forked from bartvdbraak/blender
228 lines
8.1 KiB
Python
228 lines
8.1 KiB
Python
# -*- python -*-
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# ex: set syntax=python:
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# <pep8 compliant>
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# Dictionary that the buildmaster pays attention to.
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c = BuildmasterConfig = {}
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# BUILD SLAVES
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#
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# We load the slaves and their passwords from a separator file, so we can have
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# this one in SVN.
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from buildbot.buildslave import BuildSlave
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import master_private
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c['slaves'] = []
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for slave in master_private.slaves:
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c['slaves'].append(BuildSlave(slave['name'], slave['password']))
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# TCP port through which slaves connect
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c['slavePortnum'] = 9989
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# CHANGE SOURCES
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from buildbot.changes.svnpoller import SVNPoller
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from buildbot.changes.gitpoller import GitPoller
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c['change_source'] = GitPoller(
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'git://git.blender.org/blender.git',
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pollinterval=1200)
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# SCHEDULERS
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#
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# Decide how to react to incoming changes.
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# from buildbot.scheduler import Scheduler
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from buildbot.schedulers import timed
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c['schedulers'] = []
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def schedule_build(name, hour, minute=0):
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c['schedulers'].append(timed.Nightly(name='nightly ' + name,
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builderNames=[name],
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hour=hour,
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minute=minute))
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"""
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schedule_cycle = 4
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for i in range(0, schedule_cycle):
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names = []
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for j in range(0, len(buildernames)):
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if j % schedule_cycle == i:
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names += [buildernames[j]]
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print(names)
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c['schedulers'].append(timed.Nightly(name='nightly' + str(i),
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builderNames=names,
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hour=3+i,
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minute=0))
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"""
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# BUILDERS
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#
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# The 'builders' list defines the Builders, which tell Buildbot how to perform a build:
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# what steps, and which slaves can execute them. Note that any particular build will
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# only take place on one slave.
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from buildbot.process.factory import BuildFactory
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from buildbot.steps.source import SVN
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from buildbot.steps.source import Git
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from buildbot.steps.shell import ShellCommand
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from buildbot.steps.shell import Compile
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from buildbot.steps.shell import Test
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from buildbot.steps.transfer import FileUpload
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# from buildbot.steps.transfer import FileDownload
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from buildbot.steps.master import MasterShellCommand
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from buildbot.config import BuilderConfig
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# add builder utility
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c['builders'] = []
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buildernames = []
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def add_builder(c, name, libdir, factory, branch='', rsync=False, hour=3, minute=0):
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slavenames = []
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for slave in master_private.slaves:
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if name in slave['builders']:
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slavenames.append(slave['name'])
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if len(slavenames) > 0:
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f = factory(name, libdir, branch, rsync)
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c['builders'].append(BuilderConfig(name=name, slavenames=slavenames, factory=f, category='blender'))
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buildernames.append(name)
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schedule_build(name, hour, minute)
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# common steps
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def git_submodule_step(submodule):
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return Git(name=submodule+'.git', repourl='git://git.blender.org/' + submodule + '.git', mode='update', workdir=submodule + '.git')
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def git_step(branch=''):
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if branch:
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return Git(name='blender.git', repourl='git://git.blender.org/blender.git', mode='update', branch=branch, workdir='blender.git', submodules=True)
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else:
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return Git(name='blender.git', repourl='git://git.blender.org/blender.git', mode='update', workdir='blender.git', submodules=True)
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def git_submodules_update():
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command = ['git', 'submodule', 'foreach', '--recursive', 'git', 'pull', 'origin', 'master']
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return ShellCommand(name='Submodules Update', command=command, description='updating', descriptionDone='up to date', workdir='blender.git')
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def lib_svn_step(dir):
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return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)
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def rsync_step(id, branch, rsync_script):
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return ShellCommand(name='rsync', command=['python', rsync_script, id, branch], description='uploading', descriptionDone='uploaded', workdir='install')
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# generic builder
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def generic_builder(id, libdir='', branch='', rsync=False):
