|(?:[A-Z_0-9]+))"
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_ctxt_re = _ctxt_re_gen("")
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_msg_re = r"(?P<msg_raw>" + _str_whole_re.format(_="_msg") + r")"
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PYGETTEXT_KEYWORDS = (() +
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tuple((r"{}\(\s*" + _msg_re + r"\s*\)").format(it)
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for it in ("IFACE_", "TIP_", "DATA_", "N_")) +
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tuple((r"{}\(\s*" + _ctxt_re + r"\s*,\s*" + _msg_re + r"\s*\)").format(it)
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for it in ("CTX_IFACE_", "CTX_TIP_", "CTX_DATA_", "CTX_N_")) +
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tuple(("{}\\((?:[^\"',]+,){{1,2}}\\s*" + _msg_re + r"\s*(?:\)|,)").format(it)
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for it in ("BKE_report", "BKE_reportf", "BKE_reports_prepend", "BKE_reports_prependf",
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"CTX_wm_operator_poll_msg_set")) +
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tuple(("{}\\((?:[^\"',]+,){{3}}\\s*" + _msg_re + r"\s*\)").format(it)
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for it in ("BMO_error_raise",)) +
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tuple(("{}\\((?:[^\"',]+,)\\s*" + _msg_re + r"\s*(?:\)|,)").format(it)
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for it in ("modifier_setError",)) +
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tuple((r"{}\(\s*" + _msg_re + r"\s*,\s*(?:" +
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r"\s*,\s*)?(?:".join(_ctxt_re_gen(i) for i in range(PYGETTEXT_MAX_MULTI_CTXT)) + r")?\s*\)").format(it)
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for it in ("BLF_I18N_MSGID_MULTI_CTXT",))
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)
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# Check printf mismatches between msgid and msgstr.
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CHECK_PRINTF_FORMAT = (
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r"(?!<%)(?:%%)*%" # Begining, with handling for crazy things like '%%%%%s'
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r"[-+#0]?" # Flags (note: do not add the ' ' (space) flag here, generates too much false positives!)
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r"(?:\*|[0-9]+)?" # Width
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r"(?:\.(?:\*|[0-9]+))?" # Precision
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r"(?:[hljztL]|hh|ll)?" # Length
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r"[tldiuoxXfFeEgGaAcspn]" # Specifiers (note we have Blender-specific %t and %l ones too)
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)
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# Should po parser warn when finding a first letter not capitalized?
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WARN_MSGID_NOT_CAPITALIZED = True
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# Strings that should not raise above warning!
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WARN_MSGID_NOT_CAPITALIZED_ALLOWED = {
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"", # Simplifies things... :p
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"ac3",
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"along X",
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"along Y",
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"along Z",
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"along %s X",
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"along %s Y",
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"along %s Z",
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"along local Z",
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"ascii",
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"author", # Addons' field. :/
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"bItasc",
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"description", # Addons' field. :/
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"dx",
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"fBM",
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"flac",
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"fps: %.2f",
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"fps: %i",
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"fStop",
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"gimbal",
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"global",
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"iScale",
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"iso-8859-15",
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"iTaSC",
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"iTaSC parameters",
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"kb",
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"local",
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"location", # Addons' field. :/
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"locking %s X",
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"locking %s Y",
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"locking %s Z",
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"mkv",
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"mm",
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"mp2",
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"mp3",
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"normal",
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"ogg",
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"p0",
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"px",
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"re",
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"res",
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"rv",
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"sin(x) / x",
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"sqrt(x*x+y*y+z*z)",
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"sRGB",
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"utf-8",
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"var",
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"vBVH",
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"view",
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"wav",
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"y",
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# Sub-strings.
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"available with",
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"can't save image while rendering",
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"expected a timeline/animation area to be active",
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"expected a view3d region",
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"expected a view3d region & editcurve",
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"expected a view3d region & editmesh",
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"image file not found",
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"image path can't be written to",
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"in memory to enable editing!",
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"unable to load movie clip",
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"unable to load text",
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"unable to open the file",
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"unknown error reading file",
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"unknown error stating file",
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"unknown error writing file",
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"unsupported font format",
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"unsupported format",
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"unsupported image format",
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"unsupported movie clip format",
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"verts only",
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"virtual parents",
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}
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WARN_MSGID_NOT_CAPITALIZED_ALLOWED |= set(lng[2] for lng in LANGUAGES)
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WARN_MSGID_END_POINT_ALLOWED = {
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"Numpad .",
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"Circle|Alt .",
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"Temp. Diff.",
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"Float Neg. Exp.",
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" RNA Path: bpy.types.",
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"Max Ext.",
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}
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PARSER_CACHE_HASH = 'sha1'
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PARSER_TEMPLATE_ID = "__POT__"
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PARSER_PY_ID = "__PY__"
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PARSER_PY_MARKER_BEGIN = "\n# ##### BEGIN AUTOGENERATED I18N SECTION #####\n"
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PARSER_PY_MARKER_END = "\n# ##### END AUTOGENERATED I18N SECTION #####\n"
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PARSER_MAX_FILE_SIZE = 2 ** 24 # in bytes, i.e. 16 Mb.
