mirror of
https://gitlab.kitware.com/vtk/vtk-m
synced 2024-09-20 02:55:47 +00:00
219d6c02a1
Also hide internals and other GL-ness from the interface.
71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
//=============================================================================
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//
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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//
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2015 Sandia Corporation.
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// Copyright 2015 UT-Battelle, LLC.
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// Copyright 2015 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//
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//=============================================================================
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#ifndef vtk_m_TextureGL_h
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#define vtk_m_TextureGL_h
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#include <vtkm/rendering/vtkm_rendering_export.h>
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#include <vtkm/rendering/ColorTable.h>
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#include <vector>
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namespace vtkm {
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namespace rendering {
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class TextureGL
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{
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public:
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public:
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VTKM_RENDERING_EXPORT
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TextureGL();
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VTKM_RENDERING_EXPORT
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~TextureGL();
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VTKM_RENDERING_EXPORT
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bool Valid() const;
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VTKM_RENDERING_EXPORT
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void Enable() const;
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VTKM_RENDERING_EXPORT
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void Disable() const;
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VTKM_RENDERING_EXPORT
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void CreateAlphaFromRGBA(vtkm::Id width,
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vtkm::Id height,
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const std::vector<unsigned char> &rgba);
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private:
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TextureGL(const TextureGL &); // Not implemented
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void operator=(const TextureGL &); // Not implemented
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struct InternalsType;
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InternalsType *Internals;
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};
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}} //namespace vtkm::rendering
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#endif //vtk_m_rendering_TextureGL_h
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