blender/release
Brecht Van Lommel f7a3881175 3D view: textured draw mode now has a Shadeless option in the Shading panel,
to draw textures without shading. For Cycles this was not possible yet, and
for Blender Internal you had to move away all lights which was also not ideal.

(Caminandes feature request)
2013-10-15 15:56:00 +00:00
..
bin Freestyle changes: 2013-03-26 09:59:43 +00:00
darwin OSX: remove the applescript and env var for omp_set_treads from plist 2013-04-10 15:22:39 +00:00
datafiles bugfix [#36757] Vertex coloring in preview window meshes default to black, makes preview useless 2013-09-17 20:11:02 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts 3D view: textured draw mode now has a Shadeless option in the Shading panel, 2013-10-15 15:56:00 +00:00
text Release cycle / 2.69: 2013-09-20 00:48:03 +00:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00