blender/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
2002-12-27 13:11:01 +00:00

60 lines
1.9 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef PHYP_PHYSICSOBJECT_WRAPPER
#define PHYP_PHYSICSOBJECT_WRAPPER
#include "Value.h"
#include "PHY_DynamicTypes.h"
class KX_PhysicsObjectWrapper : public PyObjectPlus
{
Py_Header;
PyObject* _getattr(char* attr);
virtual int _setattr(char *attr, PyObject *value);
public:
KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
virtual ~KX_PhysicsObjectWrapper();
KX_PYMETHOD(KX_PhysicsObjectWrapper , SetPosition);
KX_PYMETHOD(KX_PhysicsObjectWrapper,SetLinearVelocity);
KX_PYMETHOD(KX_PhysicsObjectWrapper,SetAngularVelocity);
KX_PYMETHOD(KX_PhysicsObjectWrapper,SetActive);
private:
class PHY_IPhysicsController* m_ctrl;
PHY_IPhysicsEnvironment* m_physenv;
};
#endif //PHYP_PHYSICSOBJECT_WRAPPER