vtk-m/vtkm/rendering
Kenneth Moreland 4b83826345 Fix uninitialized variable warning in structured volume renderer
One of the dashboard was complaining that the bottomLeft variable might
have been used uninitialized because it got set in a condition above it.
In fact, that condition is always true the first during the first
iteration, but it is not worth fighting the compiler over it. Instead,
just initialize the value of bottomLeft when it is constructed.
2016-09-22 09:52:12 -06:00
..
internal Move Mappers to rendering library 2016-09-07 16:47:52 -06:00
raytracing Fix uninitialized variable warning in structured volume renderer 2016-09-22 09:52:12 -06:00
testing Demo.cxx: MapperRayTracer is no longer a templated class. 2016-09-14 15:58:45 -04:00
Actor.cxx Add Actor and Scene to rendering library 2016-09-07 16:47:56 -06:00
Actor.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
AxisAnnotation2D.cxx Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
AxisAnnotation2D.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
AxisAnnotation3D.cxx Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
AxisAnnotation3D.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
AxisAnnotation.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
AxisAnnotation.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
BitmapFont.cxx Move BitmapFont code to library 2016-09-07 16:47:42 -06:00
BitmapFont.h Move BitmapFont code to library 2016-09-07 16:47:42 -06:00
BitmapFontFactory.cxx Make font factory arrays static for faster compilation 2016-09-07 16:48:11 -06:00
BitmapFontFactory.h Move BitmapFont code to library 2016-09-07 16:47:42 -06:00
BoundingBoxAnnotation.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
BoundingBoxAnnotation.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
Camera.cxx Add Camera code to rendering library 2016-09-07 16:47:44 -06:00
Camera.h Add Camera code to rendering library 2016-09-07 16:47:44 -06:00
Canvas.cxx Add View to rendering library 2016-09-07 16:48:04 -06:00
Canvas.h Add View to rendering library 2016-09-07 16:48:04 -06:00
CanvasEGL.cxx Add View to rendering library 2016-09-07 16:48:04 -06:00
CanvasEGL.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
CanvasGL.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
CanvasGL.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
CanvasOSMesa.cxx Add View to rendering library 2016-09-07 16:48:04 -06:00
CanvasOSMesa.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
CanvasRayTracer.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
CanvasRayTracer.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
CMakeLists.txt Merge topic 'osmesa-option' 2016-09-17 10:11:55 -04:00
Color.h Add ColorBarAnnotation and ColorTable to rendering library 2016-09-07 16:47:48 -06:00
ColorBarAnnotation.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
ColorBarAnnotation.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
ColorTable.cxx Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
ColorTable.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
DecodePNG.cxx Remove uninitialized value warnings from PNGDecode 2016-09-22 09:43:24 -06:00
DecodePNG.h Move BitmapFont code to library 2016-09-07 16:47:42 -06:00
Mapper.cxx Move Mappers to rendering library 2016-09-07 16:47:52 -06:00
Mapper.h Add View to rendering library 2016-09-07 16:48:04 -06:00
MapperGL.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
MapperGL.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
MapperRayTracer.cxx Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
MapperRayTracer.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
MapperVolume.cxx Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
MapperVolume.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
MatrixHelpers.h Make a shared header of 3D transformations 2016-06-09 13:34:29 -06:00
Scene.cxx Add Actor and Scene to rendering library 2016-09-07 16:47:56 -06:00
Scene.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
TextAnnotation.cxx Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
TextAnnotation.h Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
TextAnnotationBillboard.cxx Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
TextAnnotationBillboard.h Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
TextAnnotationScreen.cxx Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
TextAnnotationScreen.h Add TextAnnotation to rendering library 2016-09-07 16:47:58 -06:00
TextureGL.cxx Fix warning about precision conversion 2016-09-07 16:48:05 -06:00
TextureGL.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
Triangulator.h Move Mappers to rendering library 2016-09-07 16:47:52 -06:00
View2D.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
View2D.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
View3D.cxx Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
View3D.h Explicitly implement constructors and destructors 2016-09-08 17:08:17 -06:00
View.cxx Add View to rendering library 2016-09-07 16:48:04 -06:00
View.h Remove boost::shared_ptr from rendering library 2016-09-12 11:08:06 -06:00
WorldAnnotator.cxx Add WorldAnnotator to rendering library 2016-09-07 16:48:01 -06:00
WorldAnnotator.h Add WorldAnnotator to rendering library 2016-09-07 16:48:01 -06:00
WorldAnnotatorGL.cxx Add WorldAnnotator to rendering library 2016-09-07 16:48:01 -06:00
WorldAnnotatorGL.h Add WorldAnnotator to rendering library 2016-09-07 16:48:01 -06:00