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bvh
Code refactor: rename subsurface to local traversal, for reuse.
2017-11-07 22:35:12 +01:00
closure
Fix T53270: crash with multiscatter GGX after recent refactoring.
2017-11-09 20:28:00 +01:00
filter
Code refactor: use split variance calculation for mega kernels too.
2017-10-04 21:11:14 +02:00
geom
Cycles: add bevel shader, for raytrace based rounded edges.
2017-11-07 22:35:12 +01:00
kernels
Code refactor: device memory cleanups, preparing for mapped host memory.
2017-11-05 15:22:04 +01:00
osl
Fix T53270: crash with multiscatter GGX after recent refactoring.
2017-11-09 20:28:00 +01:00
shaders
Cycles: add bevel shader, for raytrace based rounded edges.
2017-11-07 22:35:12 +01:00
split
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
svm
Fix T53270: crash with multiscatter GGX after recent refactoring.
2017-11-09 20:28:00 +01:00
CMakeLists.txt
Cycles: add bevel shader, for raytrace based rounded edges.
2017-11-07 22:35:12 +01:00
kernel_accumulate.h
Fix T53012: Shadow catcher creates artifacts on contact area
2017-10-06 17:27:34 +05:00
kernel_bake.h
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
kernel_camera.h
Cycles: Remove ccl_fetch and SOA
2017-03-08 00:52:41 -05:00
kernel_compat_cpu.h
Code refactor: make texture code more consistent between devices.
2017-10-07 14:53:14 +02:00
kernel_compat_cuda.h
Code refactor: make texture code more consistent between devices.
2017-10-07 14:53:14 +02:00
kernel_compat_opencl.h
Code refactor: make texture code more consistent between devices.
2017-10-07 14:53:14 +02:00
kernel_differential.h
Cycles: OpenCL kernel split
2015-05-09 19:52:40 +05:00
kernel_emission.h
Cycles: reduce closure memory usage for emission/shadow shader data.
2017-11-05 20:48:33 +01:00
kernel_film.h
Cycles: Use native saturate function for CUDA
2015-04-28 00:38:32 +05:00
kernel_globals.h
Code refactor: make texture code more consistent between devices.
2017-10-07 14:53:14 +02:00
kernel_jitter.h
Cycles: Use more stable version of integer square root function
2017-05-09 17:07:17 +02:00
kernel_light.h
Fix incorrect MIS weights in Cycles with multiple lights.
2017-11-07 22:35:12 +01:00
kernel_math.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
kernel_montecarlo.h
Cycles: Cleanup, indendation
2017-10-06 19:33:59 +05:00
kernel_passes.h
Cycles: Cleanup, indentation and wrapping
2017-10-06 16:54:37 +05:00
kernel_path_branched.h
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
kernel_path_common.h
Code refactor: remove rng_state buffer and compute hash on the fly.
2017-10-04 21:11:14 +02:00
kernel_path_state.h
Code cleanup: remove hack to avoid seeing transparent objects in noise.
2017-09-20 19:38:08 +02:00
kernel_path_subsurface.h
Code refactor: rename subsurface to local traversal, for reuse.
2017-11-07 22:35:12 +01:00
kernel_path_surface.h
Cycles: reduce subsurface stack memory usage.
2017-09-28 15:18:43 +02:00
kernel_path_volume.h
Cycles: reduce subsurface stack memory usage.
2017-09-28 15:18:43 +02:00
kernel_path.h
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
kernel_projection.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
kernel_queues.h
Cycles: Add function to dequeue a ray
2017-06-10 03:51:18 -04:00
kernel_random.h
Cycles: restore SOBOL_SKIP hack, for some cases where it helps still.
2017-10-29 16:44:20 +01:00
kernel_shader.h
Code refactor: rename subsurface to local traversal, for reuse.
2017-11-07 22:35:12 +01:00
kernel_shadow.h
Cycles: reduce closure memory usage for emission/shadow shader data.
2017-11-05 20:48:33 +01:00
kernel_subsurface.h
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
kernel_textures.h
Code refactor: make texture code more consistent between devices.
2017-10-07 14:53:14 +02:00
kernel_types.h
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
kernel_volume.h
Cycles: better distance sampling for chromatic volume extinction.
2017-11-10 01:37:10 +01:00
kernel_work_stealing.h
Code refactor: add WorkTile struct for passing work to kernel.
2017-10-04 21:11:14 +02:00
kernel.h
Code refactor: device memory cleanups, preparing for mapped host memory.
2017-11-05 15:22:04 +01:00