forked from bartvdbraak/blender
efb7dd86ff
- The armature weakref list was being incref'd twice then decrefed twice (incref and decref were used incorrectly), now only once. My 'fix' broke this. - In bpy_pydriver_create_dict the 2 refs added from running PyDict_SetItemString twice were undone when clearing the dictionary (added comment) - changed Py_XDECREF to Py_DECREF int BPY_pyconstraint_update and BPY_pyconstraint_target, Py_XDECREF checs for NULL value which would have crashed blender before it got to Py_XDECREF anyway. - after every error is reported (PyErr_Print), remove sys.last_traceback and clear the error, I found this fixed certain crashes (usually when starting the game engine or exiting blender), so best do this all the time. - header_text.c, CcdPhysicsEnvironment.cpp, KX_CameraActuator.cpp - remove some warnings. |
||
---|---|---|
.. | ||
BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |