vtk-m/vtkm/rendering/Wireframer.h
2021-03-05 08:47:58 -08:00

602 lines
19 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_Wireframer_h
#define vtk_m_rendering_Wireframer_h
#include <vtkm/Assert.h>
#include <vtkm/Math.h>
#include <vtkm/Swap.h>
#include <vtkm/Types.h>
#include <vtkm/VectorAnalysis.h>
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/AtomicArray.h>
#include <vtkm/rendering/MatrixHelpers.h>
#include <vtkm/rendering/Triangulator.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/WorkletMapField.h>
namespace vtkm
{
namespace rendering
{
namespace
{
using ColorMapHandle = vtkm::cont::ArrayHandle<vtkm::Vec4f_32>;
using IndicesHandle = vtkm::cont::ArrayHandle<vtkm::Id2>;
using PackedFrameBufferHandle = vtkm::cont::ArrayHandle<vtkm::Int64>;
// Depth value of 1.0f
const vtkm::Int64 ClearDepth = 0x3F800000;
// Packed frame buffer value with color set as black and depth as 1.0f
const vtkm::Int64 ClearValue = 0x3F800000000000FF;
VTKM_EXEC_CONT
vtkm::Float32 IntegerPart(vtkm::Float32 x)
{
return vtkm::Floor(x);
}
VTKM_EXEC_CONT
vtkm::Float32 FractionalPart(vtkm::Float32 x)
{
return x - vtkm::Floor(x);
}
VTKM_EXEC_CONT
vtkm::Float32 ReverseFractionalPart(vtkm::Float32 x)
{
return 1.0f - FractionalPart(x);
}
VTKM_EXEC_CONT
vtkm::UInt32 ScaleColorComponent(vtkm::Float32 c)
{
vtkm::Int32 t = vtkm::Int32(c * 256.0f);
return vtkm::UInt32(t < 0 ? 0 : (t > 255 ? 255 : t));
}
VTKM_EXEC_CONT
vtkm::UInt32 PackColor(vtkm::Float32 r, vtkm::Float32 g, vtkm::Float32 b, vtkm::Float32 a);
VTKM_EXEC_CONT
vtkm::UInt32 PackColor(const vtkm::Vec4f_32& color)
{
return PackColor(color[0], color[1], color[2], color[3]);
}
VTKM_EXEC_CONT
vtkm::UInt32 PackColor(vtkm::Float32 r, vtkm::Float32 g, vtkm::Float32 b, vtkm::Float32 a)
{
vtkm::UInt32 packed = (ScaleColorComponent(r) << 24);
packed |= (ScaleColorComponent(g) << 16);
packed |= (ScaleColorComponent(b) << 8);
packed |= ScaleColorComponent(a);
return packed;
}
VTKM_EXEC_CONT
void UnpackColor(vtkm::UInt32 color,
vtkm::Float32& r,
vtkm::Float32& g,
vtkm::Float32& b,
vtkm::Float32& a);
VTKM_EXEC_CONT
void UnpackColor(vtkm::UInt32 packedColor, vtkm::Vec4f_32& color)
{
UnpackColor(packedColor, color[0], color[1], color[2], color[3]);
}
VTKM_EXEC_CONT
void UnpackColor(vtkm::UInt32 color,
vtkm::Float32& r,
vtkm::Float32& g,
vtkm::Float32& b,
vtkm::Float32& a)
{
r = vtkm::Float32((color & 0xFF000000) >> 24) / 255.0f;
g = vtkm::Float32((color & 0x00FF0000) >> 16) / 255.0f;
b = vtkm::Float32((color & 0x0000FF00) >> 8) / 255.0f;
a = vtkm::Float32((color & 0x000000FF)) / 255.0f;
}
union PackedValue {
struct PackedFloats
{
vtkm::Float32 Color;
vtkm::Float32 Depth;
} Floats;
struct PackedInts
{
vtkm::UInt32 Color;
vtkm::UInt32 Depth;
} Ints;
vtkm::Int64 Raw;
}; // union PackedValue
struct CopyIntoFrameBuffer : public vtkm::worklet::WorkletMapField
