forked from bartvdbraak/blender
2433 lines
78 KiB
Python
2433 lines
78 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from blf import gettext as _
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class VIEW3D_HT_header(bpy.types.Header):
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bl_space_type = 'VIEW_3D'
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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mode_string = context.mode
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edit_object = context.edit_object
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obj = context.active_object
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toolsettings = context.tool_settings
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row = layout.row(align=True)
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row.template_header()
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# Menus
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.menu("VIEW3D_MT_view")
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# Select Menu
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if mode_string not in {'EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
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sub.menu("VIEW3D_MT_select_%s" % mode_string.lower())
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if edit_object:
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sub.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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elif obj:
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if mode_string not in {'PAINT_TEXTURE'}:
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sub.menu("VIEW3D_MT_%s" % mode_string.lower())
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else:
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sub.menu("VIEW3D_MT_object")
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row = layout.row()
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row.template_header_3D()
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# do in C for now since these buttons cant be both toggle AND exclusive.
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'''
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if obj and obj.mode == 'EDIT' and obj.type == 'MESH':
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row_sub = row.row(align=True)
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row_sub.prop(toolsettings, "mesh_select_mode", text="", index=0, icon='VERTEXSEL')
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row_sub.prop(toolsettings, "mesh_select_mode", text="", index=1, icon='EDGESEL')
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row_sub.prop(toolsettings, "mesh_select_mode", text="", index=2, icon='FACESEL')
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'''
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if obj:
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# Particle edit
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if obj.mode == 'PARTICLE_EDIT':
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row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True, toggle=True)
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# Occlude geometry
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if view.viewport_shade in {'SOLID', 'SHADED', 'TEXTURED'} and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
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row.prop(view, "use_occlude_geometry", text="")
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# Proportional editing
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if obj.mode in {'EDIT', 'PARTICLE_EDIT'}:
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row = layout.row(align=True)
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row.prop(toolsettings, "proportional_edit", text="", icon_only=True)
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if toolsettings.proportional_edit != 'DISABLED':
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row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
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elif obj.mode == 'OBJECT':
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row = layout.row(align=True)
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row.prop(toolsettings, "use_proportional_edit_objects", text="", icon_only=True)
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if toolsettings.use_proportional_edit_objects:
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row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
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# Snap
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row = layout.row(align=True)
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row.prop(toolsettings, "use_snap", text="")
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row.prop(toolsettings, "snap_element", text="", icon_only=True)
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if toolsettings.snap_element != 'INCREMENT':
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row.prop(toolsettings, "snap_target", text="")
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if obj and obj.mode == 'OBJECT':
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row.prop(toolsettings, "use_snap_align_rotation", text="")
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if toolsettings.snap_element == 'VOLUME':
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row.prop(toolsettings, "use_snap_peel_object", text="")
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elif toolsettings.snap_element == 'FACE':
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row.prop(toolsettings, "use_snap_project", text="")
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if toolsettings.use_snap_project and obj.mode == 'EDIT':
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row.prop(toolsettings, "use_snap_project_self", text="")
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# OpenGL render
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row = layout.row(align=True)
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row.operator("render.opengl", text="", icon='RENDER_STILL')
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props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
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props.animation = True
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# Pose
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if obj and obj.mode == 'POSE':
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row = layout.row(align=True)
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row.operator("pose.copy", text="", icon='COPYDOWN')
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row.operator("pose.paste", text="", icon='PASTEDOWN')
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props = row.operator("pose.paste", text="", icon='PASTEFLIPDOWN')
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props.flipped = 1
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# ********** Menu **********
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# ********** Utilities **********
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class ShowHideMenu():
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bl_label = _("Show/Hide")
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_operator_name = ""
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def draw(self, context):
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layout = self.layout
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layout.operator("%s.reveal" % self._operator_name, text=_("Show Hidden"))
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layout.operator("%s.hide" % self._operator_name, text=_("Hide Selected"))
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layout.operator("%s.hide" % self._operator_name, text=_("Hide Unselected")).unselected = True
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class VIEW3D_MT_transform(bpy.types.Menu):
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bl_label = _("Transform")
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# TODO: get rid of the custom text strings?
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.translate", text=_("Grab/Move"))
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# TODO: sub-menu for grab per axis
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layout.operator("transform.rotate", text=_("Rotate"))
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# TODO: sub-menu for rot per axis
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layout.operator("transform.resize", text=_("Scale"))
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# TODO: sub-menu for scale per axis
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layout.separator()
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layout.operator("transform.tosphere", text=_("To Sphere"))
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layout.operator("transform.shear", text=_("Shear"))
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layout.operator("transform.warp", text=_("Warp"))
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layout.operator("transform.push_pull", text=_("Push/Pull"))
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layout.separator()
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layout.operator("transform.translate", text=_("Move Texture Space")).texture_space = True
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layout.operator("transform.resize", text=_("Scale Texture Space")).texture_space = True
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layout.separator()
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obj = context.object
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if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and obj.data.draw_type in {'BBONE', 'ENVELOPE'}:
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layout.operator("transform.transform", text=_("Scale Envelope/BBone")).mode = 'BONE_SIZE'
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if context.edit_object and context.edit_object.type == 'ARMATURE':
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layout.operator("armature.align")
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else:
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layout.operator_context = 'EXEC_REGION_WIN'
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layout.operator("transform.transform", text=_("Align to Transform Orientation")).mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
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layout.separator()
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layout.operator_context = 'EXEC_AREA'
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layout.operator("object.origin_set", text=_("Geometry to Origin")).type = 'GEOMETRY_ORIGIN'
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layout.operator("object.origin_set", text=_("Origin to Geometry")).type = 'ORIGIN_GEOMETRY'
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layout.operator("object.origin_set", text=_("Origin to 3D Cursor")).type = 'ORIGIN_CURSOR'
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layout.separator()
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layout.operator("object.randomize_transform")
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layout.operator("object.align")
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class VIEW3D_MT_mirror(bpy.types.Menu):
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bl_label = _("Mirror")
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.mirror", text=_("Interactive Mirror"))
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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props = layout.operator("transform.mirror", text=_("X Global"))
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text=_("Y Global"))
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text=_("Z Global"))
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'GLOBAL'
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if context.edit_object:
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layout.separator()
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props = layout.operator("transform.mirror", text=_("X Local"))
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text=_("Y Local"))
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text=_("Z Local"))
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'LOCAL'
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layout.operator("object.vertex_group_mirror")
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class VIEW3D_MT_snap(bpy.types.Menu):
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bl_label = _("Snap")
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.snap_selected_to_grid", text=_("Selection to Grid"))
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layout.operator("view3d.snap_selected_to_cursor", text=_("Selection to Cursor"))
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layout.separator()
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layout.operator("view3d.snap_cursor_to_selected", text=_("Cursor to Selected"))
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layout.operator("view3d.snap_cursor_to_center", text=_("Cursor to Center"))
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layout.operator("view3d.snap_cursor_to_grid", text=_("Cursor to Grid"))
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layout.operator("view3d.snap_cursor_to_active", text=_("Cursor to Active"))
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class VIEW3D_MT_uv_map(bpy.types.Menu):
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bl_label = _("UV Mapping")
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def draw(self, context):
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layout = self.layout
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layout.operator("uv.unwrap")
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layout.operator_context = 'INVOKE_DEFAULT'
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layout.operator("uv.smart_project")
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layout.operator("uv.lightmap_pack")
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layout.operator("uv.follow_active_quads")
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layout.separator()
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layout.operator_context = 'EXEC_DEFAULT'
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layout.operator("uv.cube_project")
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layout.operator("uv.cylinder_project")
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layout.operator("uv.sphere_project")
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layout.separator()
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layout.operator("uv.project_from_view")
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layout.operator("uv.project_from_view", text=_("Project from View (Bounds)")).scale_to_bounds = True
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layout.separator()
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layout.operator("uv.reset")
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# ********** View menus **********
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class VIEW3D_MT_view(bpy.types.Menu):
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bl_label = _("View")
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.properties", icon='MENU_PANEL')
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layout.operator("view3d.toolshelf", icon='MENU_PANEL')
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layout.separator()
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layout.operator("view3d.viewnumpad", text=_("Camera")).type = 'CAMERA'
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layout.operator("view3d.viewnumpad", text=_("Top")).type = 'TOP'
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layout.operator("view3d.viewnumpad", text=_("Bottom")).type = 'BOTTOM'
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layout.operator("view3d.viewnumpad", text=_("Front")).type = 'FRONT'
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layout.operator("view3d.viewnumpad", text=_("Back")).type = 'BACK'
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layout.operator("view3d.viewnumpad", text=_("Right")).type = 'RIGHT'
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layout.operator("view3d.viewnumpad", text=_("Left")).type = 'LEFT'
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layout.menu("VIEW3D_MT_view_cameras", text=_("Cameras"))
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layout.separator()
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layout.operator("view3d.view_persportho")
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layout.separator()
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layout.menu("VIEW3D_MT_view_navigation")
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layout.menu("VIEW3D_MT_view_align")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator("view3d.clip_border", text=_("Clipping Border..."))
