..
attribute.cpp
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
attribute.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
background.cpp
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
background.h
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
buffers.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
buffers.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
camera.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
camera.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
CMakeLists.txt
Fix for #32184 and redesign of particle storage in Cycles.
2012-08-31 17:27:08 +00:00
film.cpp
Fix #31883 : cycles vectors pass rendering crash with some render layers using
2012-06-20 14:24:52 +00:00
film.h
Fix #31883 : cycles vectors pass rendering crash with some render layers using
2012-06-20 14:24:52 +00:00
filter.cpp
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
filter.h
Cycles:
2011-08-28 13:55:59 +00:00
graph.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
graph.h
Replaced dynamic_casts for node type checks by simple 'special type' identifiers. RTTI has to be disabled in cycles for OSL.
2012-09-03 11:38:15 +00:00
image.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
image.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
integrator.cpp
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
integrator.h
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
light.cpp
Fix #32088 : cycles crash removing a lamp with non-progressive sampling.
2012-09-03 16:52:59 +00:00
light.h
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
mesh_displace.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
mesh.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
mesh.h
Cycles: threading optimizations
2012-05-05 19:44:33 +00:00
nodes.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
nodes.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
object.cpp
Fix for #32184 and redesign of particle storage in Cycles.
2012-08-31 17:27:08 +00:00
object.h
Fix for #32184 and redesign of particle storage in Cycles.
2012-08-31 17:27:08 +00:00
osl.cpp
Fix for Cycles OSL: The RenderServices pointer in ShadingSystem is no longer accessible from the interface class (presumably because it is just the base class pointer anyway and would have to be casted). The OSLRenderServices pointer to our own implementation is now stored alongside the ShadingSystem in the kernel globals, so it can be accessed in thread_init.
2012-09-03 18:51:02 +00:00
osl.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
particles.cpp
Cycles fix: don't skip particle device update when there are no particle systems. The device texture always contains at least one dummy particle in case particle info node is used for non-instance objects, this must be initialized in any case.
2012-09-01 11:30:19 +00:00
particles.h
Added a bunch of additional particle state attributes to the Cycles particle info node:
2012-08-31 19:38:59 +00:00
scene.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
scene.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
session.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
session.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
shader.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
shader.h
style cleanup: block comments
2012-06-09 17:22:52 +00:00
sobol.cpp
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
sobol.h
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
svm.cpp
code cleanup: removed/renamed shadow & duplicate variable definitions.
2012-06-09 18:20:40 +00:00
svm.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
tile.cpp
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
tile.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00