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sandey
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blender
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f5df1601d6
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Jason Wilkins
f5df1601d6
replace 0 and 1 with FALSE and TRUE in BLF_global_font_init in blf.c
2012-11-11 09:07:29 +00:00
build_files
Another fix for finding python stuff... Should work for everyone now! (I hope...).
2012-11-09 20:38:09 +00:00
doc
add argument so recent bge function mesh.transform_uv() so you can optionally transform between UV1 / UV2
2012-11-10 10:26:39 +00:00
extern
OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering
2012-11-06 15:19:49 +00:00
intern
Cycles: panorama camera in viewport camera view now shows the render mapped
2012-11-10 22:31:29 +00:00
release
Fix
#33135
: cycles object info random number not working anymore.
2012-11-10 14:50:34 +00:00
source
replace 0 and 1 with FALSE and TRUE in BLF_global_font_init in blf.c
2012-11-11 09:07:29 +00:00
CMakeLists.txt
OSX/cmake: rework the optional frameworks handling more osx-like, make jack weak-linked
2012-11-10 13:50:28 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
code cleanup: add check spelling osl
2012-10-17 01:53:29 +00:00
SConstruct
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
2012-10-22 02:39:26 +00:00