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###############################################################################
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# PATHS
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###############################################################################
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# The Python3 executable.You’ll likely have to edit it in your user_settings.py
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# if you’re under Windows.
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||
PYTHON3_EXEC = "python3"
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||
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# The Blender executable!
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||
# This is just an example, you’ll have to edit it in your user_settings.py!
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||
BLENDER_EXEC = os.path.abspath(os.path.join("foo", "bar", "blender"))
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||
# check for blender.bin
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||
if not os.path.exists(BLENDER_EXEC):
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if os.path.exists(BLENDER_EXEC + ".bin"):
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BLENDER_EXEC = BLENDER_EXEC + ".bin"
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||
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||
# The gettext msgfmt "compiler". You’ll likely have to edit it in your user_settings.py if you’re under Windows.
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||
GETTEXT_MSGFMT_EXECUTABLE = "msgfmt"
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||
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||
# The FriBidi C compiled library (.so under Linux, .dll under windows...).
|
||
# You’ll likely have to edit it in your user_settings.py if you’re under Windows., e.g. using the included one:
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||
# FRIBIDI_LIB = os.path.join(TOOLS_DIR, "libfribidi.dll")
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FRIBIDI_LIB = "libfribidi.so.0"
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||
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||
# The name of the (currently empty) file that must be present in a po's directory to enable rtl-preprocess.
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||
RTL_PREPROCESS_FILE = "is_rtl"
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||
|
||
# The Blender source root path.
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||
# This is just an example, you’ll have to override it in your user_settings.py!
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||
SOURCE_DIR = os.path.abspath(os.path.join("blender"))
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||
|
||
# The bf-translation repository (you'll have to override this in your user_settings.py).
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I18N_DIR = os.path.abspath(os.path.join("i18n"))
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||
# The /branches path (relative to I18N_DIR).
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||
REL_BRANCHES_DIR = os.path.join("branches")
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||
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||
# The /trunk path (relative to I18N_DIR).
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REL_TRUNK_DIR = os.path.join("trunk")
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||
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# The /trunk/po path (relative to I18N_DIR).
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REL_TRUNK_PO_DIR = os.path.join(REL_TRUNK_DIR, "po")
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# The /trunk/mo path (relative to I18N_DIR).
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||
REL_TRUNK_MO_DIR = os.path.join(REL_TRUNK_DIR, "locale")
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||
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||
# The Blender source path to check for i18n macros (relative to SOURCE_DIR).
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||
REL_POTFILES_SOURCE_DIR = os.path.join("source")
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||
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||
# The template messages file (relative to I18N_DIR).
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||
REL_FILE_NAME_POT = os.path.join(REL_BRANCHES_DIR, DOMAIN + ".pot")
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||
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||
# Mo root datapath.
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||
REL_MO_PATH_ROOT = os.path.join(REL_TRUNK_DIR, "locale")
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||
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||
# Mo path generator for a given language.
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||
REL_MO_PATH_TEMPLATE = os.path.join(REL_MO_PATH_ROOT, "{}", "LC_MESSAGES")
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||
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||
# Mo path generator for a given language (relative to any "locale" dir).
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||
MO_PATH_ROOT_RELATIVE = os.path.join("locale")
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||
MO_PATH_TEMPLATE_RELATIVE = os.path.join(MO_PATH_ROOT_RELATIVE, "{}", "LC_MESSAGES")
|
||
|
||
# Mo file name.
|
||
MO_FILE_NAME = DOMAIN + ".mo"
|
||
|
||
# Where to search for py files that may contain ui strings (relative to one of the 'resource_path' of Blender).
|
||
CUSTOM_PY_UI_FILES = [
|
||
os.path.join("scripts", "startup", "bl_ui"),
|
||
os.path.join("scripts", "modules", "rna_prop_ui.py"),
|
||
]
|
||
|
||
# An optional text file listing files to force include/exclude from py_xgettext process.
|
||
SRC_POTFILES = ""
|
||
|
||
# A cache storing validated msgids, to avoid re-spellchecking them.
|
||
SPELL_CACHE = os.path.join("/tmp", ".spell_cache")
|
||
|
||
# Threshold defining whether a new msgid is similar enough with an old one to reuse its translation...
|
||
SIMILAR_MSGID_THRESHOLD = 0.75
|
||
|
||
# Additional import paths to add to sys.path (';' separated)...
|
||
INTERN_PY_SYS_PATHS = ""
|
||
|
||
# Custom override settings must be one dir above i18n tools itself!
|
||
sys.path.append(os.path.abspath(os.path.join(os.path.dirname(__file__), "..")))
|
||
try:
|
||
from bl_i18n_settings_override import *
|
||
except ImportError: # If no i18n_override_settings available, it’s no error!
|
||
pass
|
||
|
||
# Override with custom user settings, if available.
|
||
try:
|
||
from settings_user import *
|
||
except ImportError: # If no user_settings available, it’s no error!
