blender/source/gameengine
Dalai Felinto 782f0b6382 bge camera actuator: -X and -Y axis
The camera actuator only allows to look the object from its front face.

Given that Blender takes -Y as the default forward orientation, the current
functionality doesn't let a camera to track an actor from behind.

This patch allows for -X and -Y axis tracking. This way a camera over the
shoulders of a character is possible (without resorting to rotate the
mesh/armature original orientation.

- patch reviewed by Campbell Barton, thanks
2012-01-11 07:27:39 +00:00
..
BlenderRoutines minor changes to BLF api use 2012-01-11 05:45:39 +00:00
Converter bge camera actuator: -X and -Y axis 2012-01-11 07:27:39 +00:00
Expressions use PyUnicode_From_STR_String in the game engine in more places. 2011-12-30 12:44:16 +00:00
GameLogic Fixes two crashers for games, with GHOST under SDL: 2012-01-02 12:35:06 +00:00
GamePlayer minor changes to BLF api use 2012-01-11 05:45:39 +00:00
Ketsji bge camera actuator: -X and -Y axis 2012-01-11 07:27:39 +00:00
Network remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Physics correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
PyDoc remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Rasterizer bugfix: [#29486] 2D filters make scene disappear when wire material used - patch by Juha Mäki-Kanto 2011-12-17 21:23:02 +00:00
SceneGraph remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
VideoTexture Add missing GLEW_STATIC definition, causing link errors. 2011-11-26 15:08:01 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00