Modified the vector magnitude worklet to accept VecAll instead
of Vec3 and return Scalar. Modified the Magnitude() and Sqrt() functions
to return FloatDefault for all inputs except for Float64.
Perhaps we should modify other functions in Math.h and VectorAnalysis.h to
return float types for intergral arguments instead of integral types?
The CellSetExplicit and CellSetSingleType classes have an ivar that
marks the number of points. There were several instances of code
creating cell sets without specifying the number of points. This can be
very bad if subsequent code needs that information.
RemoveUnusedPoints contains a couple of worklets and some helper methods
to compact the points in a CellSetExplicit. This is helpful when you
have an operation that creates new cells but might not use all the
original points of the inputs.
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and
EXEC_CONT.) Remove the inline from these macros so that they can be
applied to everything, including implementations in a library.
Because inline is not declared in these modifies, you have to add the
keyword to functions and methods where the implementation is not inlined
in the class.
35a81df0 change variable names to avoid confusion
b2719157 simplify functions to get the approximation and detail coefficients length
d7e94e3a update 2D idwt to not assign zero to the last element of cDTemp
568bd63f fix a few warnings
514dcf4b see if unused warning shows up
30660bf4 fix comments by Rob
97118931 improved error message when test failing
9b45dba3 fix 2 warnings
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Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !577
Frankly, I am surprised that the CellAverage worklet compiled on CUDA
when the parenthesis operator relied on methods that were not delcared
as __device__.
The remove boost::shared_ptr and the rendering library branches where
developed simultaneously, and thus some of the rendering library
implementation was using boost::shared_ptr like the old code. Bring up
to date with the rest of VTK-m by using std::shared_ptr instead.
d677d0d1 small tweaks
816364d2 in an effort to get rid of a warning
778da350 In attempt to fix errors and warnings
bb450c51 fix a warning
49e56b61 two new wavelet filters, HAAR and CDF8/4 supported now
767356bc working on even length filters; need ASYM* support in Extend1D()
a6efad04 half done even length filters implementation
ee32ea4c took off timing code
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Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !482
Instead of having two separate implementations of MarchingCubes, we have
a single implementation in worklet, and filter uses that.
That does mean that the version in worklet has been updated to support
merging of duplicate point coordinates.
First, be more explicit when we mean a range of values in a field or a
spacial bounds. Use the Range and Bounds structs in Field and
CoordinateSystem to make all of this more clear (and reduce a bit of
code as well).
I ran into a few minor issues with the constructors to the Field class.
The big change I made was that I removed the Field constructors that
take an example type and create an empty field of that type. The problem
was that the example type was easily confused with some other type that
was supposed to describe an array. This lead to some odd behavior in the
compiler and resulted in errors in unexpected places.
The use case for this constructor is dubious. There were several tests
in the code that would create an empty field, add it to a data set, then
get it back out to pass to the worklet. The code is much simpler if you
just make an ArrayHandle of the right type and use that in the worklet
invoke directly. It is also faster to compile with smaller code because
the type is known statically (whereas it is lost the other way).
The other change was to declare references to ArrayHandle and
DynamicArrayHandle as const. There is nothing in the behavior that
invalidates the const, and it accepts arrays constructed in the
parameter.
The map topology worklets are to have convenience classes for all the
common mappings. However WorkletMapCellToPoint was left out as an
oversight. This adds the class.
There was an inconsistency in naming classes where axes-aligned grids
with even spacing were sometimes called "uniform" and sometimes called
"regular". Maintain consistency by always calling them uniform.
Previously, DynamicArrayHandle and DynamicCellSet had slightly different
interfaces to their CastTo feature. It was a bit confusing and not all
that easy to use.
This change simplifies and unifies them by making each class have a single
CopyTo method that takes a reference to a cast object (an ArrayHandle or
CellSet, respectively) and fills that object with the data contained if
the cast is successfull. This interface gets around having to declare
strange types.
Each object also has a Cast method that has to have a template parameter
specified and returns a reference of that type (if possible).
In addition, the old behavior is preserved for DynamicArrayHandle (but
not DynamicCellSet). To avoid confusion, the name of that cast method is
CastToTypeStorage. However, the method was chaned to not take parameters
to make it consistent with the other Cast method.
Also, the IsType methods have been modified to reflect changes in
cast/copy. IsType now no longer takes arguments. However, an alternate
IsSameType does the same thing but does take an argument.
Mainly issue dealing with dimensionality of cell sets and what that represents.
Have added in code to allow user to specify a custom dimensionality so that
tests continue to work properly.
956cedfd Turn off the benchmarking ExternalsFaces.