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layout.operator("view3d.zoom_border", text=_("Zoom Border..."))
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layout.separator()
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layout.operator("view3d.layers", text=_("Show All Layers")).nr = 0
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layout.separator()
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layout.operator("view3d.localview", text=_("View Global/Local"))
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layout.operator("view3d.view_selected")
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layout.operator("view3d.view_all")
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layout.separator()
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layout.operator("screen.animation_play", text=_("Playback Animation"))
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layout.separator()
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layout.operator("screen.area_dupli")
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layout.operator("screen.region_quadview")
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layout.operator("screen.screen_full_area")
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class VIEW3D_MT_view_navigation(bpy.types.Menu):
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bl_label = _("Navigation")
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def draw(self, context):
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layout = self.layout
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layout.operator_enum("view3d.view_orbit", "type")
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layout.separator()
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layout.operator_enum("view3d.view_pan", "type")
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layout.separator()
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layout.operator("view3d.zoom", text=_("Zoom In")).delta = 1
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layout.operator("view3d.zoom", text=_("Zoom Out")).delta = -1
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layout.operator("view3d.zoom_camera_1_to_1", text=_("Zoom Camera 1:1"))
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layout.separator()
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layout.operator("view3d.fly")
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class VIEW3D_MT_view_align(bpy.types.Menu):
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bl_label = _("Align View")
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def draw(self, context):
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layout = self.layout
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layout.menu("VIEW3D_MT_view_align_selected")
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layout.separator()
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layout.operator("view3d.view_all", text=_("Center Cursor and View All")).center = True
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layout.operator("view3d.camera_to_view", text=_("Align Active Camera to View"))
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layout.operator("view3d.view_selected")
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layout.operator("view3d.view_center_cursor")
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class VIEW3D_MT_view_align_selected(bpy.types.Menu):
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bl_label = _("Align View to Selected")
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def draw(self, context):
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layout = self.layout
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props = layout.operator("view3d.viewnumpad", text=_("Top"))
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props.align_active = True
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props.type = 'TOP'
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props = layout.operator("view3d.viewnumpad", text=_("Bottom"))
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props.align_active = True
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props.type = 'BOTTOM'
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props = layout.operator("view3d.viewnumpad", text=_("Front"))
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props.align_active = True
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props.type = 'FRONT'
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props = layout.operator("view3d.viewnumpad", text=_("Back"))
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props.align_active = True
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props.type = 'BACK'
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props = layout.operator("view3d.viewnumpad", text=_("Right"))
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props.align_active = True
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props.type = 'RIGHT'
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props = layout.operator("view3d.viewnumpad", text=_("Left"))
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props.align_active = True
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props.type = 'LEFT'
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class VIEW3D_MT_view_cameras(bpy.types.Menu):
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bl_label = _("Cameras")
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.object_as_camera")
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layout.operator("view3d.viewnumpad", text=_("Active Camera")).type = 'CAMERA'
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# ********** Select menus, suffix from context.mode **********
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class VIEW3D_MT_select_object(bpy.types.Menu):
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bl_label = _("Select")
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.operator("view3d.select_circle")
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layout.separator()
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layout.operator("object.select_all", text=_("Select/Deselect All"))
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layout.operator("object.select_inverse", text=_("Inverse"))
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layout.operator("object.select_random", text=_("Random"))
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layout.operator("object.select_mirror", text=_("Mirror"))
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layout.operator("object.select_by_layer", text=_("Select All by Layer"))
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layout.operator_menu_enum("object.select_by_type", "type", text=_("Select All by Type..."))
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layout.operator("object.select_camera", text=_("Select Camera"))
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layout.separator()
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layout.operator_menu_enum("object.select_grouped", "type", text=_("Grouped"))
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layout.operator_menu_enum("object.select_linked", "type", text=_("Linked"))
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layout.operator("object.select_pattern", text=_("Select Pattern..."))
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class VIEW3D_MT_select_pose(bpy.types.Menu):
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bl_label = _("Select")
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.separator()
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layout.operator("pose.select_all", text=_("Select/Deselect All"))
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layout.operator("pose.select_inverse", text=_("Inverse"))
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layout.operator("pose.select_flip_active", text=_("Flip Active"))
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layout.operator("pose.select_constraint_target", text=_("Constraint Target"))
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layout.operator("pose.select_linked", text=_("Linked"))
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layout.separator()
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layout.operator("pose.select_hierarchy", text=_("Parent")).direction = 'PARENT'
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layout.operator("pose.select_hierarchy", text=_("Child")).direction = 'CHILD'
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layout.separator()
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props = layout.operator("pose.select_hierarchy", text=_("Extend Parent"))
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props.extend = True
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props.direction = 'PARENT'
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props = layout.operator("pose.select_hierarchy", text=_("Extend Child"))
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props.extend = True
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props.direction = 'CHILD'
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layout.separator()
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layout.operator_menu_enum("pose.select_grouped", "type", text=_("Grouped"))
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layout.operator("object.select_pattern", text=_("Select Pattern..."))
