forked from bartvdbraak/blender
ed19108891
This is a experimental collision detection function, so the API might change in the future. Note: The simulation needs to be stepped before this function can be used, otherwise the rigid body world might not be valid. Patch [#34989] Bullet Convex sweep test API by Vilem Novak (pildanovak), thanks! |
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CMakeLists.txt | ||
rb_bullet_api.cpp | ||
RBI_api.h | ||
SConscript |