18b866d6 Threshold worklet is not templated on device adapter.
dbee9275 ExternalFaces worklet is not templated on device adapter.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !315
f86382f0 Fix support for CoordinateSystems using ArrayHandleCartesianProduct.
d6a2a142 Add toleranced compare for values. Add tests for vtkm::Float32,Float64,Id typed arrays.
5d438353 Add toleranced comparisions for bounds validation. Also, add vtkm::Float32 and vtkm::Float64 to the testing for rectilinear and regular datasets.
b225ae97 Rectilinear coordinates (created with DataSetBuilderRectilinear) are now converted to vtkm::FloatDefault. This reduces the number of types to consider when casting inside CoordinateSystem, and was felt by all to be a reasonable restriction.
d755e43d Use ArrayHandleCompositeVector to represent separated point arrays for DataSetBuilderExplicit.h.
c7b0ffb8 Add tests for DataSetBuilderExplicit. Added cont/testing/ExplicitTestData.h which includes several explicit datasets. These datasets come from VTK data generated in VisIt. The new unit tests build datasets in several different ways and do some basic validation.
b4d04fff Add specialization of printSummary_ArrayHandle for UInt8. It prints them as characters, which are a little hard to understand to this computer scientist.
bd929c20 Fix compiler warnings.
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Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <kmorel@sandia.gov>
Merge-request: !262
Previously each device adapter only had a unique string name. This was
not the best when it came to developing data structures to track the status
of a given device at runtime.
This adds in a unique numeric identifier to each device adapter. This will
allow classes to easily create bitmasks / lookup tables for the validity of
devices.
a7127f0f Adding vtkm::cont::RuntimeDeviceInformation.
7d249e89 Move DeviceAdapterTraits into vtkm::cont as they are user API.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <kmorel@sandia.gov>
Merge-request: !287
The RuntimeDeviceInformation class allows developers to check if a given
device is supported on a machine at runtime. This allows developers to properly
check for CUDA support before running any worklets.
When writing multiple backend code users of vtkm need to use the
DeviceAdapterTraits classes, so therefore we should move them to vtkm::cont
to signify this.
The WholeArrayIn, WholeArrayInOut, and WholeArrayOut ControlSignature
tags behave similarly to using an ExecObject tag with an
ExecutionWholeArray or ExecutionWholeArrayConst object. However, the
WholeArray* tags can simplify some implementations in two ways. First,
it allows you to specify more precisely what data is passed in. You have
to pass in an ArrayHandle or else an error will occur (as opposed to be
able to pass in any type of execution object). Second, this allows you
to easily pass in arrays stored in DynamicArrayHandle objects. The
Invoke mechanism will automatically find the appropriate static class.
This cannot be done easily with ExecutionWholeArray.
The original isosurface code was not treating the origin and spacing of
the point coordinates correctly. Instead, it was ignoring the origin and
spacing and instead scaling all point coordinates to be in the unit cube
in world space (except there was also an off-by-one error in that). This
change recompensates by adjusting the origin and spacing to make the
correct position where the geometry was previously errantly placed.
5e72d3a8 Rename kernels directory to splatkernels to avoid confusion
7a2225cf Add Copyright text
d04e4dfa Remove c++11 constexpr keyword
ed5faf5b Fix for M_PI on windows, use vtkm::Pi()
fe284ffb Add unit test for splat kernel integral.
29001e37 Change GaussianSplatter to KernelSplatter to support other kernels
378cb17e Code cleanup, style, debug, unused vars
65d2980f Fix clang compile error, cleanup debug messages
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Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !193
form of an ArrayHandle. Histogram takes the number of bins and returns the bin array.
Statistics returns a structure with standard stats plus raw and central moments.
Although this is labeled as a unit test, this is more of an integration
test to make sure that when a uniform point coordinate is passed as a
field to a WorkletTopologyMap from points to cells with a regular cell
set, you get the specialized VecRectilinearPointCoordinates in the
worklet argument.
The names of the cell shapes and header files changed superficially. The
check in missed the clip and external faces. Update that code.
There are also some less superficial changes that allow you to manage
cell shapes with tags. It might be worthwhile to update this code to use
that new infrastructure.
Previously, when you requested a CellShape in the ExecutionSignature,
you just got an ID stored in a vtkm::IdComponent. This change returns a
cell shape tag of the appropriate type (or generic if the type is not
known at compile time). This will allow functions called from the
worklet to specialize on the cell type better.
We have been using the term "shape" in the cell set and connectivity
classes. To be consistent, use the term "shape" for the geometric
identify of the cell everywhere.