blender/intern/cycles/kernel/split/kernel_split_data.h
Sergey Sharybin 0579eaae1f Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.

For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.

Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.

This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.

Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.

Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner

Reviewed By: lukasstockner97, maiself, nirved, dingto

Subscribers: brecht

Differential Revision: https://developer.blender.org/D2586
2017-03-29 13:41:11 +02:00

76 lines
2.2 KiB
C

/*
* Copyright 2011-2016 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __KERNEL_SPLIT_DATA_H__
#define __KERNEL_SPLIT_DATA_H__
#include "kernel/split/kernel_split_data_types.h"
#include "kernel/kernel_globals.h"
CCL_NAMESPACE_BEGIN
ccl_device_inline uint64_t split_data_buffer_size(KernelGlobals *kg, size_t num_elements)
{
(void)kg; /* Unused on CPU. */
uint64_t size = 0;
#define SPLIT_DATA_ENTRY(type, name, num) + align_up(num_elements * num * sizeof(type), 16)
size = size SPLIT_DATA_ENTRIES;
#undef SPLIT_DATA_ENTRY
#ifdef __SUBSURFACE__
size += align_up(num_elements * sizeof(SubsurfaceIndirectRays), 16); /* ss_rays */
#endif
#ifdef __VOLUME__
size += align_up(2 * num_elements * sizeof(PathState), 16); /* state_shadow */
#endif
return size;
}
ccl_device_inline void split_data_init(KernelGlobals *kg,
ccl_global SplitData *split_data,
size_t num_elements,
ccl_global void *data,
ccl_global char *ray_state)
{
(void)kg; /* Unused on CPU. */
ccl_global char *p = (ccl_global char*)data;
#define SPLIT_DATA_ENTRY(type, name, num) \
split_data->name = (type*)p; p += align_up(num_elements * num * sizeof(type), 16);
SPLIT_DATA_ENTRIES;
#undef SPLIT_DATA_ENTRY
#ifdef __SUBSURFACE__
split_data->ss_rays = (ccl_global SubsurfaceIndirectRays*)p;
p += align_up(num_elements * sizeof(SubsurfaceIndirectRays), 16);
#endif
#ifdef __VOLUME__
split_data->state_shadow = (ccl_global PathState*)p;
p += align_up(2 * num_elements * sizeof(PathState), 16);
#endif
split_data->ray_state = ray_state;
}
CCL_NAMESPACE_END
#endif /* __KERNEL_SPLIT_DATA_H__ */