vtk-m2/vtkm/rendering/Window.h

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_Window_h
#define vtk_m_rendering_Window_h
#include <vtkm/cont/DataSet.h>
#include <vtkm/rendering/BoundingBoxAnnotation.h>
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#include <vtkm/rendering/AxisAnnotation3D.h>
#include <vtkm/rendering/AxisAnnotation2D.h>
#include <vtkm/rendering/Color.h>
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#include <vtkm/rendering/ColorBarAnnotation.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/SceneRenderer.h>
#include <vtkm/rendering/View.h>
namespace vtkm {
namespace rendering {
template<typename SceneRendererType,
typename SurfaceType,
typename WorldAnnotatorType>
class Window
{
public:
SceneRendererType SceneRenderer;
SurfaceType Surface;
vtkm::rendering::View View;
Color BackgroundColor;
WorldAnnotatorType WorldAnnotator;
Window(const SceneRendererType &sceneRenderer,
const SurfaceType &surface,
const vtkm::rendering::View &view,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: SceneRenderer(sceneRenderer),
Surface(surface),
View(view),
BackgroundColor(backgroundColor)
{
this->SceneRenderer.SetBackgroundColor(this->BackgroundColor);
}
VTKM_CONT_EXPORT
virtual void Initialize() {this->Surface.Initialize();}
VTKM_CONT_EXPORT
virtual void Paint() = 0;
VTKM_CONT_EXPORT
virtual void RenderScreenAnnotations() {}
VTKM_CONT_EXPORT
virtual void RenderWorldAnnotations() {}
VTKM_CONT_EXPORT
void SaveAs(const std::string &fileName)
{
this->Surface.SaveAs(fileName);
}
protected:
VTKM_CONT_EXPORT
void SetupForWorldSpace(bool viewportClip=true)
{
//this->View.SetupMatrices();
this->Surface.SetViewToWorldSpace(this->View,viewportClip);
}
VTKM_CONT_EXPORT
void SetupForScreenSpace(bool viewportClip=false)
{
//this->View.SetupMatrices();
this->Surface.SetViewToScreenSpace(this->View,viewportClip);
}
};
// Window2D Window3D
template<typename SceneRendererType,
typename SurfaceType,
typename WorldAnnotatorType>
class Window3D : public Window<SceneRendererType, SurfaceType,WorldAnnotatorType>
{
typedef Window<SceneRendererType, SurfaceType,WorldAnnotatorType> Superclass;
public:
vtkm::rendering::Scene3D Scene;
// 3D-specific annotations
vtkm::rendering::BoundingBoxAnnotation BoxAnnotation;
vtkm::rendering::AxisAnnotation3D XAxisAnnotation;
vtkm::rendering::AxisAnnotation3D YAxisAnnotation;
vtkm::rendering::AxisAnnotation3D ZAxisAnnotation;
ColorBarAnnotation ColorBarAnnotation;
VTKM_CONT_EXPORT
Window3D(const vtkm::rendering::Scene3D &scene,
const SceneRendererType &sceneRenderer,
const SurfaceType &surface,
const vtkm::rendering::View &view,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: Superclass(sceneRenderer,surface,view,backgroundColor),
Scene(scene)
{
}
VTKM_CONT_EXPORT
virtual void Paint()
{
this->Surface.Activate();
this->Surface.Clear();
this->SetupForWorldSpace();
this->Scene.Render(this->SceneRenderer, this->Surface, this->View);
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->Surface.Finish();
}
VTKM_CONT_EXPORT
virtual void RenderScreenAnnotations()
{
if (this->Scene.Plots.size() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(eavlColor::white);
this->ColorBarAnnotation.SetRange(this->Scene.Plots[0].ScalarBounds[0],
this->Scene.Plots[0].ScalarBounds[1],
5);
this->ColorBarAnnotation.SetColorTable(this->Scene.Plots[0].ColorTable);
this->ColorBarAnnotation.Render(this->View, this->WorldAnnotator, this->Surface);
}
}
VTKM_CONT_EXPORT
virtual void RenderWorldAnnotations()
{
vtkm::Float64 *bounds = this->Scene.GetSpatialBounds();
vtkm::Float64 xmin = bounds[0], xmax = bounds[1];
vtkm::Float64 ymin = bounds[2], ymax = bounds[3];
vtkm::Float64 zmin = bounds[4], zmax = bounds[5];
vtkm::Float64 dx = xmax-xmin, dy = ymax-ymin, dz = zmax-zmin;
vtkm::Float64 size = vtkm::Sqrt(dx*dx + dy*dy + dz*dz);
this->BoxAnnotation.SetColor(Color(.5f,.5f,.5f));
this->BoxAnnotation.SetExtents(this->Scene.GetSpatialBounds());
this->BoxAnnotation.Render(this->View, this->WorldAnnotator);
///\todo: set x/y/ztest based on view
bool xtest=true, ytest=false, ztest=false;
vtkm::Float64 xrel = vtkm::Abs(dx) / size;
vtkm::Float64 yrel = vtkm::Abs(dy) / size;
vtkm::Float64 zrel = vtkm::Abs(dz) / size;
this->XAxisAnnotation.SetAxis(0);
this->XAxisAnnotation.SetColor(Color(1,1,1));
this->XAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->XAxisAnnotation.SetWorldPosition(xmin,
ytest ? ymin : ymax,
ztest ? zmin : zmax,
xmax,
ytest ? ymin : ymax,
ztest ? zmin : zmax);
this->XAxisAnnotation.SetRange(xmin, xmax);
