blender/extern/carve/carve-util.h
Sergey Sharybin ccf9afddba Fix T39608: Blender 2.70 crashes when performing union
This was a nasty bug which was caused by specific of how face-edge
attributes are stored in Carve.

Face pointer is used in the map key which works just fine in all
cases except for the cases when some face is getting freed after
it was stored in the map.

This might give real issues when new face is allocating because
it's possible new face would have the same address as the freed
one.

Such cases used to happen when union of separate manifolds is
needed for the operands AND jemalloc is enabled.

Solved by dropping attributes for the freed faces from the map.
Maybe not the fastest ever approach, but not sure how to make
it faster actually. Should work just fine. It only happens for
complex setups with intersecting manifolds in the operands.
2014-04-09 14:27:34 +06:00

283 lines
8.5 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __CARVE_UTIL_H__
#define __CARVE_UTIL_H__
#include <carve/csg.hpp>
#include <carve/geom3d.hpp>
#include <carve/interpolator.hpp>
#include <carve/mesh.hpp>
#include <carve/triangulator.hpp>
#include "carve-capi.h"
struct TriIdxCompare {
bool operator() (const carve::triangulate::tri_idx &left,
const carve::triangulate::tri_idx &right) const {
if (left.a < right.a) {
return true;
}
else if (left.a > right.a) {
return false;
}
if (left.b < right.b) {
return true;
}
else if (left.b > right.b) {
return false;
}
if (left.c < right.c) {
return true;
}
else if (left.c > right.c) {
return false;
}
return false;
}
};
typedef std::set<carve::triangulate::tri_idx, TriIdxCompare> TrianglesStorage;
void carve_getRescaleMinMax(const carve::mesh::MeshSet<3> *left,
const carve::mesh::MeshSet<3> *right,
carve::geom3d::Vector *min,
carve::geom3d::Vector *max);
bool carve_unionIntersections(carve::csg::CSG *csg,
carve::mesh::MeshSet<3> **left_r,
carve::mesh::MeshSet<3> **right_r);
bool carve_checkPolyPlanarAndGetNormal(const std::vector<carve::geom3d::Vector> &vertices,
const int verts_per_poly,
const int *verts_of_poly,
carve::math::Matrix3 *axis_matrix_r);
int carve_triangulatePoly(struct ImportMeshData *import_data,
CarveMeshImporter *mesh_importer,
const std::vector<carve::geom3d::Vector> &vertices,
const int verts_per_poly,
const int *verts_of_poly,
const carve::math::Matrix3 &axis_matrix,
std::vector<int> *face_indices,
TrianglesStorage *triangles_storage);
namespace carve {
namespace interpolate {
template<typename attr_t>
class VertexAttr : public Interpolator {
public:
typedef const meshset_t::vertex_t *key_t;
protected:
typedef std::unordered_map<key_t, attr_t> attrmap_t;
attrmap_t attrs;
virtual void resultFace(const carve::csg::CSG &csg,
const meshset_t::face_t *new_face,
const meshset_t::face_t *orig_face,
bool flipped)
{
typedef meshset_t::face_t::const_edge_iter_t const_edge_iter_t;
for (const_edge_iter_t new_edge_iter = new_face->begin();
new_edge_iter != new_face->end();
++new_edge_iter)
{
typename attrmap_t::const_iterator found =
attrs.find(new_edge_iter->vert);
if (found == attrs.end()) {
for (const_edge_iter_t orig_edge_iter = orig_face->begin();
orig_edge_iter != orig_face->end();
++orig_edge_iter)
{
if ((orig_edge_iter->vert->v - new_edge_iter->vert->v).length2() < 1e-5) {
attrs[new_edge_iter->vert] = attrs[orig_edge_iter->vert];
}
}
}
}
}
public:
bool hasAttribute(const meshset_t::vertex_t *v) {
return attrs.find(v) != attrs.end();
}
const attr_t &getAttribute(const meshset_t::vertex_t *v, const attr_t &def = attr_t()) {
typename attrmap_t::const_iterator found = attrs.find(v);
if (found != attrs.end()) {
