blender/source
Bastien Montagne f097e73a2a Fix crash when making local object+obdata with linked armature.
Reported by Andy Goralczyk (@eyecandy) over IRC, thanks!

Simply nuke all that poor broken custom one-by-one handling in
object_relations.c code, and use highly complex but powerful and
well-tested BKE_library_make_local() in all cases of MakeLocal!

ID management, especially related to linking, is very hairy matters,
better to have as few as possible core functions managing all the dirty
details. ;)
2017-06-09 16:30:59 +02:00
..
blender Fix crash when making local object+obdata with linked armature. 2017-06-09 16:30:59 +02:00
blenderplayer Fix for fix for bplayer (c) :/ 2017-06-09 09:23:54 +02:00
creator Remove MinGW support 2017-05-27 15:34:55 -04:00
gameengine Cleanup: style 2017-06-02 15:38:04 +10:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00