{
using ControlSignature = void(FieldIn, FieldIn, FieldOut);
using ExecutionSignature = void(_1, _2, _3);
VTKM_CONT
CopyIntoFrameBuffer() {}
VTKM_EXEC
void operator()(const vtkm::Vec4f_32& color,
const vtkm::Float32& depth,
vtkm::Int64& outValue) const
{
PackedValue packed;
packed.Ints.Color = PackColor(color);
packed.Floats.Depth = depth;
outValue = packed.Raw;
}
}; //struct CopyIntoFrameBuffer
template <typename DeviceTag>
class EdgePlotter : public vtkm::worklet::WorkletMapField
{
public:
using AtomicPackedFrameBufferHandle = vtkm::exec::AtomicArrayExecutionObject<vtkm::Int64>;
using AtomicPackedFrameBuffer = vtkm::cont::AtomicArray<vtkm::Int64>;
using ControlSignature = void(FieldIn, WholeArrayIn, WholeArrayIn);
using ExecutionSignature = void(_1, _2, _3);
using InputDomain = _1;
VTKM_CONT
EdgePlotter(const vtkm::Matrix<vtkm::Float32, 4, 4>& worldToProjection,
vtkm::Id width,
vtkm::Id height,
vtkm::Id subsetWidth,
vtkm::Id subsetHeight,
vtkm::Id xOffset,
vtkm::Id yOffset,
bool assocPoints,
const vtkm::Range& fieldRange,
const ColorMapHandle& colorMap,
const AtomicPackedFrameBuffer& frameBuffer,
const vtkm::Range& clippingRange,
vtkm::cont::Token& token)
: WorldToProjection(worldToProjection)
, Width(width)
, Height(height)
, SubsetWidth(subsetWidth)
, SubsetHeight(subsetHeight)
, XOffset(xOffset)
, YOffset(yOffset)
, AssocPoints(assocPoints)
, ColorMap(colorMap.PrepareForInput(DeviceTag(), token))
, ColorMapSize(vtkm::Float32(colorMap.GetNumberOfValues() - 1))
, FrameBuffer(frameBuffer.PrepareForExecution(DeviceTag(), token))
, FieldMin(vtkm::Float32(fieldRange.Min))
{
vtkm::Float32 fieldLength = vtkm::Float32(fieldRange.Length());
if (fieldLength == 0.f)
{
// constant color
this->InverseFieldDelta = 0.f;
}
else
{
this->InverseFieldDelta = 1.0f / fieldLength;
}
this->Offset = vtkm::Max(0.03f / vtkm::Float32(clippingRange.Length()), 0.0001f);
}
template <typename CoordinatesPortalType, typename ScalarFieldPortalType>
VTKM_EXEC void operator()(const vtkm::Id2& edgeIndices,
const CoordinatesPortalType& coordsPortal,
const ScalarFieldPortalType& fieldPortal) const
{
vtkm::Id point1Idx = edgeIndices[0];
vtkm::Id point2Idx = edgeIndices[1];
vtkm::Vec3f_32 point1 = coordsPortal.Get(edgeIndices[0]);
vtkm::Vec3f_32 point2 = coordsPortal.Get(edgeIndices[1]);
TransformWorldToViewport(point1);
TransformWorldToViewport(point2);
vtkm::Float32 x1 = vtkm::Round(point1[0]);
vtkm::Float32 y1 = vtkm::Round(point1[1]);
vtkm::Float32 z1 = point1[2];
vtkm::Float32 x2 = vtkm::Round(point2[0]);
vtkm::Float32 y2 = vtkm::Round(point2[1]);
vtkm::Float32 z2 = point2[2];
// If the line is steep, i.e., the height is greater than the width, then
// transpose the co-ordinates to prevent "holes" in the line. This ensures
// that we pick the co-ordinate which grows at a lesser rate than the other.
