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The current page has some issue: https://gitlab.kitware.com/vtk/vtk-m/blob/master/docs/CodingConventions.md
217 lines
9.3 KiB
Markdown
217 lines
9.3 KiB
Markdown
### Coding Conventions ###
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Several developers contribute to VTK-m and we welcome others who are
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interested to also contribute to the project. To ensure readability and
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consistency in the code, we have adopted the following coding conventions.
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Many of these conventions are adapted from the coding conventions of the
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VTK project. This is because many of the developers are familiar with VTK
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coding and because we expect vtkm to have continual interaction with VTK.
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+ All code contributed to VTK-m must be compatible with VTK-m’s BSD
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license.
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+ Copyright notices should appear at the top of all source,
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configuration, and text files. The statement should have the following
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form. Various copyright specific details are referenced in the LICENSE.txt
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file.
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```
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//==========================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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//
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//==========================================================================
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```
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+ The CopyrightStatement test checks all files for a similar statement.
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The test will print out a suggested text that can be copied and pasted
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to any file that has a missing copyright statement (with appropriate
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replacement of comment prefix). Exceptions to this copyright statement
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(for example, third-party files with different but compatible
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statements) can be added to LICENSE.txt.
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+ All include files should use include guards. starting right after the
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copyright statement. The naming convention of the include guard macro
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is that it should be all in lower case and start with vtk_m and than
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continue the path name, starting from the inside the vtkm source code
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directory, with non alphanumeric characters, such as / and . replaced
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with underscores. The `#endif` part of the guard at the bottom of the
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file should include the guard name in a comment. For example, the
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vtkm/cont/ArrayHandle.h header contains the guard demostrated below.
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The unique use of vtk_m over vtkm is to allow auto-complete engines the
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ability to differentiate between the header guards and VTKM_ macros
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that are used within the code base.
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```cpp
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#ifndef vtk_m_cont_ArrayHandle_h
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#define vtk_m_cont_ArrayHandle_h
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// All ArrayHandle code here
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#endif //vtk_m_cont_ArrayHandle_h
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```
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+ The VTK-m toolkit has several nested namespaces. The declaration of
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each namespace should be on its own line, and the code inside the
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namespace bracket should not be indented. The closing brace at the
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bottom of the namespace should be documented with a comment identifying
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the namespace. Namespaces can be grouped as desired. The following is a
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valid use of namespaces.
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```cpp
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namespace vtkm {
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namespace cont {
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namespace detail {
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class InternalClass;
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} // namespace detail
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class ExposedClass;
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}
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} // namespace vtkm::cont
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```
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+ Multiple inheritance is not allowed in VTK-m classes.
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+ Any functional public class should be in its own header file with the
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same name as the class. The file should be in a directory that
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corresponds to the namespace the class is in. There are several
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exceptions to this rule.
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+ Templated classes and template specialization often require the
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implementation of the class to be broken into pieces. Sometimes a
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specialization is placed in a header with a different name.
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+ Many VTK-m toolkit features are not encapsulated in classes.
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Functions may be collected by purpose or co-located with associated
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class.
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+ Although tags are technically classes, they behave as an
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enumeration for the compiler. Multiple tags that make up this
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enumeration are collected together.
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+ Some classes, such as `vtkm::Vec` are meant to behave as basic
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types. These are sometimes collected together as if they were
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related typedefs. The vtkm/Types.h header is a good example of
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this.
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+ The indentation style can be characterized as [Allman Style].
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With the curly brace (scope delimiter) placed on the
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following line and not-indented.
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```cpp
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if (test)
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{
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clause;
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}
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```
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+ Conditional clauses including loop conditionals such as for and while
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must be in braces below the conditional.
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```cpp
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for (auto v : vector)
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{
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single line clause;
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}
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```
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+ Two space indentation. Tabs are not allowed. Trailing whitespace
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is not allowed.
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+ Code formatting is strictly enforced. VTK-m's [development workflow]
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includes a reformatting step that compares the formatting of new source
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code with our formatting definitions. Incompatible code can be
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automatically reformatted to be compliant. See [CONTRIBUTING.md -->
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Reformat a Topic][Reformat] for details.
