vtk-m2/vtkm/rendering/testing
Kenneth Moreland 45a73baab1 Use degrees instead of radians for rotation transforms
It is more common to use degrees when specifying a transform (thanks to
the classic OpenGL interface). Also, camera specifies the field of view in
degrees, which made rotations inconsistent. This change unifies all that.
2016-06-14 13:52:55 -06:00
..
CMakeLists.txt Add OpenGL library to renering tests when applicable 2016-06-06 09:55:38 -06:00
UnitTestMapperOSMesa.cxx Use degrees instead of radians for rotation transforms 2016-06-14 13:52:55 -06:00
UnitTestMapperRayTracer.cxx Use degrees instead of radians for rotation transforms 2016-06-14 13:52:55 -06:00
UnitTestMapperVolume.cxx Use degrees instead of radians for rotation transforms 2016-06-14 13:52:55 -06:00