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filename = 'uploaded/buildbot_upload_' + id + '.zip'
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compile_script = '../blender.git/build_files/buildbot/slave_compile.py'
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test_script = '../blender.git/build_files/buildbot/slave_test.py'
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pack_script = '../blender.git/build_files/buildbot/slave_pack.py'
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rsync_script = '../blender.git/build_files/buildbot/slave_rsync.py'
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unpack_script = 'master_unpack.py'
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f = BuildFactory()
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if libdir != '':
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f.addStep(lib_svn_step(libdir))
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for submodule in ('blender-translations', 'blender-addons', 'blender-addons-contrib', 'scons'):
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f.addStep(git_submodule_step(submodule))
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f.addStep(git_step(branch))
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f.addStep(git_submodules_update())
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f.addStep(Compile(command=['python', compile_script, id], timeout=3600))
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f.addStep(Test(command=['python', test_script, id]))
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f.addStep(ShellCommand(name='package', command=['python', pack_script, id, branch], description='packaging', descriptionDone='packaged'))
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if rsync:
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f.addStep(rsync_step(id, branch, rsync_script))
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elif id.find('cmake') != -1:
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f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=150 * 1024 * 1024))
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else:
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f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=150 * 1024 * 1024, workdir='install'))
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f.addStep(MasterShellCommand(name='unpack', command=['python', unpack_script, filename], description='unpacking', descriptionDone='unpacked'))
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return f
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# builders
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add_builder(c, 'mac_x86_64_10_6_scons', 'darwin-9.x.universal', generic_builder, hour=5)
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add_builder(c, 'mac_i386_10_6_scons', 'darwin-9.x.universal', generic_builder, hour=11)
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add_builder(c, 'linux_glibc211_i386_scons', '', generic_builder, hour=1)
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add_builder(c, 'linux_glibc211_x86_64_scons', '', generic_builder, hour=2)
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add_builder(c, 'win32_scons', 'windows', generic_builder, hour=1)
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add_builder(c, 'win64_scons', 'win64', generic_builder, hour=2)
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#add_builder(c, 'win32_scons_vc2012', 'windows_vc11', generic_builder, hour=1)
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#add_builder(c, 'win64_scons_vc2012', 'win64_vc11', generic_builder, hour=2)
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add_builder(c, 'win32_scons_vc2013', 'windows_vc12', generic_builder, hour=1)
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add_builder(c, 'win64_scons_vc2013', 'win64_vc12', generic_builder, hour=2)
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#add_builder(c, 'mingw_win32_scons', 'mingw32', generic_builder, hour=4)
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add_builder(c, 'mingw_win64_scons', 'mingw64', generic_builder, hour=3)
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#add_builder(c, 'freebsd_i386_cmake', '', generic_builder, hour=1)
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#add_builder(c, 'freebsd_x86_64_cmake', '', generic_builder, hour=2)
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# Multiview branch
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add_builder(c, 'multiview_win64_scons', 'win64', generic_builder, 'multiview', hour=4)
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add_builder(c, 'multiview_win32_scons', 'windows', generic_builder, 'multiview', hour=5)
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# STATUS TARGETS
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#
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# 'status' is a list of Status Targets. The results of each build will be
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# pushed to these targets. buildbot/status/*.py has a variety to choose from,
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# including web pages, email senders, and IRC bots.
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c['status'] = []
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from buildbot.status import html
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from buildbot.status.web import authz
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from buildbot.status.web import auth
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users = []
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for slave in master_private.slaves:
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users += [(slave['name'], slave['password'])]
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authz_cfg = authz.Authz(
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auth=auth.BasicAuth(users),
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# change any of these to True to enable; see the manual for more
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# options
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gracefulShutdown=False,
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forceBuild='auth', # use this to test your slave once it is set up
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forceAllBuilds=False,
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pingBuilder=False,
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stopBuild='auth',
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stopAllBuilds=False,
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cancelPendingBuild='auth',
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)
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c['status'].append(html.WebStatus(http_port=8010, authz=authz_cfg))
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# PROJECT IDENTITY
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c['projectName'] = "Blender"
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c['projectURL'] = "http://www.blender.org"
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# the 'buildbotURL' string should point to the location where the buildbot's
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# internal web server (usually the html.WebStatus page) is visible. This
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# typically uses the port number set in the Waterfall 'status' entry, but
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# with an externally-visible host name which the buildbot cannot figure out
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# without some help.
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c['buildbotURL'] = "http://builder.blender.org/"
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# DB URL
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#
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# This specifies what database buildbot uses to store change and scheduler
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# state. You can leave this at its default for all but the largest
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# installations.
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c['db_url'] = "sqlite:///state.sqlite"
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