bool transposed = vtkm::Abs(y2 - y1) > vtkm::Abs(x2 - x1);
if (transposed)
{
vtkm::Swap(x1, y1);
vtkm::Swap(x2, y2);
}
// Ensure we are always going from left to right
if (x1 > x2)
{
vtkm::Swap(x1, x2);
vtkm::Swap(y1, y2);
vtkm::Swap(z1, z2);
}
vtkm::Float32 dx = x2 - x1;
vtkm::Float32 dy = y2 - y1;
vtkm::Float32 gradient = (dx == 0.0) ? 1.0f : (dy / dx);
vtkm::Float32 xEnd = vtkm::Round(x1);
vtkm::Float32 yEnd = y1 + gradient * (xEnd - x1);
vtkm::Float32 xPxl1 = xEnd, yPxl1 = IntegerPart(yEnd);
vtkm::Float32 zPxl1 = vtkm::Lerp(z1, z2, (xPxl1 - x1) / dx);
vtkm::Float64 point1Field = fieldPortal.Get(point1Idx);
vtkm::Float64 point2Field;
if (AssocPoints)
{
point2Field = fieldPortal.Get(point2Idx);
}
else
{
// cell associated field has a solid line color
point2Field = point1Field;
}
// Plot first endpoint
vtkm::Vec4f_32 color = GetColor(point1Field);
if (transposed)
{
Plot(yPxl1, xPxl1, zPxl1, color, 1.0f);
}
else
{
Plot(xPxl1, yPxl1, zPxl1, color, 1.0f);
}
vtkm::Float32 interY = yEnd + gradient;
xEnd = vtkm::Round(x2);
yEnd = y2 + gradient * (xEnd - x2);
vtkm::Float32 xPxl2 = xEnd, yPxl2 = IntegerPart(yEnd);
vtkm::Float32 zPxl2 = vtkm::Lerp(z1, z2, (xPxl2 - x1) / dx);
// Plot second endpoint
color = GetColor(point2Field);
if (transposed)
{
Plot(yPxl2, xPxl2, zPxl2, color, 1.0f);
}
else
{
Plot(xPxl2, yPxl2, zPxl2, color, 1.0f);
}
// Plot rest of the line
if (transposed)
{
for (vtkm::Float32 x = xPxl1 + 1; x <= xPxl2 - 1; ++x)
{
vtkm::Float32 t = IntegerPart(interY);
vtkm::Float32 factor = (x - x1) / dx;
vtkm::Float32 depth = vtkm::Lerp(zPxl1, zPxl2, factor);
vtkm::Float64 fieldValue = vtkm::Lerp(point1Field, point2Field, factor);
color = GetColor(fieldValue);
Plot(t, x, depth, color, ReverseFractionalPart(interY));
Plot(t + 1, x, depth, color, FractionalPart(interY));
interY += gradient;
}
}
else
{
for (vtkm::Float32 x = xPxl1 + 1; x <= xPxl2 - 1; ++x)
{
vtkm::Float32 t = IntegerPart(interY);
vtkm::Float32 factor = (x - x1) / dx;
vtkm::Float32 depth = vtkm::Lerp(zPxl1, zPxl2, factor);
vtkm::Float64 fieldValue = vtkm::Lerp(point1Field, point2Field, factor);
color = GetColor(fieldValue);
Plot(x, t, depth, color, ReverseFractionalPart(interY));
Plot(x, t + 1, depth, color, FractionalPart(interY));
interY += gradient;
}
}
}
private:
using ColorMapPortalConst = typename ColorMapHandle::ReadPortalType;
VTKM_EXEC
void TransformWorldToViewport(vtkm::Vec3f_32& point) const
{
vtkm::Vec4f_32 temp(point[0], point[1], point[2], 1.0f);
temp = vtkm::MatrixMultiply(WorldToProjection, temp);
for (vtkm::IdComponent i = 0; i < 3; ++i)
{
point[i] = temp[i] / temp[3];
}
// Scale to canvas width and height
point[0] = (point[0] * 0.5f + 0.5f) * vtkm::Float32(SubsetWidth) + vtkm::Float32(XOffset);
point[1] = (point[1] * 0.5f + 0.5f) * vtkm::Float32(SubsetHeight) + vtkm::Float32(YOffset);
// Convert from -1/+1 to 0/+1 range
point[2] = point[2] * 0.5f + 0.5f;
// Offset the point to a bit towards the camera. This is to ensure that the front faces of
// the wireframe wins the z-depth check against the surface render, and is in addition to the
// existing camera space offset.