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class VIEW3D_MT_select_particle(bpy.types.Menu):
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bl_label = _("Select")
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.separator()
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layout.operator("particle.select_all", text=_("Select/Deselect All"))
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layout.operator("particle.select_linked")
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layout.operator("particle.select_inverse")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_more")
|
|
layout.operator("particle.select_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_roots", text=_("Roots"))
|
|
layout.operator("particle.select_tips", text=_("Tips"))
|
|
|
|
|
|
class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_all", text=_("Select/Deselect All"))
|
|
layout.operator("mesh.select_inverse", text=_("Inverse"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_random", text=_("Random"))
|
|
layout.operator("mesh.select_nth", text=_("Every N Number of Verts"))
|
|
layout.operator("mesh.edges_select_sharp", text=_("Sharp Edges"))
|
|
layout.operator("mesh.faces_select_linked_flat", text=_("Linked Flat Faces"))
|
|
layout.operator("mesh.faces_select_interior", text=_("Interior Faces"))
|
|
layout.operator("mesh.select_axis", text=_("Side of Active"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_by_number_vertices", text=_("Triangles")).type = 'TRIANGLES'
|
|
layout.operator("mesh.select_by_number_vertices", text=_("Quads")).type = 'QUADS'
|
|
if context.scene.tool_settings.mesh_select_mode[2] == False:
|
|
layout.operator("mesh.select_non_manifold", text=_("Non Manifold"))
|
|
layout.operator("mesh.select_by_number_vertices", text=_("Loose Verts/Edges")).type = 'OTHER'
|
|
layout.operator("mesh.select_similar", text=_("Similar"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_less", text=_("Less"))
|
|
layout.operator("mesh.select_more", text=_("More"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_mirror", text=_("Mirror"))
|
|
|
|
layout.operator("mesh.select_linked", text=_("Linked"))
|
|
layout.operator("mesh.select_vertex_path", text=_("Vertex Path"))
|
|
layout.operator("mesh.loop_multi_select", text=_("Edge Loop"))
|
|
layout.operator("mesh.loop_multi_select", text=_("Edge Ring")).ring = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_curve(bpy.types.Menu):
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all", text=_("Select/Deselect All"))
|
|
layout.operator("curve.select_inverse")
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_nth", text=_("Every Nth Number of Points"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.de_select_first")
|
|
layout.operator("curve.de_select_last")
|
|
layout.operator("curve.select_next")
|
|
layout.operator("curve.select_previous")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_surface(bpy.types.Menu):
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all", text=_("Select/Deselect All"))
|
|
layout.operator("curve.select_inverse")
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_nth", text=_("Every Nth Number of Points"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_row")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_metaball(bpy.types.Menu):
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_all").action = 'TOGGLE'
|
|
layout.operator("mball.select_inverse_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_random_metaelems")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_lattice(bpy.types.Menu):
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_all", text=_("Select/Deselect All"))
|
|
|
|
|
|
class VIEW3D_MT_select_edit_armature(bpy.types.Menu):
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_all", text=_("Select/Deselect All"))
|
|
layout.operator("armature.select_inverse", text=_("Inverse"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_hierarchy", text=_("Parent")).direction = 'PARENT'
|
|
layout.operator("armature.select_hierarchy", text=_("Child")).direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("armature.select_hierarchy", text=_("Extend Parent"))
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("armature.select_hierarchy", text=_("Extend Child"))
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
layout.operator("object.select_pattern", text=_("Select Pattern..."))
|
|
|
|
|
|
class VIEW3D_MT_select_face(bpy.types.Menu): # XXX no matching enum
|
|
bl_label = _("Select")
|
|
|
|
def draw(self, context):
|
|
# layout = self.layout
|
|
|
|
# TODO
|
|
# see view3d_select_faceselmenu
|
|
pass
|
|
|
|
# ********** Object menu **********
|
|
|
|
|
|
class VIEW3D_MT_object(bpy.types.Menu):
|
|
bl_context = "objectmode"
|
|
bl_label = _("Object")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_object_clear")
|
|
layout.menu("VIEW3D_MT_object_apply")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.duplicate_move")
|
|
layout.operator("object.duplicate_move_linked")
|
|
layout.operator("object.delete", text=_("Delete..."))
|
|
layout.operator("object.proxy_make", text=_("Make Proxy..."))
|
|
layout.menu("VIEW3D_MT_make_links", text=_("Make Links..."))
|
|
layout.operator("object.make_dupli_face")
|
|
layout.operator_menu_enum("object.make_local", "type", text=_("Make Local..."))
|
|
layout.menu("VIEW3D_MT_make_single_user")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_object_track")
|
|
layout.menu("VIEW3D_MT_object_group")
|
|
layout.menu("VIEW3D_MT_object_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_game")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.join_uvs")
|
|
layout.operator("object.join")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.move_to_layer", text=_("Move to Layer..."))
|
|
layout.menu("VIEW3D_MT_object_showhide")
|
|
|
|
layout.operator_menu_enum("object.convert", "target")
|
|
|
|
|
|
class VIEW3D_MT_object_animation(bpy.types.Menu):
|
|
bl_label = _("Animation")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text=_("Insert Keyframe..."))
|
|
layout.operator("anim.keyframe_delete_v3d", text=_("Delete Keyframe..."))
|
|
layout.operator("anim.keying_set_active_set", text=_("Change Keying Set..."))
|
|
|
|
|
|
class VIEW3D_MT_object_clear(bpy.types.Menu):
|
|
bl_label = _("Clear")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.location_clear", text=_("Location"))
|
|
layout.operator("object.rotation_clear", text=_("Rotation"))
|
|
layout.operator("object.scale_clear", text=_("Scale"))
|
|
layout.operator("object.origin_clear", text=_("Origin"))
|
|
|
|
|
|
class VIEW3D_MT_object_specials(bpy.types.Menu):
|
|
bl_label = _("Specials")
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# add more special types
|
|
return context.object
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
if obj.type == 'CAMERA':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
if obj.data.type == 'PERSP':
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Camera Lens Angle"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.lens"
|
|
props.input_scale = 0.1
|
|
else:
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Camera Lens Scale"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.ortho_scale"
|
|
props.input_scale = 0.01
|
|
|
|
if not obj.data.dof_object:
|
|
#layout.label(text="Test Has DOF obj");
|
|
props = layout.operator("wm.context_modal_mouse", text=_("DOF Distance"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.dof_distance"
|
|
props.input_scale = 0.02
|
|
|
|
if obj.type in {'CURVE', 'FONT'}:
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Extrude Size"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.extrude"
|
|
props.input_scale = 0.01
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Width Size"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.offset"
|
|
props.input_scale = 0.01
|
|
|
|
if obj.type == 'EMPTY':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Empty Draw Size"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "empty_draw_size"
|
|
props.input_scale = 0.01
|
|
|
|
if obj.type == 'LAMP':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Energy"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.energy"
|
|
|
|
if obj.data.type in {'SPOT', 'AREA', 'POINT'}:
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Falloff Distance"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.distance"
|
|
props.input_scale = 0.1
|
|
|
|
if obj.data.type == 'SPOT':
|
|
layout.separator()
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Spot Size"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.spot_size"
|
|
props.input_scale = 0.01
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Spot Blend"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.spot_blend"
|
|
props.input_scale = -0.01
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Clip Start"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.shadow_buffer_clip_start"
|
|
props.input_scale = 0.05
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text=_("Clip End"))
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.shadow_buffer_clip_end"
|
|
props.input_scale = 0.05
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("object.isolate_type_render")
|
|
props = layout.operator("object.hide_render_clear_all")
|
|
|
|
|
|
class VIEW3D_MT_object_apply(bpy.types.Menu):
|
|
bl_label = _("Apply")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.transform_apply", text=_("Location")).location = True
|
|
layout.operator("object.transform_apply", text=_("Rotation")).rotation = True
|
|
layout.operator("object.transform_apply", text=_("Scale")).scale = True
|
|
props = layout.operator("object.transform_apply", text=_("Rotation & Scale"))
|
|
props.scale = True
|
|
props.rotation = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.visual_transform_apply", text=_("Visual Transform"))
|
|
layout.operator("object.duplicates_make_real")
|
|
|
|
|
|
class VIEW3D_MT_object_parent(bpy.types.Menu):
|
|
bl_label = _("Parent")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.parent_set", text=_("Set"))
|
|
layout.operator("object.parent_clear", text=_("Clear"))
|
|
|
|
|
|
class VIEW3D_MT_object_track(bpy.types.Menu):
|
|
bl_label = _("Track")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.track_set", text=_("Set"))
|
|
layout.operator("object.track_clear", text=_("Clear"))
|
|
|
|
|
|
class VIEW3D_MT_object_group(bpy.types.Menu):
|
|
bl_label = _("Group")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("group.create")
|
|
layout.operator("group.objects_remove")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("group.objects_add_active")
|
|
layout.operator("group.objects_remove_active")
|
|
|
|
|
|
class VIEW3D_MT_object_constraints(bpy.types.Menu):
|
|
bl_label = _("Constraints")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.constraint_add_with_targets")
|
|
layout.operator("object.constraints_copy")
|
|
layout.operator("object.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_object_showhide(bpy.types.Menu):
|
|
bl_label = _("Show/Hide")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.hide_view_clear", text=_("Show Hidden"))
|
|
layout.operator("object.hide_view_set", text=_("Hide Selected"))
|
|
layout.operator("object.hide_view_set", text=_("Hide Unselected")).unselected = True
|
|
|
|
|
|
class VIEW3D_MT_make_single_user(bpy.types.Menu):
|
|
bl_label = _("Make Single User")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("object.make_single_user", text=_("Object"))
|
|
props.object = True
|
|
|
|
props = layout.operator("object.make_single_user", text=_("Object & Data"))
|
|
props.object = props.obdata = True
|
|
|
|
props = layout.operator("object.make_single_user", text=_("Object & Data & Materials+Tex"))
|
|
props.object = props.obdata = props.material = props.texture = True
|
|
|
|
props = layout.operator("object.make_single_user", text=_("Materials+Tex"))
|
|
props.material = props.texture = True
|
|
|
|
props = layout.operator("object.make_single_user", text=_("Object Animation"))
|
|
props.animation = True
|
|
|
|
|
|
class VIEW3D_MT_make_links(bpy.types.Menu):
|
|
bl_label = _("Make Links")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
if(len(bpy.data.scenes) > 10):
|
|
layout.operator_context = 'INVOKE_DEFAULT'
|
|
layout.operator("object.make_links_scene", text=_("Objects to Scene..."), icon='OUTLINER_OB_EMPTY')
|
|
layout.operator("object.make_links_scene", text=_("Markers to Scene..."), icon='OUTLINER_OB_EMPTY')
|
|
else:
|
|
layout.operator_menu_enum("object.make_links_scene", "scene", text=_("Objects to Scene..."))
