The precompiled `ArrayRangeCompute` function was not following proper fast
paths for special arrays. For example, when computing the range of an
`ArrayHandleUniformPointCoordinates`, the ranges should be taken from the
origin and spacing of the special array. However, the precompiled version
was calling the generic range computation, which was doing an unnecessary
reduction over the entire array. These fast paths have been fixed.
These mistakes in the code were caused by quirks in how templated method
overloading works. To prevent this mistake from happening again in the
precompiled `ArrayRangeCompute` function and elsewhere, all templated forms
of `ArrayRangeCompute` have been deprecated. Most will call
`ArrayRangeCompute` with no issues. For those that need the templated
version, `ArrayRangeComputeTemplate` replaces the old templated
`ArrayRangeCompute`. There is exactly one templated declaration of
`ArrayRangeComputeTemplate` that uses a class, `ArrayRangeComputeImpl`,
with partial specialization to ensure the correct form is used.
`vtkm::cont::DataSet` is a dynamic object that can hold cell sets and
fields of many different types, none of which are known until runtime. This
causes a problem with serialization, which has to know what type to compile
the serialization for, particularly when unserializing the type at the
receiving end. The original implementation "solved" the problem by creating
a secondary wrapper object that was templated on types of field arrays and
cell sets that might be serialized. This is not a great solution as it
punts the problem to algorithm developers.
This problem has been completely solved for fields, as it is possible to
serialize most types of arrays without knowing their type now. You still
need to iterate over every possible `CellSet` type, but there are not that
many `CellSet`s that are practically encountered. Thus, there is now a
direct implementation of `Serialization` for `DataSet` that covers all the
data types you are likely to encounter.
The old `SerializableDataSet` has been deprecated. In the unlikely event an
algorithm needs to transfer a non-standard type of `CellSet` (such as a
permuted cell set), it can use the replacement `DataSetWithCellSetTypes`,
which just specifies the cell set types.
The `UnknownArrayHandle` has been updated to allow
`ArrayHandleRuntimeVec` to work interchangeably with basic
`ArrayHandle`. If an `ArrayHandleRuntimeVec` is put into an
`UnknownArrayHandle`, it can be later retrieved as an `ArrayHandleBasic`
as long as the base component type matches and it has the correct amount
of components. This means that an array can be created as an
`ArrayHandleRuntimeVec` and be used with any filters or most other
features designed to operate on basic `ArrayHandle`s. Likewise, an array
added as a basic `ArrayHandle` can be retrieved in an
`ArrayHandleRuntimeVec`. This makes it easier to pull arrays from VTK-m
and place them in external structures (such as `vtkDataArray`).
504d241b4 Correct documentation about `ArrayHandle`s with `Vec`-like values
cdd1dbd7b Add ArrayHandleRuntimeVec
a7679c9e9 Add more safety to VecTraits
da731005b Remove unused comments in test
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Sujin Philip <sujin.philip@kitware.com>
Merge-request: !2982
`UnitTestAbort.cxx` does not touch any code that needs to be compiled on
the device, so you do not need a device compiler. Use the standard C++
compiler instead.
The new `ArrayHandleRuntimeVec` is a fancy `ArrayHandle` allows you to
specify a basic array of `Vec`s where the number of components of the `Vec`
are not known until runtime. (It can also optionally specify scalars.) The
behavior is much like that of `ArrayHandleGroupVecVariable` except that its
representation is much more constrained. This constrained representation
allows it to be automatically converted to an `ArrayHandleBasic` with the
proper `Vec` value type. This allows one part of code (such as a file
reader) to create an array with any `Vec` size, and then that array can be
fed to an algorithm that expects an `ArrayHandleBasic` of a certain value
type.
The previous version of the `CellAverage` filter used a float fallback
to handle most array types. The problem with this approach other than
converting field types perhaps unexpectantly is that it does not work
with every `Vec` size. This change uses the extract by component feature
of `UnknownArrayHandle` to handle every array type.
To implement this change the `CellAverage` worklet had to be changed to
handle recombined vecs. This change resulted in a feature degridation
where it can no longer be compiled for inputs of incompatible `Vec`
sizes. This feature dates back to when worklets like this were exposed
in the interface. This worklet class is now hidden away from the exposed
interface, so this degredation should not affect end users. There are
some unit tests that use this worklet to test other features, and these
had to be updated.
This configuration option was only added because Kokkos has such a flag.
But this flag is now deprecated in Kokkos and has no effect, so remove
it from VTK-m.
When you use an `ArrayHandle` as an output array in a worklet (for example,
as a `FieldOut`), the fetch operation does not read values from the array
during the `Load`. Instead, it just constructs a new object. This makes
sense as an output array is expected to have garbage in it anyway.
This is a problem for some special arrays that contain `Vec`-like objects
that are sized dynamically. For example, if you use an
`ArrayHandleGroupVecVariable`, each entry is a dynamically sized `Vec`. The
array is referenced by creating a special version of `Vec` that holds a
reference to the array portal and an index. Components are retrieved and
set by accessing the memory in the array portal. This allows us to have a
dynamically sized `Vec` in the execution environment without having to
allocate within the worklet.
The problem comes when we want to use one of these arrays with `Vec`-like
objects for an output. The typical fetch fails because you cannot construct
one of these `Vec`-like objects without an array portal to bind it to. In
these cases, we need the fetch to create the `Vec`-like object by reading
it from the array. Even though the data will be garbage, you get the
necessary buffer into the array (and nothing more).
Previously, the problem was fixed by creating partial specializations of
the `Fetch` for these `ArrayHandle`s. This worked OK as long as you were
using the array directly. However, the approach failed if the `ArrayHandle`
was wrapped in another `ArrayHandle` (for example, if an `ArrayHandleView`
was applied to an `ArrayHandleGroupVecVariable`).
To get around this problem and simplify things, the basic `Fetch` for
direct output arrays is changed to handle all cases where the values in the
`ArrayHandle` cannot be directly constructed. A compile-time check of the
array's value type is checked with `std::is_default_constructible`. If it
can be constructed, then the array is not accessed. If it cannot be
constructed, then it grabs a value out of the array.
This feature enables the ability to anonomously create an array (such as
with `UnknownArrayHandle::NewInstance()`) and then use that as an output
array.
This feature enables the ability to anonomously create an array (such as
with `UnknownArrayHandle::NewInstance()`) and then use that as an output
array. Although resizing `ArrayHandleStride` is a little wonky, it
allows worklets to resize them after creation rather than having to know
what size to make and allocating the array.
The member variables of the `vtkm::Particle` classes are now hidden. This
means that external code will not be directly able to access member
variables like `Pos`, `Time`, and `ID`. Instead, these need to be retrieved
and changed through accessor methods.
This follows standard C++ principles. It also helps us future-proof the
classes. It means that we can provide subclasses or alternate forms of
`Particle` that operate differently. It also makes it possible to change
interfaces while maintaining a deprecated interface.
Originally, most of the sources used constructor parameters to set the
various options of the source. Although convenient, it was difficult to
keep track of what each parameter meant. To make the code more clear,
source parameters are now set with accessor functions (e.g.
`SetPointDimensions`). Although this makes code more verbose, it helps
prevent mistakes and makes the changes more resilient to future changes.
With the major revision 2.0 of VTK-m, many items previously marked as
deprecated were removed. If updating to a new version of VTK-m, it is
recommended to first update to VTK-m 1.9, which will include the deprecated
features but provide warnings (with the right compiler) that will point to
the replacement code. Once the deprecations have been fixed, updating to
2.0 should be smoother.
Previously, `DataSet` managed `CoordinateSystem`s separately from `Field`s.
However, a `CoordinateSystem` is really just a `Field` with some special
attributes. Thus, coordiante systems are now just listed along with the
rest of the fields, and the coordinate systems are simply strings that
point back to the appropriate field. (This was actually the original
concept for `DataSet`, but the coordinate systems were separated from
fields for some now obsolete reasons.)
It is possible in a `DataSet` to add a point field (or coordinate system)
that has a different number of points than reported in the cell set.
Likewise for the number of cells in cell fields. This is very bad practice
because it is likely to lead to crashes in worklets that are expecting
arrays of an appropriate length.
Although `DataSet` will still allow this, a warning will be added to the
VTK-m logging to alert users of the inconsistency introduced into the
`DataSet`. Since warnings are by default printed to standard error, users
are likely to see it.
Several revisions ago, the ability to use virtual methods in the
execution environment was deprecated. Completely remove this
functionality for the VTK-m 2.0 release.
`ExecutionWholeArray` is an archaic class in VTK-m that is a thin wrapper
around an array portal. In the early days of VTK-m, this class was used to
transfer whole arrays to the execution environment. However, now the
supported method is to use `WholeArray*` tags in the `ControlSignature` of
a worklet.
Nevertheless, the `WholeArray*` tags caused the array portal transferred to
the worklet to be wrapped inside of an `ExecutionWholeArray` class. This
is unnecessary and can cause confusion about the types of data being used.
Most code is unaffected by this change. Some code that had to work around
the issue of the portal wrapped in another class used the `GetPortal`
method which is no longer needed (for obvious reasons). One extra feature
that `ExecutionWholeArray` had was that it provided an subscript operator
(somewhat incorrectly). Thus, any use of '[..]' to index the array portal
have to be changed to use the `Get` method.
This mechanism sets up CMake variables that allow a user to select which
modules/libraries to create. Dependencies will be tracked down to ensure
that all of a module's dependencies are also enabled.
The modules are also arranged into groups.
Groups allow you to set the enable flag for a group of modules at once.
Thus, if you have several modules that are likely to be used together,
you can create a group for them.
This can be handy in converting user-friendly CMake options (such as
`VTKm_ENABLE_RENDERING`) to the modules that enable that by pointing to
the appropriate group.
When you used the `AddHelp` option to `Initialize`, it added a
`--vtkm-help` option and `-h`, but not `--help`, which was weird. It
also avoided adding `--vtkm-help` when `AddHelp` was not used, but did
print out a usage statement under other circumstances.
This changes the behavior to add `--vtkm-help`, `--help`, and `-h` when
`AddHelp` is on and only `--vtkm-help` when it is off.