point[2] -= Offset;
}
VTKM_EXEC vtkm::Vec4f_32 GetColor(vtkm::Float64 fieldValue) const
{
vtkm::Int32 colorIdx = vtkm::Int32((vtkm::Float32(fieldValue) - FieldMin) * this->ColorMapSize *
this->InverseFieldDelta);
colorIdx =
vtkm::Min(vtkm::Int32(this->ColorMap.GetNumberOfValues() - 1), vtkm::Max(0, colorIdx));
return this->ColorMap.Get(colorIdx);
}
VTKM_EXEC
void Plot(vtkm::Float32 x,
vtkm::Float32 y,
vtkm::Float32 depth,
const vtkm::Vec4f_32& color,
vtkm::Float32 intensity) const
{
vtkm::Id xi = static_cast<vtkm::Id>(x), yi = static_cast<vtkm::Id>(y);
if (xi < 0 || xi >= Width || yi < 0 || yi >= Height)
{
return;
}
vtkm::Id index = yi * Width + xi;
PackedValue current, next;
current.Raw = ClearValue;
next.Floats.Depth = depth;
vtkm::Vec4f_32 blendedColor;
vtkm::Vec4f_32 srcColor;
do
{
UnpackColor(current.Ints.Color, srcColor);
vtkm::Float32 inverseIntensity = (1.0f - intensity);
vtkm::Float32 alpha = srcColor[3] * inverseIntensity;
blendedColor[0] = color[0] * intensity + srcColor[0] * alpha;
blendedColor[1] = color[1] * intensity + srcColor[1] * alpha;
blendedColor[2] = color[2] * intensity + srcColor[2] * alpha;
blendedColor[3] = alpha + intensity;
next.Ints.Color = PackColor(blendedColor);
FrameBuffer.CompareExchange(index, &current.Raw, next.Raw);
} while (current.Floats.Depth > next.Floats.Depth);
}
vtkm::Matrix<vtkm::Float32, 4, 4> WorldToProjection;
vtkm::Id Width;
vtkm::Id Height;
vtkm::Id SubsetWidth;
vtkm::Id SubsetHeight;
vtkm::Id XOffset;
vtkm::Id YOffset;
bool AssocPoints;
ColorMapPortalConst ColorMap;
vtkm::Float32 ColorMapSize;
AtomicPackedFrameBufferHandle FrameBuffer;
vtkm::Float32 FieldMin;
vtkm::Float32 InverseFieldDelta;
vtkm::Float32 Offset;
};
struct BufferConverter : public vtkm::worklet::WorkletMapField
{
public:
VTKM_CONT
BufferConverter() {}
using ControlSignature = void(FieldIn, WholeArrayOut, WholeArrayOut);
using ExecutionSignature = void(_1, _2, _3, WorkIndex);
template <typename DepthBufferPortalType, typename ColorBufferPortalType>
VTKM_EXEC void operator()(const vtkm::Int64& packedValue,
DepthBufferPortalType& depthBuffer,
ColorBufferPortalType& colorBuffer,
const vtkm::Id& index) const
{
PackedValue packed;
packed.Raw = packedValue;
float depth = packed.Floats.Depth;
if (depth <= depthBuffer.Get(index))
{
vtkm::Vec4f_32 color;
UnpackColor(packed.Ints.Color, color);
colorBuffer.Set(index, color);
depthBuffer.Set(index, depth);
}
}
};
} // namespace
class Wireframer
{
public:
VTKM_CONT
Wireframer(vtkm::rendering::Canvas* canvas, bool showInternalZones, bool isOverlay)
: Canvas(canvas)
, ShowInternalZones(showInternalZones)
, IsOverlay(isOverlay)
{
}
VTKM_CONT
void SetCamera(const vtkm::rendering::Camera& camera) { this->Camera = camera; }
VTKM_CONT
void SetColorMap(const ColorMapHandle& colorMap) { this->ColorMap = colorMap; }
VTKM_CONT
void SetSolidDepthBuffer(const vtkm::cont::ArrayHandle<vtkm::Float32> depthBuffer)
{
this->SolidDepthBuffer = depthBuffer;
}
VTKM_CONT
void SetData(const vtkm::cont::CoordinateSystem& coords,
const IndicesHandle& endPointIndices,
const vtkm::cont::Field& field,
const vtkm::Range& fieldRange)
{
this->Bounds = coords.GetBounds();
this->Coordinates = coords;
this->PointIndices = endPointIndices;
this->ScalarField = field;
this->ScalarFieldRange = fieldRange;
}
VTKM_CONT
void Render()
{
RenderWithDeviceFunctor functor(this);
vtkm::cont::TryExecute(functor);
}
private:
template <typename DeviceTag>
VTKM_CONT void RenderWithDevice(DeviceTag)
{
// The wireframe should appear on top of any prerendered data, and hide away the internal
// zones if `ShowInternalZones` is set to false. Since the prerendered data (or the solid
// depth buffer) could cause z-fighting with the wireframe, we will offset all the edges in Z
// by a small amount, proportional to distance between the near and far camera planes, in the
// camera space.