|
|
layout.operator_menu_enum("marker.make_links_scene", "scene", text=_("Markers to Scene..."))
|
|
|
|
layout.operator_enum("object.make_links_data", "type") # inline
|
|
|
|
|
|
class VIEW3D_MT_object_game(bpy.types.Menu):
|
|
bl_label = _("Game")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.logic_bricks_copy", text=_("Copy Logic Bricks"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.game_property_copy", text=_("Replace Properties")).operation = 'REPLACE'
|
|
layout.operator("object.game_property_copy", text=_("Merge Properties")).operation = 'MERGE'
|
|
layout.operator_menu_enum("object.game_property_copy", "property", text=_("Copy Properties..."))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.game_property_clear")
|
|
|
|
|
|
# ********** Vertex paint menu **********
|
|
|
|
|
|
class VIEW3D_MT_paint_vertex(bpy.types.Menu):
|
|
bl_label = _("Paint")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vertex_color_set")
|
|
layout.operator("paint.vertex_color_dirt")
|
|
|
|
|
|
class VIEW3D_MT_hook(bpy.types.Menu):
|
|
bl_label = _("Hooks")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.hook_add_newob")
|
|
layout.operator("object.hook_add_selob")
|
|
|
|
if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
|
|
layout.separator()
|
|
layout.operator_menu_enum("object.hook_assign", "modifier")
|
|
layout.operator_menu_enum("object.hook_remove", "modifier")
|
|
layout.separator()
|
|
layout.operator_menu_enum("object.hook_select", "modifier")
|
|
layout.operator_menu_enum("object.hook_reset", "modifier")
|
|
layout.operator_menu_enum("object.hook_recenter", "modifier")
|
|
|
|
|
|
class VIEW3D_MT_vertex_group(bpy.types.Menu):
|
|
bl_label = _("Vertex Groups")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.vertex_group_assign", text=_("Assign to New Group")).new = True
|
|
|
|
ob = context.active_object
|
|
if ob.mode == 'EDIT':
|
|
if ob.vertex_groups.active:
|
|
layout.separator()
|
|
layout.operator("object.vertex_group_assign", text=_("Assign to Active Group"))
|
|
layout.operator("object.vertex_group_remove_from", text=_("Remove from Active Group"))
|
|
layout.operator("object.vertex_group_remove_from", text=_("Remove from All")).all = True
|
|
layout.separator()
|
|
|
|
if ob.vertex_groups.active:
|
|
layout.operator_menu_enum("object.vertex_group_set_active", "group", text=_("Set Active Group"))
|
|
layout.operator("object.vertex_group_remove", text=_("Remove Active Group"))
|
|
layout.operator("object.vertex_group_remove", text=_("Remove All Groups")).all = True
|
|
|
|
# ********** Weight paint menu **********
|
|
|
|
|
|
class VIEW3D_MT_paint_weight(bpy.types.Menu):
|
|
bl_label = _("Weights")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.weight_from_bones", text=_("Assign Automatic From Bones")).type = 'AUTOMATIC'
|
|
layout.operator("paint.weight_from_bones", text=_("Assign From Bone Envelopes")).type = 'ENVELOPES'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_normalize_all", text=_("Normalize All"))
|
|
layout.operator("object.vertex_group_normalize", text=_("Normalize"))
|
|
layout.operator("object.vertex_group_invert", text=_("Invert"))
|
|
layout.operator("object.vertex_group_clean", text=_("Clean"))
|
|
layout.operator("object.vertex_group_levels", text=_("Levels"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.weight_set")
|
|
|
|
# ********** Sculpt menu **********
|
|
|
|
|
|
class VIEW3D_MT_sculpt(bpy.types.Menu):
|
|
bl_label = _("Sculpt")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
sculpt = tool_settings.sculpt
|
|
brush = tool_settings.sculpt.brush
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(sculpt, "use_symmetry_x")
|
|
layout.prop(sculpt, "use_symmetry_y")
|
|
layout.prop(sculpt, "use_symmetry_z")
|
|
layout.separator()
|
|
layout.prop(sculpt, "lock_x")
|
|
layout.prop(sculpt, "lock_y")
|
|
layout.prop(sculpt, "lock_z")
|
|
layout.separator()
|
|
layout.operator_menu_enum("brush.curve_preset", "shape")
|
|
layout.separator()
|
|
|
|
if brush is not None: # unlikely but can happen
|
|
sculpt_tool = brush.sculpt_tool
|
|
|
|
if sculpt_tool != 'GRAB':
|
|
layout.prop_menu_enum(brush, "stroke_method")
|
|
|
|
if sculpt_tool in {'DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'}:
|
|
layout.prop_menu_enum(brush, "direction")
|
|
|
|
if sculpt_tool == 'LAYER':
|
|
layout.prop(brush, "use_persistent")
|
|
layout.operator("sculpt.set_persistent_base")
|
|
|
|
layout.separator()
|
|
layout.prop(sculpt, "use_threaded", text=_("Threaded Sculpt"))
|
|
layout.prop(sculpt, "show_brush")
|
|
|
|
# TODO, make availabel from paint menu!
|
|
layout.prop(tool_settings, "sculpt_paint_use_unified_size", text=_("Unify Size"))
|
|
layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text=_("Unify Strength"))
|
|
|
|
# ********** Particle menu **********
|
|
|
|
|
|
class VIEW3D_MT_particle(bpy.types.Menu):
|
|
bl_label = _("Particle")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
particle_edit = context.tool_settings.particle_edit
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.mirror")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
layout.operator("particle.delete")
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
|
|
layout.operator("particle.rekey")
|
|
layout.operator("particle.weight_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_particle_showhide")
|
|
|
|
|
|
class VIEW3D_MT_particle_specials(bpy.types.Menu):
|
|
bl_label = _("Specials")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
particle_edit = context.tool_settings.particle_edit
|
|
|
|
layout.operator("particle.rekey")
|
|
|
|
layout.separator()
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
layout.operator("particle.select_roots")
|
|
layout.operator("particle.select_tips")
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
|
|
|
|
class VIEW3D_MT_particle_showhide(ShowHideMenu, bpy.types.Menu):
|
|
_operator_name = "particle"
|
|
|
|
# ********** Pose Menu **********
|
|
|
|
|
|
class VIEW3D_MT_pose(bpy.types.Menu):
|
|
bl_label = _("Pose")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
|
|
layout.menu("VIEW3D_MT_pose_transform")
|
|
layout.menu("VIEW3D_MT_pose_apply")
|
|
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_slide")
|
|
layout.menu("VIEW3D_MT_pose_propagate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.copy")
|
|
layout.operator("pose.paste")
|
|
layout.operator("pose.paste", text=_("Paste X-Flipped Pose")).flipped = True
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_library")
|
|
layout.menu("VIEW3D_MT_pose_motion")
|
|
layout.menu("VIEW3D_MT_pose_group")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_pose_ik")
|
|
layout.menu("VIEW3D_MT_pose_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("pose.autoside_names", text=_("AutoName Left/Right")).axis = 'XAXIS'
|
|
layout.operator("pose.autoside_names", text=_("AutoName Front/Back")).axis = 'YAXIS'
|
|
layout.operator("pose.autoside_names", text=_("AutoName Top/Bottom")).axis = 'ZAXIS'
|
|
|
|
layout.operator("pose.flip_names")
|
|
|
|
layout.operator("pose.quaternions_flip")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_AREA'
|
|
layout.operator("pose.armature_layers", text=_("Change Armature Layers..."))
|
|
layout.operator("pose.bone_layers", text=_("Change Bone Layers..."))
