vtk-m/docs/CodingConventions.md
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### Coding Conventions ###
Several developers contribute to VTK-m and we welcome others who are
interested to also contribute to the project. To ensure readability and
consistency in the code, we have adopted the following coding conventions.
Many of these conventions are adapted from the coding conventions of the
VTK project. This is because many of the developers are familiar with VTK
coding and because we expect vtkm to have continual interaction with VTK.
+ All code contributed to VTK-m must be compatible with VTK-ms BSD
license.
+ Copyright notices should appear at the top of all source,
configuration, and text files. The statement should have the following
form. Various copyright specific details are referenced in the LICENSE.txt
file.
```
//==========================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//==========================================================================
```
+ The CopyrightStatement test checks all files for a similar statement.
The test will print out a suggested text that can be copied and pasted
to any file that has a missing copyright statement (with appropriate
replacement of comment prefix). Exceptions to this copyright statement
(for example, third-party files with different but compatible
statements) can be added to LICENSE.txt.
+ All include files should use include guards. starting right after the
copyright statement. The naming convention of the include guard macro
is that it should be all in lower case and start with vtk_m and than
continue the path name, starting from the inside the vtkm source code
directory, with non alphanumeric characters, such as / and . replaced
with underscores. The `#endif` part of the guard at the bottom of the
file should include the guard name in a comment. For example, the
vtkm/cont/ArrayHandle.h header contains the guard demostrated below.
The unique use of vtk_m over vtkm is to allow auto-complete engines the
ability to differentiate between the header guards and VTKM_ macros
that are used within the code base.
```cpp
#ifndef vtk_m_cont_ArrayHandle_h
#define vtk_m_cont_ArrayHandle_h
// All ArrayHandle code here
#endif //vtk_m_cont_ArrayHandle_h
```
+ The VTK-m toolkit has several nested namespaces. The declaration of
each namespace should be on its own line, and the code inside the
namespace bracket should not be indented. The closing brace at the
bottom of the namespace should be documented with a comment identifying
the namespace. Namespaces can be grouped as desired. The following is a
valid use of namespaces.
```cpp
namespace vtkm {
namespace cont {
namespace detail {
class InternalClass;
} // namespace detail
class ExposedClass;
}
} // namespace vtkm::cont
```
+ Multiple inheritance is not allowed in VTK-m classes.
+ Any functional public class should be in its own header file with the
same name as the class. The file should be in a directory that
corresponds to the namespace the class is in. There are several
exceptions to this rule.
+ Templated classes and template specialization often require the
implementation of the class to be broken into pieces. Sometimes a
specialization is placed in a header with a different name.
+ Many VTK-m toolkit features are not encapsulated in classes.
Functions may be collected by purpose or co-located with associated
class.
+ Although tags are technically classes, they behave as an
enumeration for the compiler. Multiple tags that make up this
enumeration are collected together.
+ Some classes, such as `vtkm::Vec` are meant to behave as basic
types. These are sometimes collected together as if they were
related typedefs. The vtkm/Types.h header is a good example of
this.
+ The indentation style can be characterized as [Allman Style].
With the curly brace (scope delimiter) placed on the
following line and not-indented.
```cpp
if (test)
{
clause;
}
```
+ Conditional clauses including loop conditionals such as for and while
must be in braces below the conditional.
```cpp
for (auto v : vector)
{
single line clause;
}
```
+ Two space indentation. Tabs are not allowed. Trailing whitespace
is not allowed.
+ Code formatting is strictly enforced. VTK-m's [development workflow]
includes a reformatting step that compares the formatting of new source
code with our formatting definitions. Incompatible code can be
automatically reformatted to be compliant. See [CONTRIBUTING.md -->
Reformat a Topic][Reformat] for details.
[development workflow]: ../CONTRIBUTING.md#workflow
[reformat]: ../CONTRIBUTING.md#reformat-a-topic
+ Use only alphanumeric characters in names. Use capitalization to
demarcate words within a name (camel case). The exception is
preprocessor macros and constant numbers that are, by convention,
represented in all caps and a single underscore to demarcate words.
+ Namespace names are in all lowercase. They should be a single word that
designates its meaning.
+ All class, method, member variable, and functions should start with a
capital letter. Local variables should start in lower case and then use
camel case. Exceptions can be made when such naming would conflict with
previously established conventions in other library. (For example,
`make_Vector2` corresponds to make pair in the standard template
library.)
+ Always spell out words in names; do not use abbreviations except in
cases where the shortened form is widely understood and a name in its
own right (e.g. OpenMP).
+ Always use descriptive names in all identifiers, including local
variable names. Particularly avoid meaningless names of a few
characters (e.g. `x`, `foo`, or `tmp`) or numbered names with no
meaning to the number or order (e.g. `value1`, `value2`,...). Also
avoid the meaningless for loop variable names `i`, `j`, `k`, etc.
Instead, use a name that identifies what type of index is being
referenced such as `pointIndex`, `vertexIndex`, `componentIndex`,
`rowIndex`, `columnIndex`, etc.
+ Classes are documented with Doxygen-style comments before classes,
methods, and functions.
+ Exposed classes should not have public instance variables outside of
exceptional situations. Access is given by convention through methods
with names starting with Set and Get or through overloaded operators.
+ References to classes and functions should be fully qualified with the
namespace. This makes it easier to establish classes and functions from
different packages and to find source and documentation for the
referenced class. As an exception, if one class references an internal
or detail class clearly associated with it, the reference can be
shortened to `internal::` or `detail::`.
+ Use `this->` inside of methods when accessing class methods and
instance variables to distinguish between local variables and instance
variables.
+ Include statements should generally be in alphabetical order. They can
be grouped by package and type.
+ Namespaces should not be brought into global scope or the scope of any
VTK-m package namespace with the `using` keyword. It should also be
avoided in class, method, and function scopes (fully qualified
namespace references are preferred).
+ All code must be valid by the C++14 specifications. It must also
compile with Microsoft Visual Studio 2015.
+ New code must include regression tests that will run on the dashboards.
Generally a new class will have an associated "UnitTest" that will test
the operation of the test directly. There may be other tests necessary
that exercise the operation with different components or on different
architectures.
+ All code must compile and run without error or warning messages on the
nightly dashboards, which include Windows, Mac, and Linux.
+ Do not use the base C types like `float`, `double`, `int`, `long`, etc.
When appropriate, use templates to determine the correct type.
Otherwise, use types defined by VTK-m. Use `vtkm::Id` or
`vtkm::IdComponent` for indices and sizes. Consider using
`vtkm::FloatDefault` makes sense. Otherwise, use one of VTK-m's types
do be explicit about the data type. These are `vtkm::Int8`,
`vtkm::UInt8`, `vtkm::Int16`, `vtkm::UInt16`, `vtkm::Int32`,
`vtkm::UInt32`, `vtkm::Float32`, `vtkm::Int64`, `vtkm::UInt64`, and
`vtkm::Float64`.
+ All functions and methods defined within the VTK-m toolkit should be
declared with `VTKM_CONT`, `VTKM_EXEC`, or `VTKM_EXEC_CONT`.
We should note that although these conventions impose a strict statute on
VTK-m coding, these rules (other than those involving licensing and
copyright) are not meant to be dogmatic. Examples can be found in the
existing code that break these conventions, particularly when the
conventions stand in the way of readability (which is the point in having
them in the first place).
[Allman Style]: https://en.wikipedia.org/wiki/Indent_style#Allman_style