..
attribute.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
attribute.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
background.cpp
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
background.h
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
buffers.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
buffers.h
Cycles: viewport rendered draw mode now shows background images, also changed the
2012-03-28 09:07:10 +00:00
camera.cpp
Fix most of #31307 : cycles panorama camera not working correct with speed
2012-05-07 10:53:09 +00:00
camera.h
Fisheye Camera for Cycles
2012-05-04 16:20:51 +00:00
CMakeLists.txt
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
film.cpp
Fix #31518 : changing cycles exposure did unnecessary rerender in viewport.
2012-05-18 14:06:53 +00:00
film.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
filter.cpp
Fix #29274 : problem compiling cycles opencl kernel from directory with spaces.
2011-11-22 16:38:58 +00:00
filter.h
Cycles:
2011-08-28 13:55:59 +00:00
graph.cpp
Fix #31645 , mix node results in crash upon render. This happens when unused mix nodes are removed from the cycles graph. In case the inputs are both unconnected it still tried to reconnect them.
2012-05-30 15:47:12 +00:00
graph.h
Generalized node groups for Cycles.
2011-12-18 15:34:06 +00:00
image.cpp
Cycles: OpenCL image texture support, fix an attribute node issue and refactor
2012-05-13 12:32:44 +00:00
image.h
Cycles: OpenCL image texture support, fix an attribute node issue and refactor
2012-05-13 12:32:44 +00:00
integrator.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
integrator.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
light.cpp
Fix most of #31307 : cycles panorama camera not working correct with speed
2012-05-07 10:53:09 +00:00
light.h
Sample as Lamp option for world shaders, to enable multiple importance sampling.
2012-01-20 17:49:17 +00:00
mesh_displace.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
mesh.cpp
Cycles: OpenCL image texture support, fix an attribute node issue and refactor
2012-05-13 12:32:44 +00:00
mesh.h
Cycles: threading optimizations
2012-05-05 19:44:33 +00:00
nodes.cpp
Cycles / OSL:
2012-06-02 21:34:25 +00:00
nodes.h
Cycles: add Object Info node, with outputs object location, object/material
2012-05-21 12:52:28 +00:00
object.cpp
Cycles / Object Info Node:
2012-06-02 21:04:16 +00:00
object.h
Fix #31556 : cycles object info random value was not properly randomized for
2012-05-29 10:34:16 +00:00
osl.cpp
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
osl.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
scene.cpp
Cycles: OpenCL image texture support, fix an attribute node issue and refactor
2012-05-13 12:32:44 +00:00
scene.h
Cycles: OpenCL image texture support, fix an attribute node issue and refactor
2012-05-13 12:32:44 +00:00
session.cpp
Cycles: merging features from tomato branch.
2012-04-28 08:53:59 +00:00
session.h
Fix #30246 : rendering multiple render layers with CUDA still not working,
2012-02-23 19:48:18 +00:00
shader.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
shader.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
sobol.cpp
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
sobol.h
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
svm.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
svm.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
tile.cpp
Cycles: device code refactoring, no functional changes.
2012-01-04 18:06:32 +00:00
tile.h
Cycles: some small code refactoring related to buffer parameters.
2011-12-21 13:48:35 +00:00