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_showhide")
|
|
layout.menu("VIEW3D_MT_bone_options_toggle", text=_("Bone Settings"))
|
|
|
|
|
|
class VIEW3D_MT_pose_transform(bpy.types.Menu):
|
|
bl_label = _("Clear Transform")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.transforms_clear", text=_("All"))
|
|
|
|
layout.operator("pose.loc_clear", text=_("Location"))
|
|
layout.operator("pose.rot_clear", text=_("Rotation"))
|
|
layout.operator("pose.scale_clear", text=_("Scale"))
|
|
|
|
layout.label(text=_("Origin"))
|
|
|
|
|
|
class VIEW3D_MT_pose_slide(bpy.types.Menu):
|
|
bl_label = _("In-Betweens")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.push")
|
|
layout.operator("pose.relax")
|
|
layout.operator("pose.breakdown")
|
|
|
|
|
|
class VIEW3D_MT_pose_propagate(bpy.types.Menu):
|
|
bl_label = _("Propagate")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.propagate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text=_("To Next Keyframe")).mode = 'NEXT_KEY'
|
|
layout.operator("pose.propagate", text=_("To Last Keyframe (Make Cyclic)")).mode = 'LAST_KEY'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text=_("On Selected Markers")).mode = 'SELECTED_MARKERS'
|
|
|
|
|
|
class VIEW3D_MT_pose_library(bpy.types.Menu):
|
|
bl_label = _("Pose Library")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("poselib.browse_interactive", text=_("Browse Poses..."))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("poselib.pose_add", text=_("Add Pose..."))
|
|
layout.operator("poselib.pose_rename", text=_("Rename Pose..."))
|
|
layout.operator("poselib.pose_remove", text=_("Remove Pose..."))
|
|
|
|
|
|
class VIEW3D_MT_pose_motion(bpy.types.Menu):
|
|
bl_label = _("Motion Paths")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.paths_calculate", text=_("Calculate"))
|
|
layout.operator("pose.paths_clear", text=_("Clear"))
|
|
|
|
|
|
class VIEW3D_MT_pose_group(bpy.types.Menu):
|
|
bl_label = _("Bone Groups")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator("pose.group_add")
|
|
layout.operator("pose.group_remove")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.group_assign")
|
|
layout.operator("pose.group_unassign")
|
|
|
|
|
|
class VIEW3D_MT_pose_ik(bpy.types.Menu):
|
|
bl_label = _("Inverse Kinematics")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.ik_add")
|
|
layout.operator("pose.ik_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_constraints(bpy.types.Menu):
|
|
bl_label = _("Constraints")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.constraint_add_with_targets", text=_("Add (With Targets)..."))
|
|
layout.operator("pose.constraints_copy")
|
|
layout.operator("pose.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_showhide(ShowHideMenu, bpy.types.Menu):
|
|
_operator_name = "pose"
|
|
|
|
|
|
class VIEW3D_MT_pose_apply(bpy.types.Menu):
|
|
bl_label = _("Apply")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.armature_apply")
|
|
layout.operator("pose.visual_transform_apply")
|
|
|
|
|
|
class BoneOptions:
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
options = [
|
|
"show_wire",
|
|
"use_deform",
|
|
"use_envelope_multiply",
|
|
"use_inherit_rotation",
|
|
"use_inherit_scale",
|
|
]
|
|
|
|
if context.mode == 'EDIT_ARMATURE':
|
|
bone_props = bpy.types.EditBone.bl_rna.properties
|
|
data_path_iter = "selected_bones"
|
|
opt_suffix = ""
|
|
options.append("lock")
|
|
else: # posemode
|
|
bone_props = bpy.types.Bone.bl_rna.properties
|
|
data_path_iter = "selected_pose_bones"
|
|
opt_suffix = "bone."
|
|
|
|
for opt in options:
|
|
props = layout.operator("wm.context_collection_boolean_set", text=bone_props[opt].name)
|
|
props.data_path_iter = data_path_iter
|
|
props.data_path_item = opt_suffix + opt
|
|
props.type = self.type
|
|
|
|
|
|
class VIEW3D_MT_bone_options_toggle(bpy.types.Menu, BoneOptions):
|
|
bl_label = "Toggle Bone Options"
|
|
type = 'TOGGLE'
|
|
|
|
|
|
class VIEW3D_MT_bone_options_enable(bpy.types.Menu, BoneOptions):
|
|
bl_label = "Enable Bone Options"
|
|
type = 'ENABLE'
|
|
|
|
|
|
class VIEW3D_MT_bone_options_disable(bpy.types.Menu, BoneOptions):
|
|
bl_label = "Disable Bone Options"
|
|
type = 'DISABLE'
|
|
|
|
# ********** Edit Menus, suffix from ob.type **********
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh(bpy.types.Menu):
|
|
bl_label = _("Mesh")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_uv_map", text=_("UV Unwrap..."))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.edit_mesh_extrude_move_normal", text=_("Extrude Region"))
|
|
layout.operator("view3d.edit_mesh_extrude_individual_move", text=_("Extrude Individual"))
|
|
layout.operator("mesh.duplicate_move")
|
|
layout.operator("mesh.delete", text=_("Delete..."))
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_vertices")
|
|
layout.menu("VIEW3D_MT_edit_mesh_edges")
|
|
layout.menu("VIEW3D_MT_edit_mesh_faces")
|
|
layout.menu("VIEW3D_MT_edit_mesh_normals")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(settings, "use_mesh_automerge")
|
|
layout.prop_menu_enum(settings, "proportional_edit")
|
|
layout.prop_menu_enum(settings, "proportional_edit_falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
|
|
bl_label = _("Specials")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.subdivide", text=_("Subdivide"))
|
|
layout.operator("mesh.subdivide", text=_("Subdivide Smooth")).smoothness = 1.0
|
|
layout.operator("mesh.merge", text=_("Merge..."))