return found->second;
}
return def;
}
void setAttribute(const meshset_t::vertex_t *v, const attr_t &attr) {
attrs[v] = attr;
}
};
template<typename attr_t>
class SimpleFaceEdgeAttr : public Interpolator {
public:
typedef std::pair<const meshset_t::face_t *, unsigned> key_t;
protected:
typedef std::pair<const meshset_t::vertex_t *, const meshset_t::vertex_t *> vpair_t;
struct key_hash {
size_t operator()(const key_t &v) const {
return size_t(v.first) ^ size_t(v.second);
}
};
struct vpair_hash {
size_t operator()(const vpair_t &v) const {
return size_t(v.first) ^ size_t(v.second);
}
};
typedef std::unordered_map<key_t, attr_t, key_hash> attrmap_t;
typedef std::unordered_map<vpair_t, key_t, vpair_hash> edgedivmap_t;
attrmap_t attrs;
struct Hook : public Interpolator::Hook {
public:
virtual unsigned hookBits() const {
return carve::csg::CSG::Hooks::PROCESS_OUTPUT_FACE_BIT;
}
Hook(Interpolator *_interpolator, const carve::csg::CSG &_csg) : Interpolator::Hook(_interpolator, _csg) {
}
virtual ~Hook() {
}
};
virtual Interpolator::Hook *makeHook(carve::csg::CSG &csg) {
return new Hook(this, csg);
}
virtual void processOutputFace(const carve::csg::CSG &csg,
std::vector<carve::mesh::MeshSet<3>::face_t *> &new_faces,
const meshset_t::face_t *orig_face,
bool flipped) {
edgedivmap_t undiv;
for (meshset_t::face_t::const_edge_iter_t e = orig_face->begin(); e != orig_face->end(); ++e) {
key_t k(orig_face, e.idx());
typename attrmap_t::const_iterator attr_i = attrs.find(k);
if (attr_i == attrs.end()) {
continue;
} else {
undiv[vpair_t(e->v1(), e->v2())] = k;
}
}
for (size_t fnum = 0; fnum < new_faces.size(); ++fnum) {
const carve::mesh::MeshSet<3>::face_t *new_face = new_faces[fnum];
for (meshset_t::face_t::const_edge_iter_t e = new_face->begin(); e != new_face->end(); ++e) {
key_t k(new_face, e.idx());
vpair_t vp;
if (!flipped) {
vp = vpair_t(e->v1(), e->v2());
} else {
vp = vpair_t(e->v2(), e->v1());
}
typename edgedivmap_t::const_iterator vp_i;
if ((vp_i = undiv.find(vp)) != undiv.end()) {
attrs[k] = attrs[vp_i->second];
}
}
}
}
public:
bool hasAttribute(const meshset_t::face_t *f, unsigned e) {
return attrs.find(std::make_pair(f, e)) != attrs.end();
}
attr_t getAttribute(const meshset_t::face_t *f, unsigned e, const attr_t &def = attr_t()) {
typename attrmap_t::const_iterator fv = attrs.find(std::make_pair(f, e));
if (fv != attrs.end()) {
return (*fv).second;
}
return def;
}
void setAttribute(const meshset_t::face_t *f, unsigned e, const attr_t &attr) {
attrs[std::make_pair(f, e)] = attr;
}
void copyAttribute(const meshset_t::face_t *face,
unsigned edge,
SimpleFaceEdgeAttr<attr_t> *interpolator) {
key_t key(face, edge);
typename attrmap_t::const_iterator fv = interpolator->attrs.find(key);
if (fv != interpolator->attrs.end()) {
attrs[key] = (*fv).second;
}
}
void swapAttributes(SimpleFaceEdgeAttr<attr_t> *interpolator) {
attrs.swap(interpolator->attrs);
}
SimpleFaceEdgeAttr() : Interpolator() {
}
virtual ~SimpleFaceEdgeAttr() {
}
};
template<typename attr_t>
class SwapableFaceEdgeAttr : public FaceEdgeAttr<attr_t> {
public:
typedef carve::mesh::MeshSet<3> meshset_t;
void copyAttribute(const meshset_t::face_t *face,
unsigned edge,
SwapableFaceEdgeAttr<attr_t> *interpolator) {
typename FaceEdgeAttr<attr_t>::key_t key(face, edge);
typename FaceEdgeAttr<attr_t>::attrmap_t::const_iterator fv = interpolator->attrs.find(key);
if (fv != interpolator->attrs.end()) {
this->attrs[key] = (*fv).second;
}
}
void swapAttributes(SwapableFaceEdgeAttr<attr_t> *interpolator) {
this->attrs.swap(interpolator->attrs);
}
};
} // namespace interpolate
} // namespace carve
#endif // __CARVE_UTIL_H__