blender/release/scripts
Thomas Dinges 015813642b Fixing bugs after Recast & Detour branch merge!!
* The new NAVMESH Modifier did not show any buttons, console printed errors instead! 
* Poll of "PHYSICS_PT_game_obstacles" panel caused errors as well, self instead of cls was used as argument.
* Check to show/hide buttons in "WORLD_PT_game_physics_obstacles" panel did not worked due to wrong ENUM identifier ('None' instead if 'NONE')
* Moved "SCENE_PT_navmesh" panel out of properties_scene.py into the properties_game.py where it belongs and renamed it. Also, don't use abreviations in Panel Headers (Navmesh > Navigaion Mesh)
* Code cleanup, removed unnescecary code. 
* bpy.types.Panel > Panel
2011-09-09 22:47:26 +00:00
..
modules correct fix for #28558 2011-09-08 09:48:41 +00:00
presets svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-07 15:34:04 +00:00
startup Fixing bugs after Recast & Detour branch merge!! 2011-09-09 22:47:26 +00:00
templates pep8 edits and change '!= None' to 'is not None' 2011-08-22 09:01:49 +00:00