|
|
layout.operator("mesh.remove_doubles")
|
|
layout.operator("mesh.hide", text=_("Hide"))
|
|
layout.operator("mesh.reveal", text=_("Reveal"))
|
|
layout.operator("mesh.select_inverse")
|
|
layout.operator("mesh.flip_normals")
|
|
layout.operator("mesh.vertices_smooth", text=_("Smooth"))
|
|
# layout.operator("mesh.bevel", text="Bevel")
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
layout.operator("mesh.blend_from_shape")
|
|
layout.operator("mesh.shape_propagate_to_all")
|
|
layout.operator("mesh.select_vertex_path")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_mode(bpy.types.Menu):
|
|
bl_label = _("Mesh Select Mode")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
prop = layout.operator("wm.context_set_value", text=_("Vertex"), icon='VERTEXSEL')
|
|
prop.value = "(True, False, False)"
|
|
prop.data_path = "tool_settings.mesh_select_mode"
|
|
|
|
prop = layout.operator("wm.context_set_value", text=_("Edge"), icon='EDGESEL')
|
|
prop.value = "(False, True, False)"
|
|
prop.data_path = "tool_settings.mesh_select_mode"
|
|
|
|
prop = layout.operator("wm.context_set_value", text=_("Face"), icon='FACESEL')
|
|
prop.value = "(False, False, True)"
|
|
prop.data_path = "tool_settings.mesh_select_mode"
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu):
|
|
bl_label = _("Extrude")
|
|
|
|
_extrude_funcs = { \
|
|
"VERT": lambda layout: layout.operator("mesh.extrude_vertices_move", text=_("Vertices Only")),
|
|
"EDGE": lambda layout: layout.operator("mesh.extrude_edges_move", text=_("Edges Only")),
|
|
"FACE": lambda layout: layout.operator("mesh.extrude_faces_move", text=_("Individual Faces")),
|
|
"REGION": lambda layout: layout.operator("view3d.edit_mesh_extrude_move_normal", text=_("Region")),
|
|
}
|
|
|
|
@staticmethod
|
|
def extrude_options(context):
|
|
mesh = context.object.data
|
|
select_mode = context.tool_settings.mesh_select_mode
|
|
|
|
menu = []
|
|
if mesh.total_face_sel:
|
|
menu += ["REGION", "FACE"]
|
|
if mesh.total_edge_sel and (select_mode[0] or select_mode[1]):
|
|
menu += ["EDGE"]
|
|
if mesh.total_vert_sel and select_mode[0]:
|
|
menu += ["VERT"]
|
|
|
|
# should never get here
|
|
return menu
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
for menu_id in self.extrude_options(context):
|
|
self._extrude_funcs[menu_id](layout)
|
|
|
|
|
|
class VIEW3D_OT_edit_mesh_extrude_individual_move(bpy.types.Operator):
|
|
"Extrude individual elements and move"
|
|
bl_label = _("Extrude Individual and Move")
|
|
bl_idname = "view3d.edit_mesh_extrude_individual_move"
|
|
|
|
def execute(self, context):
|
|
mesh = context.object.data
|
|
select_mode = context.tool_settings.mesh_select_mode
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
# totvert = mesh.total_vert_sel
|
|
|
|
if select_mode[2] and totface == 1:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
|
|
elif select_mode[2] and totface > 1:
|
|
bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
|
|
elif select_mode[1] and totedge >= 1:
|
|
bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
|
|
else:
|
|
bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
|
|
|
|
# ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
|
|
return {'FINISHED'}
|
|
|
|
def invoke(self, context, event):
|
|
return self.execute(context)
|
|
|
|
|
|
class VIEW3D_OT_edit_mesh_extrude_move(bpy.types.Operator):
|
|
"Extrude and move along normals"
|
|
bl_label = _("Extrude and Move on Normals")
|
|
bl_idname = "view3d.edit_mesh_extrude_move_normal"
|
|
|
|
def execute(self, context):
|
|
mesh = context.object.data
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
# totvert = mesh.total_vert_sel
|
|
|
|
if totface >= 1:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
|
|
elif totedge == 1:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (True, True, False)})
|
|
else:
|
|
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
|
|
|
|
# ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
|
|
return {'FINISHED'}
|
|
|
|
def invoke(self, context, event):
|
|
return self.execute(context)
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
|
|
bl_label = _("Vertices")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.merge")
|
|
layout.operator("mesh.rip_move")
|
|
layout.operator("mesh.split")
|
|
layout.operator("mesh.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.vertices_smooth")
|
|
layout.operator("mesh.remove_doubles")
|
|
layout.operator("mesh.vertices_sort")
|
|
layout.operator("mesh.vertices_randomize")
|
|
|
|
layout.operator("mesh.select_vertex_path")
|
|
|
|
layout.operator("mesh.blend_from_shape")
|
|
|
|
layout.operator("object.vertex_group_blend")
|
|
layout.operator("mesh.shape_propagate_to_all")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_vertex_group")
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
|
|
bl_label = _("Edges")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.edge_face_add")
|
|
layout.operator("mesh.subdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_seam")
|
|
layout.operator("mesh.mark_seam", text=_("Clear Seam")).clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_sharp")
|
|
layout.operator("mesh.mark_sharp", text=_("Clear Sharp")).clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_rotate", text=_("Rotate Edge CW")).direction = 'CW'
|
|
layout.operator("mesh.edge_rotate", text=_("Rotate Edge CCW")).direction = 'CCW'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("TRANSFORM_OT_edge_slide")
|
|
layout.operator("TRANSFORM_OT_edge_crease")
|
|
layout.operator("mesh.loop_multi_select", text=_("Edge Loop"))
|
|
|
|
# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
|
|
# uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
|
|
|
|
layout.operator("mesh.loop_multi_select", text=_("Edge Ring")).ring = True
|
|
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu):
|
|
bl_label = _("Faces")
|
|
bl_idname = "VIEW3D_MT_edit_mesh_faces"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
# layout.operator("mesh.bevel")
|
|
# layout.operator("mesh.bevel")
|
|
layout.operator("mesh.edge_face_add")
|
|
layout.operator("mesh.fill")
|
|
layout.operator("mesh.beautify_fill")
|
|
layout.operator("mesh.solidify")
|
|
layout.operator("mesh.sort_faces")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.fgon_make")
|
|
layout.operator("mesh.fgon_clear")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.quads_convert_to_tris")
|
|
layout.operator("mesh.tris_convert_to_quads")
|
|
layout.operator("mesh.edge_flip")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
|
|
layout.separator()
|
|
|
|
# uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
|
|
# uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
|
|
|
|
layout.operator("mesh.edge_rotate", text=_("Rotate Edge CW")).direction = 'CW'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("mesh.uvs_rotate", "direction")
|
|
layout.operator_menu_enum("mesh.uvs_mirror", "axis")
|
|
layout.operator_menu_enum("mesh.colors_rotate", "direction")
|
|
layout.operator_menu_enum("mesh.colors_mirror", "axis")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
|
|
bl_label = _("Normals")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.normals_make_consistent", text=_("Recalculate Outside"))
|
|
layout.operator("mesh.normals_make_consistent", text=_("Recalculate Inside")).inside = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, bpy.types.Menu):
|
|
_operator_name = "mesh"
|
|
|
|
# Edit Curve
|
|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
|
|
|
|
|
|
def draw_curve(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.extrude")
|
|
layout.operator("curve.duplicate")
|
|
layout.operator("curve.separate")
|
|
layout.operator("curve.make_segment")
|
|
layout.operator("curve.cyclic_toggle")
|
|
layout.operator("curve.delete", text=_("Delete..."))