this->XAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->XAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->XAxisAnnotation.SetLabelFontScale(size / 30.);
this->XAxisAnnotation.SetMoreOrLessTickAdjustment(xrel < .3 ? -1 : 0);
this->XAxisAnnotation.Render(this->View, this->WorldAnnotator);
this->YAxisAnnotation.SetAxis(0);
this->YAxisAnnotation.SetColor(Color(1,1,1));
this->YAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->YAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ymin,
ztest ? zmin : zmax,
xtest ? xmin : xmax,
ymax,
ztest ? zmin : zmax);
this->YAxisAnnotation.SetRange(ymin, ymax);
this->YAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->YAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->YAxisAnnotation.SetLabelFontScale(size / 30.);
this->YAxisAnnotation.SetMoreOrLessTickAdjustment(yrel < .3 ? -1 : 0);
this->YAxisAnnotation.Render(this->View, this->WorldAnnotator);
this->ZAxisAnnotation.SetAxis(0);
this->ZAxisAnnotation.SetColor(Color(1,1,1));
this->ZAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->ZAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmin,
xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmax);
this->ZAxisAnnotation.SetRange(zmin, zmax);
this->ZAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->ZAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->ZAxisAnnotation.SetLabelFontScale(size / 30.);
this->ZAxisAnnotation.SetMoreOrLessTickAdjustment(zrel < .3 ? -1 : 0);
this->ZAxisAnnotation.Render(this->View, this->WorldAnnotator);
}
};
template<typename SceneRendererType,
typename SurfaceType,
typename WorldAnnotatorType>
class Window2D : public Window<SceneRendererType, SurfaceType,WorldAnnotatorType>
{
typedef Window<SceneRendererType, SurfaceType,WorldAnnotatorType> Superclass;
public:
vtkm::rendering::Scene2D Scene;
// 2D-specific annotations
AxisAnnotation2D HorizontalAxisAnnotation;
AxisAnnotation2D VerticalAxisAnnotation;
ColorBarAnnotation ColorBarAnnotation;
VTKM_CONT_EXPORT
Window2D(const vtkm::rendering::Scene2D &scene,
const SceneRendererType &sceneRenderer,
const SurfaceType &surface,
const vtkm::rendering::View &view,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: Superclass(sceneRenderer, surface, view, backgroundColor),
Scene(scene)
{
}
VTKM_CONT_EXPORT
virtual void Paint()
{
this->Surface.Activate();
this->Surface.Clear();
this->SetupForWorldSpace();
this->Scene.Render(this->SceneRenderer, this->Surface, this->View);
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->Surface.Finish();
}
VTKM_CONT_EXPORT
void RenderScreenAnnotations()
{
vtkm::Float32 viewportLeft;
vtkm::Float32 viewportRight;
vtkm::Float32 viewportTop;
vtkm::Float32 viewportBottom;
this->View.GetRealViewport(
viewportLeft, viewportRight, viewportBottom, viewportTop);
this->HorizontalAxisAnnotation.SetColor(vtkm::rendering::Color(1,1,1));
this->HorizontalAxisAnnotation.SetScreenPosition(
viewportLeft, viewportBottom, viewportRight, viewportBottom);
this->HorizontalAxisAnnotation.SetRangeForAutoTicks(this->View.View2d.Left,
this->View.View2d.Right);
this->HorizontalAxisAnnotation.SetMajorTickSize(0, .05, 1.0);
this->HorizontalAxisAnnotation.SetMinorTickSize(0, .02, 1.0);
//this->HorizontalAxisAnnotation.SetLabelAlignment(eavlTextAnnotation::HCenter,
// eavlTextAnnotation::Top);
this->HorizontalAxisAnnotation.Render(
this->View, this->WorldAnnotator, this->Surface);
vtkm::Float32 windowaspect =
vtkm::Float32(this->View.Width) / vtkm::Float32(this->View.Height);
this->VerticalAxisAnnotation.SetColor(Color(1,1,1));
this->VerticalAxisAnnotation.SetScreenPosition(
viewportLeft, viewportBottom, viewportLeft, viewportTop);
this->VerticalAxisAnnotation.SetRangeForAutoTicks(this->View.View2d.Bottom,
this->View.View2d.Top);
this->VerticalAxisAnnotation.SetMajorTickSize(.05 / windowaspect, 0, 1.0);
this->VerticalAxisAnnotation.SetMinorTickSize(.02 / windowaspect, 0, 1.0);
//this->VerticalAxisAnnotation.SetLabelAlignment(eavlTextAnnotation::Right,
// eavlTextAnnotation::VCenter);
this->VerticalAxisAnnotation.Render(
this->View, this->WorldAnnotator, this->Surface);
if (this->Scene.Plots.size() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(eavlColor::white);
this->ColorBarAnnotation.SetRange(this->Scene.Plots[0].ScalarBounds[0],
this->Scene.Plots[0].ScalarBounds[1],
5);
this->ColorBarAnnotation.SetColorTable(this->Scene.Plots[0].ColorTable);
this->ColorBarAnnotation.Render(
this->View, this->WorldAnnotator, this->Surface);
}
}
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_Window_h