vtkm::Range clippingRange = Camera.GetClippingRange();
vtkm::Float64 offset1 = (clippingRange.Max - clippingRange.Min) / 1.0e4;
vtkm::Float64 offset2 = clippingRange.Min / 2.0;
vtkm::Float32 offset = static_cast<vtkm::Float32>(vtkm::Min(offset1, offset2));
vtkm::Matrix<vtkm::Float32, 4, 4> modelMatrix;
vtkm::MatrixIdentity(modelMatrix);
modelMatrix[2][3] = offset;
vtkm::Matrix<vtkm::Float32, 4, 4> worldToCamera =
vtkm::MatrixMultiply(modelMatrix, Camera.CreateViewMatrix());
vtkm::Matrix<vtkm::Float32, 4, 4> WorldToProjection = vtkm::MatrixMultiply(
Camera.CreateProjectionMatrix(Canvas->GetWidth(), Canvas->GetHeight()), worldToCamera);
vtkm::Id width = static_cast<vtkm::Id>(Canvas->GetWidth());
vtkm::Id height = static_cast<vtkm::Id>(Canvas->GetHeight());
vtkm::Id pixelCount = width * height;
if (this->ShowInternalZones && !this->IsOverlay)
{
vtkm::cont::ArrayHandleConstant<vtkm::Int64> clear(ClearValue, pixelCount);
vtkm::cont::Algorithm::Copy(clear, this->FrameBuffer);
}
else
{
VTKM_ASSERT(this->SolidDepthBuffer.GetNumberOfValues() == pixelCount);
CopyIntoFrameBuffer bufferCopy;
vtkm::worklet::DispatcherMapField<CopyIntoFrameBuffer>(bufferCopy)
.Invoke(this->Canvas->GetColorBuffer(), this->SolidDepthBuffer, this->FrameBuffer);
}
//
// detect a 2D camera and set the correct viewport.
// The View port specifies what the region of the screen
// to draw to which baiscally modifies the width and the
// height of the "canvas"
//
vtkm::Id xOffset = 0;
vtkm::Id yOffset = 0;
vtkm::Id subsetWidth = width;
vtkm::Id subsetHeight = height;
bool ortho2d = Camera.GetMode() == vtkm::rendering::Camera::MODE_2D;
if (ortho2d)
{
vtkm::Float32 vl, vr, vb, vt;
Camera.GetRealViewport(width, height, vl, vr, vb, vt);
vtkm::Float32 _x = static_cast<vtkm::Float32>(width) * (1.f + vl) / 2.f;
vtkm::Float32 _y = static_cast<vtkm::Float32>(height) * (1.f + vb) / 2.f;
vtkm::Float32 _w = static_cast<vtkm::Float32>(width) * (vr - vl) / 2.f;
vtkm::Float32 _h = static_cast<vtkm::Float32>(height) * (vt - vb) / 2.f;
subsetWidth = static_cast<vtkm::Id>(_w);
subsetHeight = static_cast<vtkm::Id>(_h);
yOffset = static_cast<vtkm::Id>(_y);
xOffset = static_cast<vtkm::Id>(_x);
}
const bool isSupportedField = ScalarField.IsFieldCell() || ScalarField.IsFieldPoint();
if (!isSupportedField)
{
throw vtkm::cont::ErrorBadValue("Field not associated with cell set or points");
}
const bool isAssocPoints = ScalarField.IsFieldPoint();
{
vtkm::cont::Token token;
EdgePlotter<DeviceTag> plotter(WorldToProjection,
width,
height,
subsetWidth,
subsetHeight,
xOffset,
yOffset,
isAssocPoints,
ScalarFieldRange,
ColorMap,
FrameBuffer,
Camera.GetClippingRange(),
token);
vtkm::worklet::DispatcherMapField<EdgePlotter<DeviceTag>> plotterDispatcher(plotter);
plotterDispatcher.SetDevice(DeviceTag());
plotterDispatcher.Invoke(
PointIndices, Coordinates, vtkm::rendering::raytracing::GetScalarFieldArray(ScalarField));
}
BufferConverter converter;
vtkm::worklet::DispatcherMapField<BufferConverter> converterDispatcher(converter);
converterDispatcher.SetDevice(DeviceTag());
converterDispatcher.Invoke(FrameBuffer, Canvas->GetDepthBuffer(), Canvas->GetColorBuffer());
}
VTKM_CONT
struct RenderWithDeviceFunctor
{
Wireframer* Renderer;
RenderWithDeviceFunctor(Wireframer* renderer)
: Renderer(renderer)
{
}
template <typename DeviceTag>
VTKM_CONT bool operator()(DeviceTag)
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceTag);
Renderer->RenderWithDevice(DeviceTag());
return true;
}
};
vtkm::Bounds Bounds;
vtkm::rendering::Camera Camera;
vtkm::rendering::Canvas* Canvas;
bool ShowInternalZones;
bool IsOverlay;
ColorMapHandle ColorMap;
vtkm::cont::CoordinateSystem Coordinates;
IndicesHandle PointIndices;
vtkm::cont::Field ScalarField;
vtkm::Range ScalarFieldRange;
vtkm::cont::ArrayHandle<vtkm::Float32> SolidDepthBuffer;
PackedFrameBufferHandle FrameBuffer;
}; // class Wireframer
}
} //namespace vtkm::rendering
#endif //vtk_m_rendering_Wireframer_h