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
|
|
layout.menu("VIEW3D_MT_edit_curve_segments")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop_menu_enum(settings, "proportional_edit")
|
|
layout.prop_menu_enum(settings, "proportional_edit_falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve(bpy.types.Menu):
|
|
bl_label = _("Curve")
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
|
|
bl_label = _("Control Points")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
|
|
if edit_object.type == 'CURVE':
|
|
layout.operator("transform.transform", text=_("Tilt")).mode = 'TILT'
|
|
layout.operator("curve.tilt_clear")
|
|
layout.operator("curve.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("curve.handle_type_set", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_segments(bpy.types.Menu):
|
|
bl_label = _("Segments")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_specials(bpy.types.Menu):
|
|
bl_label = _("Specials")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
layout.operator("curve.spline_weight_set")
|
|
layout.operator("curve.radius_set")
|
|
layout.operator("curve.smooth")
|
|
layout.operator("curve.smooth_radius")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, bpy.types.Menu):
|
|
_operator_name = "curve"
|
|
|
|
|
|
class VIEW3D_MT_edit_surface(bpy.types.Menu):
|
|
bl_label = _("Surface")
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_font(bpy.types.Menu):
|
|
bl_label = _("Text")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.file_paste")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_text_chars")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.style_toggle", text=_("Toggle Bold")).style = 'BOLD'
|
|
layout.operator("font.style_toggle", text=_("Toggle Italic")).style = 'ITALIC'
|
|
layout.operator("font.style_toggle", text=_("Toggle Underline")).style = 'UNDERLINE'
|
|
layout.operator("font.style_toggle", text=_("Toggle Small Caps")).style = 'SMALL_CAPS'
|
|
|
|
|
|
class VIEW3D_MT_edit_text_chars(bpy.types.Menu):
|
|
bl_label = _("Special Characters")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.text_insert", text="Copyright|Alt C").text = b'\xC2\xA9'.decode()
|
|
layout.operator("font.text_insert", text="Registered Trademark|Alt R").text = b'\xC2\xAE'.decode()
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Degree Sign|Alt G").text = b'\xC2\xB0'.decode()
|
|
layout.operator("font.text_insert", text="Multiplication Sign|Alt x").text = b'\xC3\x97'.decode()
|
|
layout.operator("font.text_insert", text="Circle|Alt .").text = b'\xC2\x8A'.decode()
|
|
layout.operator("font.text_insert", text="Superscript 1|Alt 1").text = b'\xC2\xB9'.decode()
|
|
layout.operator("font.text_insert", text="Superscript 2|Alt 2").text = b'\xC2\xB2'.decode()
|
|
layout.operator("font.text_insert", text="Superscript 3|Alt 3").text = b'\xC2\xB3'.decode()
|
|
layout.operator("font.text_insert", text="Double >>|Alt >").text = b'\xC2\xBB'.decode()
|
|
layout.operator("font.text_insert", text="Double <<|Alt <").text = b'\xC2\xAB'.decode()
|
|
layout.operator("font.text_insert", text="Promillage|Alt %").text = b'\xE2\x80\xB0'.decode()
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Dutch Florin|Alt F").text = b'\xC2\xA4'.decode()
|
|
layout.operator("font.text_insert", text="British Pound|Alt L").text = b'\xC2\xA3'.decode()
|
|
layout.operator("font.text_insert", text="Japanese Yen|Alt Y").text = b'\xC2\xA5'.decode()
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="German S|Alt S").text = b'\xC3\x9F'.decode()
|
|
layout.operator("font.text_insert", text="Spanish Question Mark|Alt ?").text = b'\xC2\xBF'.decode()
|
|
layout.operator("font.text_insert", text="Spanish Exclamation Mark|Alt !").text = b'\xC2\xA1'.decode()
|
|
|
|
|
|
class VIEW3D_MT_edit_meta(bpy.types.Menu):
|
|
bl_label = _("Metaball")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.delete_metaelems", text=_("Delete..."))
|
|
layout.operator("mball.duplicate_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop_menu_enum(settings, "proportional_edit")
|
|
layout.prop_menu_enum(settings, "proportional_edit_falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_meta_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu):
|
|
bl_label = _("Show/Hide")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mball.reveal_metaelems", text=_("Show Hidden"))
|
|
layout.operator("mball.hide_metaelems", text=_("Hide Selected"))
|
|
layout.operator("mball.hide_metaelems", text=_("Hide Unselected")).unselected = True
|
|
|
|
|
|
class VIEW3D_MT_edit_lattice(bpy.types.Menu):
|
|
bl_label = _("Lattice")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.make_regular")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop_menu_enum(settings, "proportional_edit")
|
|
layout.prop_menu_enum(settings, "proportional_edit_falloff")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature(bpy.types.Menu):
|
|
bl_label = _("Armature")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
arm = edit_object.data
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.menu("VIEW3D_MT_edit_armature_roll")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.extrude_move")
|
|
|
|
if arm.use_mirror_x:
|
|
layout.operator("armature.extrude_forked")
|
|
|
|
layout.operator("armature.duplicate_move")
|
|
layout.operator("armature.merge")
|
|
layout.operator("armature.fill")
|
|
layout.operator("armature.delete")
|
|
layout.operator("armature.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.subdivide", text=_("Subdivide"))
|
|
layout.operator("armature.switch_direction", text=_("Switch Direction"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("armature.autoside_names", text=_("AutoName Left/Right")).type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text=_("AutoName Front/Back")).type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text=_("AutoName Top/Bottom")).type = 'ZAXIS'
|
|
layout.operator("armature.flip_names")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_DEFAULT'
|
|
layout.operator("armature.armature_layers")
|
|
layout.operator("armature.bone_layers")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_armature_parent")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_bone_options_toggle", text=_("Bone Settings"))
|
|
|
|
|
|
class VIEW3D_MT_armature_specials(bpy.types.Menu):
|
|
bl_label = _("Specials")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("armature.subdivide", text=_("Subdivide"))
|
|
layout.operator("armature.switch_direction", text=_("Switch Direction"))
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("armature.autoside_names", text=_("AutoName Left/Right")).type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text=_("AutoName Front/Back")).type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text=_("AutoName Top/Bottom")).type = 'ZAXIS'
|
|
layout.operator("armature.flip_names", text=_("Flip Names"))
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_parent(bpy.types.Menu):
|
|
bl_label = _("Parent")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.parent_set", text=_("Make"))
|
|
layout.operator("armature.parent_clear", text=_("Clear"))
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
|
|
bl_label = _("Bone Roll")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_menu_enum("armature.calculate_roll", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.transform", text=_("Set Roll")).mode = 'BONE_ROLL'
|
|
|
|
# ********** Panel **********
|
|
|
|
|
|
class VIEW3D_PT_view3d_properties(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("View")
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
col = layout.column()
|
|
col.active = view.region_3d.view_perspective != 'CAMERA'
|
|
col.prop(view, "lens")
|
|
col.label(text=_("Lock to Object:"))
|
|
col.prop(view, "lock_object", text="")
|
|
if view.lock_object and view.lock_object.type == 'ARMATURE':
|
|
col.prop_search(view, "lock_bone", view.lock_object.data, "bones", text="")
|
|
elif not view.lock_object:
|
|
col.prop(view, "lock_cursor", text=_("Lock to Cursor"))
|
|
|
|
col = layout.column()
|
|
col.prop(view, "lock_camera")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text=_("Clip:"))
|
|
col.prop(view, "clip_start", text=_("Start"))
|
|
col.prop(view, "clip_end", text=_("End"))
|
|
|
|
subcol = col.column()
|
|
subcol.enabled = not view.lock_camera_and_layers
|
|
subcol.label(text=_("Local Camera:"))
|
|
subcol.prop(view, "camera", text="")
|
|
|
|
layout.column().prop(view, "cursor_location")
|
|
|
|
|
|
class VIEW3D_PT_view3d_name(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Item")
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.space_data and context.active_object)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
ob = context.active_object
|
|
row = layout.row()
|
|
row.label(text="", icon='OBJECT_DATA')
|
|
row.prop(ob, "name", text="")
|
|
|
|
if ob.type == 'ARMATURE' and ob.mode in {'EDIT', 'POSE'}:
|
|
bone = context.active_bone
|
|
if bone:
|
|
row = layout.row()
|
|
row.label(text="", icon='BONE_DATA')
|
|
row.prop(bone, "name", text="")
|
|
|
|
|
|
class VIEW3D_PT_view3d_display(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Display")
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
scene = context.scene
|
|
gs = scene.game_settings
|
|
ob = context.object
|
|
|
|
col = layout.column()
|
|
col.prop(view, "show_only_render")
|
|
|
|
col = layout.column()
|
|
display_all = not view.show_only_render
|
|
col.active = display_all
|
|
col.prop(view, "show_outline_selected")
|
|
col.prop(view, "show_all_objects_origin")
|
|
col.prop(view, "show_relationship_lines")
|
|
if ob and ob.type == 'MESH':
|
|
mesh = ob.data
|
|
col.prop(mesh, "show_all_edges")
|
|
|
|
col = layout.column()
|
|
col.active = display_all
|
|
split = col.split(percentage=0.55)
|
|
split.prop(view, "show_floor", text=_("Grid Floor"))
|
|
|
|
row = split.row(align=True)
|
|
row.prop(view, "show_axis_x", text="X", toggle=True)
|
|
row.prop(view, "show_axis_y", text="Y", toggle=True)
|
|
row.prop(view, "show_axis_z", text="Z", toggle=True)
|
|
|
|
sub = col.column(align=True)
|
|
sub.active = (display_all and view.show_floor)
|
|
sub.prop(view, "grid_lines", text=_("Lines"))
|
|
sub.prop(view, "grid_scale", text=_("Scale"))
|
|
subsub = sub.column(align=True)
|
|
subsub.active = scene.unit_settings.system == 'NONE'
|
|
subsub.prop(view, "grid_subdivisions", text=_("Subdivisions"))
|
|
|
|
col = layout.column()
|
|
col.label(text=_("Shading:"))
|
|
col.prop(gs, "material_mode", text="")
|
|
col.prop(view, "show_textured_solid")
|
|
|
|
layout.separator()
|
|
|
|
region = view.region_quadview
|
|
|
|
layout.operator("screen.region_quadview", text=_("Toggle Quad View"))
|
|
|
|
if region:
|
|
col = layout.column()
|
|
col.prop(region, "lock_rotation")
|
|
row = col.row()
|
|
row.enabled = region.lock_rotation
|
|
row.prop(region, "show_sync_view")
|
|
row = col.row()
|
|
row.enabled = region.lock_rotation and region.show_sync_view
|
|
row.prop(region, "use_box_clip")
|
|
|
|
|
|
class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Mesh Display")
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# The active object check is needed because of localmode
|
|
return (context.active_object and (context.mode == 'EDIT_MESH'))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
mesh = context.active_object.data
|
|
|
|
col = layout.column()
|
|
col.label(text=_("Overlays:"))
|
|
col.prop(mesh, "show_edges", text=_("Edges"))
|
|
col.prop(mesh, "show_faces", text=_("Faces"))
|
|
col.prop(mesh, "show_edge_crease", text=_("Creases"))
|
|
col.prop(mesh, "show_edge_bevel_weight", text=_("Bevel Weights"))
|
|
col.prop(mesh, "show_edge_seams", text=_("Seams"))
|
|
col.prop(mesh, "show_edge_sharp", text=_("Sharp"))
|
|
|
|
col.separator()
|
|
col.label(text=_("Normals:"))
|
|
col.prop(mesh, "show_normal_face", text=_("Face"))
|
|
col.prop(mesh, "show_normal_vertex", text=_("Vertex"))
|
|
col.prop(context.scene.tool_settings, "normal_size", text=_("Normal Size"))
|
|
|
|
col.separator()
|
|
col.label(text=_("Numerics:"))
|
|
col.prop(mesh, "show_extra_edge_length")
|
|
col.prop(mesh, "show_extra_face_angle")
|
|
col.prop(mesh, "show_extra_face_area")
|
|
|
|
|
|
class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Curve Display")
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
editmesh = context.mode == 'EDIT_CURVE'
|
|
return (editmesh)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
curve = context.active_object.data
|
|
|
|
col = layout.column()
|
|
col.label(text=_("Overlays:"))
|
|
col.prop(curve, "show_handles", text=_("Handles"))
|
|
col.prop(curve, "show_normal_face", text=_("Normals"))
|
|
col.prop(context.scene.tool_settings, "normal_size", text=_("Normal Size"))
|
|
|
|
|
|
class VIEW3D_PT_background_image(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Background Images")
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
# bg = context.space_data.background_image
|
|
return (view)
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
|
|
layout.prop(view, "show_background_images", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
col = layout.column()
|
|
col.operator("view3d.background_image_add", text=_("Add Image"))
|
|
|
|
for i, bg in enumerate(view.background_images):
|
|
layout.active = view.show_background_images
|
|
box = layout.box()
|
|
row = box.row(align=True)
|
|
row.prop(bg, "show_expanded", text="", emboss=False)
|
|
if bg.image:
|
|
row.prop(bg.image, "name", text="", emboss=False)
|
|
else:
|
|
row.label(text=_("Not Set"))
|
|
row.operator("view3d.background_image_remove", text="", emboss=False, icon='X').index = i
|
|
|
|
box.prop(bg, "view_axis", text=_("Axis"))
|
|
|
|
if bg.show_expanded:
|
|
row = box.row()
|
|
row.template_ID(bg, "image", open="image.open")
|
|
if (bg.image):
|
|
box.template_image(bg, "image", bg.image_user, compact=True)
|
|
|
|
box.prop(bg, "opacity", slider=True)
|
|
if bg.view_axis != 'CAMERA':
|
|
box.prop(bg, "size")
|
|
row = box.row(align=True)
|
|
row.prop(bg, "offset_x", text="X")
|
|
row.prop(bg, "offset_y", text="Y")
|
|
|
|
|
|
class VIEW3D_PT_transform_orientations(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Transform Orientations")
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(view, "transform_orientation")
|
|
col.operator("transform.create_orientation", text=_("Create"))
|
|
|
|
orientation = view.current_orientation
|
|
|
|
if orientation:
|
|
col.prop(orientation, "name")
|
|
col.operator("transform.delete_orientation", text=_("Delete"))
|
|
|
|
|
|
class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Skeleton Sketching")
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
scene = context.space_data
|
|
ob = context.active_object
|
|
return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.scene.tool_settings
|
|
|
|
layout.prop(toolsettings, "use_bone_sketching", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.scene.tool_settings
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(toolsettings, "use_etch_quick")
|
|
col.prop(toolsettings, "use_etch_overdraw")
|
|
|
|
col.prop(toolsettings, "etch_convert_mode")
|
|
|
|
if toolsettings.etch_convert_mode == 'LENGTH':
|
|
col.prop(toolsettings, "etch_length_limit")
|
|
elif toolsettings.etch_convert_mode == 'ADAPTIVE':
|
|
col.prop(toolsettings, "etch_adaptive_limit")
|
|
elif toolsettings.etch_convert_mode == 'FIXED':
|
|
col.prop(toolsettings, "etch_subdivision_number")
|
|
elif toolsettings.etch_convert_mode == 'RETARGET':
|
|
col.prop(toolsettings, "etch_template")
|
|
col.prop(toolsettings, "etch_roll_mode")
|
|
col.prop(toolsettings, "use_etch_autoname")
|
|
col.prop(toolsettings, "etch_number")
|
|
col.prop(toolsettings, "etch_side")
|
|
|
|
col.operator("sketch.convert", text=_("Convert"))
|
|
|
|
|
|
class VIEW3D_PT_context_properties(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = _("Properties")
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def _active_context_member(context):
|
|
obj = context.object
|
|
if obj:
|
|
mode = obj.mode
|
|
if mode == 'POSE':
|
|
return "active_pose_bone"
|
|
elif mode == 'EDIT' and obj.type == 'ARMATURE':
|
|
return "active_bone"
|
|
else:
|
|
return "object"
|
|
|
|
return ""
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
member = cls._active_context_member(context)
|
|
if member:
|
|
context_member = getattr(context, member)
|
|
return context_member and context_member.keys()
|
|
|
|
return False
|
|
|
|
def draw(self, context):
|
|
import rna_prop_ui
|
|
member = VIEW3D_PT_context_properties._active_context_member(context)
|
|
|
|
if member:
|
|
# Draw with no edit button
|
|
rna_prop_ui.draw(self.layout, context, member, object, False)
|
|
|
|
|
|
def register():
|
|
bpy.utils.register_module(__name__)
|
|
|
|
|
|
def unregister():
|
|
bpy.utils.unregister_module(__name__)
|
|
|
|
if __name__ == "__main__":
|
|
register()
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
bpy.utils.register_module(__name__)
|