blender/source
Lukas Toenne f07ed3c270 Removed the automatic "link swapping" feature from the node link operator: When a link was being dragged to an already connected input, the existing links were shifted to the next free socket. This was
originally intended as a way to speed up workflow for math and mix nodes, but more often than not it just gets in the way. Most binary (or n-ary) functions are not even commutative, i.e. changing the
order of sockets does not usually produce the correct result. Also this includes the more common case where one actually wants to replace a socket, which then requires a second click to remove the
shifted connection. All in all this is not a helpful feature.
2013-11-06 21:21:37 +00:00
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blender Removed the automatic "link swapping" feature from the node link operator: When a link was being dragged to an already connected input, the existing links were shifted to the next free socket. This was 2013-11-06 21:21:37 +00:00
blenderplayer Fix [#34675] *AFTER 2.69* Info view shows duplicate operators with incorrect values of args 2013-11-06 20:56:18 +00:00
creator Made buildinfo aware of builds from GIT 2013-11-04 13:21:39 +00:00
gameengine BGE: Fix for #37335 "Moving the camera with a key (after the recent BGE cleanup commits) now crashes the game" reported by Ace Dragon. 2013-11-06 19:40:37 +00:00
icons
tests - update bl_run_operators.py for change in blender. 2013-09-15 01:46:25 +00:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript