forked from bartvdbraak/blender
fecc3b9d68
mesh.transform(matid, matrix) mesh.transform_uv(matid, matrix, uv_index=-1)) much more efficient then looping over verts in python to transform them. |
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.. | ||
blender-org | ||
epy | ||
examples | ||
rst | ||
sphinx_changelog_gen.py | ||
sphinx_doc_gen.py | ||
sphinx_doc_gen.sh |