blender/source
Brecht Van Lommel feeab1ad53 Fix #34997: when starting the game engine in one window and switching to a second
window, the game would stop drawing in the first and mess up the OpenGL state of
the second.

Also fixes glPushAttrib/glPopAttrib getting out of sync in some cases.
2013-04-18 16:28:39 +00:00
..
blender Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
blenderplayer Correct stub for snapObjectsRayEx 2013-04-11 15:40:57 +00:00
creator Accidentally left in test function. All's fine now! 2013-04-13 14:15:16 +00:00
gameengine Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
icons
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript