blender/source
2012-06-07 08:04:58 +00:00
..
blender Fix unaligned array crash in Eigen3 because of compilation option. The EIGEN_DONT_ALIGN_STATICALLY compilation option was added for Win32 only in revision 41283 because of some compilation problem. But this option is causing alignment problem for Eigen3 local variables when SSE optimization is enabled. I do not have any compilation problem when the option is not defined, so I just remove it as it should. 2012-06-07 08:04:58 +00:00
blenderplayer Fixing some potential heap corruption issues in the Blenderplayer when it is built with CMake. This fix forces Blender and the Blenderplayer to use the same SDNA, since inconsistencies between Blender's and the Blenderplayer's SDNA is what lead to the corruption issues. 2012-06-07 01:44:22 +00:00
creator mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and myself. 2012-06-04 16:42:58 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Some slight refactoring of the BGE's LibLoad code to make things a bit cleaner (no functional changes). 2012-06-07 01:46:28 +00:00
icons
tests code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications. 2012-04-24 12:57:58 +00:00