blender/intern/ghost
Mike Erwin b10d0058d7 NDOF: compile 3D mouse code only if WITH_INPUT_NDOF
When WITH_INPUT_NDOF is disabled, 3D mouse handling code is removed
from:

- GHOST (was mostly done, finished the job)
- window manager
- various editors
- RNA
- keymaps

The input tab of user prefs does not show 3D mouse settings. Key map
editor does not show NDOF mappings.

DNA does not change.

On my Mac the compiled binary is 42KB smaller after this change. It
runs fine WITH_INPUT_NDOF on or off.
2016-08-18 00:22:18 -04:00
..
intern NDOF: compile 3D mouse code only if WITH_INPUT_NDOF 2016-08-18 00:22:18 -04:00
test Fix for building ghost-tests 2015-12-28 21:40:49 +11:00
CMakeLists.txt BGE: alpha on frame buffer and precedence of MSAA over swap. 2016-06-09 22:15:13 +02:00
GHOST_C-api.h NDOF: compile 3D mouse code only if WITH_INPUT_NDOF 2016-08-18 00:22:18 -04:00
GHOST_IEvent.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_IEventConsumer.h style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
GHOST_ISystem.h NDOF: compile 3D mouse code only if WITH_INPUT_NDOF 2016-08-18 00:22:18 -04:00
GHOST_ISystemPaths.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_ITimerTask.h Cleanup: doxygen comments 2015-07-01 16:30:26 +10:00
GHOST_IWindow.h Cleanup: doxygen comments 2015-07-01 16:30:26 +10:00
GHOST_Path-api.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_Rect.h Comments 2014-08-16 10:51:07 +10:00
GHOST_Types.h NDOF: compile 3D mouse code only if WITH_INPUT_NDOF 2016-08-18 00:22:18 -04:00