blender/release/scripts
Campbell Barton f23b6be620 fix [#33332] UV follow active quads
rewrite the script to use bmesh connectivity info.
2012-11-29 14:02:28 +00:00
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modules typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given. 2012-11-28 06:43:04 +00:00
presets Fix #32780: Maya keymap selection issues 2012-10-10 08:07:28 +00:00
startup fix [#33332] UV follow active quads 2012-11-29 14:02:28 +00:00
templates bmesh py api: add bmesh.update_edit_mode(), there was no way to redraw the 3d view or re-calculate face tessellation from python. 2012-11-29 05:02:06 +00:00