|
||
pass
|
||
|
||
|
||
for p in set(INTERN_PY_SYS_PATHS.split(";")):
|
||
if p:
|
||
sys.path.append(p)
|
||
|
||
|
||
# The settings class itself!
|
||
def _do_get(ref, path):
|
||
return os.path.normpath(os.path.join(ref, path))
|
||
|
||
def _do_set(ref, path):
|
||
path = os.path.normpath(path)
|
||
# If given path is absolute, make it relative to current ref one (else we consider it is already the case!)
|
||
if os.path.isabs(path):
|
||
# can't always find the relative path (between drive letters on windows)
|
||
try:
|
||
return os.path.relpath(path, ref)
|
||
except ValueError:
|
||
pass
|
||
return path
|
||
|
||
def _gen_get_set_path(ref, name):
|
||
def _get(self):
|
||
return _do_get(getattr(self, ref), getattr(self, name))
|
||
def _set(self, value):
|
||
setattr(self, name, _do_set(getattr(self, ref), value))
|
||
return _get, _set
|
||
|
||
def _gen_get_set_paths(ref, name):
|
||
def _get(self):
|
||
return [_do_get(getattr(self, ref), p) for p in getattr(self, name)]
|
||
def _set(self, value):
|
||
setattr(self, name, [_do_set(getattr(self, ref), p) for p in value])
|
||
return _get, _set
|
||
|
||
class I18nSettings:
|
||
"""
|
||
Class allowing persistence of our settings!
|
||
Saved in JSon format, so settings should be JSon'able objects!
|
||
"""
|
||
_settings = None
|
||
|
||
def __new__(cls, *args, **kwargs):
|
||
# Addon preferences are singleton by definition, so is this class!
|
||
if not I18nSettings._settings:
|
||
cls._settings = super(I18nSettings, cls).__new__(cls)
|
||
cls._settings.__dict__ = {uid: data for uid, data in globals().items() if not uid.startswith("_")}
|
||
return I18nSettings._settings
|
||
|
||
def from_json(self, string):
|
||
data = dict(json.loads(string))
|
||
# Special case... :/
|
||
if "INTERN_PY_SYS_PATHS" in data:
|
||
self.PY_SYS_PATHS = data["INTERN_PY_SYS_PATHS"]
|
||
self.__dict__.update(data)
|
||
|
||
def to_json(self):
|
||
# Only save the diff from default i18n_settings!
|
||
glob = globals()
|
||
export_dict = {uid: val for uid, val in self.__dict__.items() if glob.get(uid) != val}
|
||
return json.dumps(export_dict)
|
||
|
||
def load(self, fname, reset=False):
|
||
if reset:
|
||
self.__dict__ = {uid: data for uid, data in globals().items() if not uid.startswith("_")}
|
||
if isinstance(fname, str):
|
||
if not os.path.isfile(fname):
|
||
return
|
||
with open(fname) as f:
|
||
self.from_json(f.read())
|
||
# Else assume fname is already a file(like) object!
|
||
else:
|
||
self.from_json(fname.read())
|
||
|
||
def save(self, fname):
|
||
if isinstance(fname, str):
|
||
with open(fname, 'w') as f:
|
||
f.write(self.to_json())
|
||
# Else assume fname is already a file(like) object!
|
||
else:
|
||
fname.write(self.to_json())
|
||
|
||
BRANCHES_DIR = property(*(_gen_get_set_path("I18N_DIR", "REL_BRANCHES_DIR")))
|
||
TRUNK_DIR = property(*(_gen_get_set_path("I18N_DIR", "REL_TRUNK_DIR")))
|
||
TRUNK_PO_DIR = property(*(_gen_get_set_path("I18N_DIR", "REL_TRUNK_PO_DIR")))
|
||
TRUNK_MO_DIR = property(*(_gen_get_set_path("I18N_DIR", "REL_TRUNK_MO_DIR")))
|
||
POTFILES_SOURCE_DIR = property(*(_gen_get_set_path("SOURCE_DIR", "REL_POTFILES_SOURCE_DIR")))
|
||
FILE_NAME_POT = property(*(_gen_get_set_path("I18N_DIR", "REL_FILE_NAME_POT")))
|
||
MO_PATH_ROOT = property(*(_gen_get_set_path("I18N_DIR", "REL_MO_PATH_ROOT")))
|
||
MO_PATH_TEMPLATE = property(*(_gen_get_set_path("I18N_DIR", "REL_MO_PATH_TEMPLATE")))
|
||
|
||
def _get_py_sys_paths(self):
|
||
return self.INTERN_PY_SYS_PATHS
|
||
def _set_py_sys_paths(self, val):
|
||
old_paths = set(self.INTERN_PY_SYS_PATHS.split(";")) - {""}
|
||
new_paths = set(val.split(";")) - {""}
|
||
for p in old_paths - new_paths:
|
||
if p in sys.path:
|
||
sys.path.remove(p)
|
||
for p in new_paths - old_paths:
|
||
sys.path.append(p)
|
||
self.INTERN_PY_SYS_PATHS = val
|
||
PY_SYS_PATHS = property(_get_py_sys_paths, _set_py_sys_paths)
|