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[development workflow]: ../CONTRIBUTING.md#workflow
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[reformat]: ../CONTRIBUTING.md#reformat-a-topic
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+ Use only alphanumeric characters in names. Use capitalization to
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demarcate words within a name (camel case). The exception is
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preprocessor macros and constant numbers that are, by convention,
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represented in all caps and a single underscore to demarcate words.
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+ Namespace names are in all lowercase. They should be a single word that
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designates its meaning.
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+ All class, method, member variable, and functions should start with a
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capital letter. Local variables should start in lower case and then use
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camel case. Exceptions can be made when such naming would conflict with
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previously established conventions in other library. (For example,
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`make_Vector2` corresponds to make pair in the standard template
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library.)
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+ Always spell out words in names; do not use abbreviations except in
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cases where the shortened form is widely understood and a name in its
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own right (e.g. OpenMP).
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+ Always use descriptive names in all identifiers, including local
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variable names. Particularly avoid meaningless names of a few
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characters (e.g. `x`, `foo`, or `tmp`) or numbered names with no
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meaning to the number or order (e.g. `value1`, `value2`,...). Also
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avoid the meaningless for loop variable names `i`, `j`, `k`, etc.
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Instead, use a name that identifies what type of index is being
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referenced such as `pointIndex`, `vertexIndex`, `componentIndex`,
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`rowIndex`, `columnIndex`, etc.
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+ Classes are documented with Doxygen-style comments before classes,
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methods, and functions.
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+ Exposed classes should not have public instance variables outside of
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exceptional situations. Access is given by convention through methods
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with names starting with Set and Get or through overloaded operators.
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+ References to classes and functions should be fully qualified with the
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namespace. This makes it easier to establish classes and functions from
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different packages and to find source and documentation for the
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referenced class. As an exception, if one class references an internal
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or detail class clearly associated with it, the reference can be
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shortened to `internal::` or `detail::`.
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+ Use `this->` inside of methods when accessing class methods and
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instance variables to distinguish between local variables and instance
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variables.
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+ Include statements should generally be in alphabetical order. They can
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be grouped by package and type.
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+ Namespaces should not be brought into global scope or the scope of any
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VTK-m package namespace with the `using` keyword. It should also be
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avoided in class, method, and function scopes (fully qualified
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namespace references are preferred).
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+ All code must be valid by the C++11 specifications. It must also
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compile with Microsoft Visual Studio 2015.
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+ New code must include regression tests that will run on the dashboards.
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Generally a new class will have an associated "UnitTest" that will test
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the operation of the test directly. There may be other tests necessary
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that exercise the operation with different components or on different
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architectures.
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+ All code must compile and run without error or warning messages on the
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nightly dashboards, which include Windows, Mac, and Linux.
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+ Do not use the base C types like `float`, `double`, `int`, `long`, etc.
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When appropriate, use templates to determine the correct type.
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Otherwise, use types defined by VTK-m. Use `vtkm::Id` or
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`vtkm::IdComponent` for indices and sizes. Consider using
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`vtkm::FloatDefault` makes sense. Otherwise, use one of VTK-m's types
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do be explicit about the data type. These are `vtkm::Int8`,
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vtkm::UInt8`, `vtkm::Int16`, vtkm::UInt16`, `vtkm::Int32`,
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vtkm::UInt32`, `vtkm::Float32`, `vtkm::Int64`, vtkm::UInt64`, and
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`vtkm::Float64`.
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+ All functions and methods defined within the VTK-m toolkit should be
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declared with `VTKM_CONT`, `VTKM_EXEC`, or `VTKM_EXEC_CONT`.
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We should note that although these conventions impose a strict statute on
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VTK-m coding, these rules (other than those involving licensing and
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copyright) are not meant to be dogmatic. Examples can be found in the
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existing code that break these conventions, particularly when the
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conventions stand in the way of readability (which is the point in having
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them in the first place).
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[Allman Style]: https://en.wikipedia.org/wiki/Indent_style#Allman_style
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