blender/release/scripts/startup/bl_ui
Sergey Sharybin 557b893dfd Border for compositor viewer node feature
This adds border option to compositor, which affects on
a backdrop and viewer nodes, which is useful for faster
previews and tweaks.

Final compositing still happens for the whole frame, but
if it'll be needed it's not so difficult to support it
as well.

To use border there's Ctrl-B shortcut in the compositor
editor, which i used to define region you want to restrict
compositing to. There's also "Viewer Border" option in
the N-panel in case you'll want to disable border
compositing.

Some areas could be cleaned a bit, like ideally it shall
not be viewer image clearing in viewer_border_update RNA
callback, but currently it's not so much clear how to
make it the same fast as simple memset and glue it
somehow to compositor. Will think of nicer solution a
bit later.
2013-03-07 17:47:30 +00:00
..
__init__.py Make list_id mandatory when using default UI_UL_list class for a template_list. 2013-02-18 14:03:26 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_data_armature.py Fix [#34300] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard. 2013-02-18 13:30:40 +00:00
properties_data_bone.py rename rna prop _parenting -> _parent 2012-12-21 12:17:30 +00:00
properties_data_camera.py Some minor cleanup in camera's FOV angle props (mostly use DEG2RAD macro, and remove reference to degrees in tips - user is free to use radians if he prefers!). 2012-12-31 14:52:55 +00:00
properties_data_curve.py Added Map Taper option which if enabled maps affect of taper object on 2012-11-08 08:16:44 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE. 2012-10-30 01:59:15 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py Simple deform modifier: replace factor property by angle for twist and bend 2013-03-05 14:42:06 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_game.py BGE UI: removing "use_occlusion_culling" from the ui 2013-01-27 19:57:47 +00:00
properties_mask_common.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_material.py Fix for [#34308] only half width of material list row is used for material name. 2013-02-18 23:41:28 +00:00
properties_object_constraint.py More UI messages fixes... 2013-02-28 15:31:20 +00:00
properties_object.py move draw all edges into the object settings (object panel), makes more sense here since its next to draw extra wire 2013-01-18 19:01:26 +00:00
properties_paint_common.py pep8 cleanup 2013-02-10 08:54:10 +00:00
properties_particle.py Fix [#34300] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard. 2013-02-18 13:30:40 +00:00
properties_physics_cloth.py Fix part of #33469: cloth preroll had a wrong tooltip and low limit of 200 frames. 2012-12-18 15:44:04 +00:00
properties_physics_common.py Fix [#34300] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard. 2013-02-18 13:30:40 +00:00
properties_physics_dynamicpaint.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py UI / Properties Editor: 2013-03-01 19:07:28 +00:00
properties_physics_rigidbody_constraint.py rigidbody: Add motor constraint 2013-02-23 23:04:07 +00:00
properties_physics_rigidbody.py rigidbody: Move "Enabled" checkbox out of rigid body panel header 2013-02-21 19:04:34 +00:00
properties_physics_smoke.py style cleanup 2013-01-15 23:15:32 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_scene.py UI / World Units: 2013-03-01 19:15:32 +00:00
properties_texture.py Fix for image transparency backwards compatibility. Now the texture datablock has 2013-03-04 13:18:14 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py Modal (aka tripod) solver rework 2013-02-28 14:24:42 +00:00
space_console.py disable translations for some python buttons. 2013-02-08 16:41:02 +00:00
space_dopesheet.py Feature Request: "Show Errors" Filter for Anim Editors now works for 2013-03-06 00:56:58 +00:00
space_filebrowser.py == file browser == 2012-10-27 18:31:52 +00:00
space_graph.py Animation Editors: Operators to Group/Ungroup Selected F-Curves 2013-02-22 01:49:51 +00:00
space_image.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_info.py Add translation of stats/info string. 2013-02-12 07:32:17 +00:00
space_logic.py Editors UI: 2012-11-04 18:26:30 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Border for compositor viewer node feature 2013-03-07 17:47:30 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py Added RGBA|RGB channels toggle to sequencer preview 2013-02-27 10:26:58 +00:00
space_text.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_time.py rigidbody: Add point cache support 2013-01-23 05:56:34 +00:00
space_userpref_keymap.py keymap filter by keybindings in the userpreferences. 2013-03-01 06:17:59 +00:00
space_userpref.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_view3d_toolbar.py Texture paint refactoring commit 2013-03-06 19:54:43 +00:00
space_view3d.py 3D View properties region / Mesh Displays panel: 2013-03-01 18:45:41 +00:00