forked from bartvdbraak/blender
fa043d208b
- creating faces was unnecessarily checking if they already existed. - deleting a face did edge-lookups, when the edges are already available from the face-loops. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |