The `ArrayCopy` method has been changed to be precompiled. It handles
most standard array types. But there are some special `ArrayHandle`
types that are not correctly handled, and these go to a slow fallback.
Find places in the code that use that fallback and fix them.
There are also some instances of replacing an `ArrayHandleCounting` with
an `ArrayHandleIndex`. This change is probably not strictly necessary to
make the `ArrayCopy` faster, but when it can be used `ArrayHandleIndex`
is generally better.
Many arrays decorate other arrays but still allow an efficient component
extraction. However, the component can only be extracted if it can be
efficiently extracted from the array being decorated. In this case, the
array reported that it could efficiently extract even though it could
not.
Fixed this by having the `ArrayExtractComponentImpl` classes inherit
from the respective superclass. This will in turn inhert the
`ArrayExtractComponentImplInefficient` if it is the base class.
There are some common uses of `ArrayCopy` that don't use basic arrays.
Rather than move away from `ArrayCopy` for these use cases, compile a
special fast path for these cases.
This required some restructuring of the code to get the template
resolution to work correctly.
Rather than require `ArrayCopy` to create special versions of copy for
all arrays, use a precompiled versions. This should speed up compiles,
reduce the amount of code being generated, and require the device
compiler on fewer source files.
There are some cases where you still need to copy arrays that are not
well supported by the precompiled versions in `ArrayCopy`. (It will
always work, but the fallback is very slow.) In this case, you will want
to switch over to `ArrayCopyDevice`, which has the old behavior.
There was a precompiled version of mapping permutations in the
filter library. However, there are reasons to be able to copy
a permutation of an array outside of filters. So add the
capability to the more general filter library.
d7b4390d1 Specify end position when filling values in Buffer
7a4cbaf10 Suggestions during review by Gunther Weber
8e4fb7ebd Suppress unhelpful nvcc warning
bacca0693 Add Fill method for non-standard Storage
9da66ff32 Prefer ArrayHandle::Fill over Algorithm::Fill
f79cf1d5f Add BitField::Fill and BitField::AllocateAndFill
926164049 Add Fill and AllocateAndFill to ArrayHandle
0cf996f41 Add ability to fill values in a Buffer
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2660
The initial implementation of `MergePartitionedDataSet` would grow each
array as it was generated. As each partition was revisited, the arrays
being merged would be reallocated and data appended to the end. Although
this works, it is slower than necessary. Each reallocation has to copy
the previously saved data into the newly allocated memory space.
This new implementation first counts how big each array should be and
then copies data from each partition into the appropriate location of
each dataset.
Also changed the templating of how fields are copied so that all field
types are supported, not just those in the common types.
4650a1da9 Deprecate old methods from DynamicCellSet
0b84787f7 Deprecate DynamicCellSet and remove from code
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2661
The `DynamicCellSet` (and the related `DynamicCellSetBase`) are
deprecated and replaced with `UnknownCellSet` (and `UncertainCellSet`).
Thus, `UnknownCellSet` has some methods inherited from `DynamicCellSet`
but replaced with other functionality. These methods are now marked as
deprecated and their use is removed.
The `DynamicCellSet` class is now marked as deprecated (as is the header
that contains it), and all non-deprecated code is moved to its
`UnknownCellSet` replacement.
Also added a deprecation warning for the VariantArrayHandle.h header
file and deleted a couple inappropriate uses of it.